Fixed bug FS#157 http://mc-server.org/support/index.php?do=details&task_id=157
git-svn-id: http://mc-server.googlecode.com/svn/trunk@370 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -261,11 +261,11 @@ cWorld::cWorld( const AString & a_WorldName )
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m_SimulatorManager->RegisterSimulator(m_FireSimulator, 10);
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m_SimulatorManager->RegisterSimulator(m_RedstoneSimulator, 1);
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memset( g_BlockLightValue, 0x0, ARRAYSIZE( g_BlockLightValue ) );
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memset( g_BlockSpreadLightFalloff, 0xf, ARRAYSIZE( g_BlockSpreadLightFalloff ) ); // 0xf means total falloff
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memset( g_BlockTransparent, 0x0, ARRAYSIZE( g_BlockTransparent ) );
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memset( g_BlockOneHitDig, 0x0, ARRAYSIZE( g_BlockOneHitDig ) );
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memset( g_BlockPistonBreakable, 0x0, ARRAYSIZE( g_BlockPistonBreakable ) );
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memset( g_BlockLightValue, 0x0, ARRAYCOUNT( g_BlockLightValue ) );
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memset( g_BlockSpreadLightFalloff, 0xf, ARRAYCOUNT( g_BlockSpreadLightFalloff ) ); // 0xf means total falloff
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memset( g_BlockTransparent, 0x0, ARRAYCOUNT( g_BlockTransparent ) );
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memset( g_BlockOneHitDig, 0x0, ARRAYCOUNT( g_BlockOneHitDig ) );
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memset( g_BlockPistonBreakable, 0x0, ARRAYCOUNT( g_BlockPistonBreakable ) );
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// Emissive blocks
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g_BlockLightValue[ E_BLOCK_TORCH ] = 14;
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