Fixed enchant packet handling.
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@ -711,9 +711,9 @@ void cClientHandle::HandleEnchantItem(Byte a_WindowID, Byte a_Enchantment)
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return;
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}
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cEnchantingWindow * Window = (cEnchantingWindow*) m_Player->GetWindow();
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cItem Item = *Window->m_SlotArea->GetSlot(0, *m_Player);
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int BaseEnchantmentLevel = Window->GetPropertyValue(a_Enchantment);
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cEnchantingWindow * Window = reinterpret_cast<cEnchantingWindow *>(m_Player->GetWindow());
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cItem Item = *Window->m_SlotArea->GetSlot(0, *m_Player); // Make a copy of the item
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short BaseEnchantmentLevel = Window->GetPropertyValue(a_Enchantment);
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if (Item.EnchantByXPLevels(BaseEnchantmentLevel))
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{
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