Fixed bow damage in creative
Also reverted indenting change
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@ -71,8 +71,12 @@ public:
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return;
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return;
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}
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}
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a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow);
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a_Player->GetWorld()->BroadcastSpawnEntity(*Arrow);
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if (!a_Player->IsGameModeCreative())
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{
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a_Player->UseEquippedItem();
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a_Player->UseEquippedItem();
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}
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}
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}
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} ;
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} ;
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