Merge pull request #2609 from bibo38/slimeblock
Slimeblock implementation
This commit is contained in:
commit
e85082d2f1
@ -305,6 +305,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
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a_Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true;
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a_Info[E_BLOCK_REEDS ].m_OneHitDig = true;
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a_Info[E_BLOCK_SAPLING ].m_OneHitDig = true;
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a_Info[E_BLOCK_SLIME_BLOCK ].m_OneHitDig = true;
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a_Info[E_BLOCK_TNT ].m_OneHitDig = true;
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a_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true;
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a_Info[E_BLOCK_TORCH ].m_OneHitDig = true;
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@ -72,6 +72,7 @@
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#include "BlockSideways.h"
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#include "BlockSignPost.h"
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#include "BlockSlab.h"
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#include "BlockSlime.h"
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#include "BlockSnow.h"
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#include "BlockStairs.h"
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#include "BlockStems.h"
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@ -297,6 +298,7 @@ cBlockHandler * cBlockHandler::CreateBlockHandler(BLOCKTYPE a_BlockType)
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case E_BLOCK_SEA_LANTERN: return new cBlockSeaLanternHandler (a_BlockType);
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case E_BLOCK_SIGN_POST: return new cBlockSignPostHandler (a_BlockType);
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case E_BLOCK_SNOW: return new cBlockSnowHandler (a_BlockType);
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case E_BLOCK_SLIME_BLOCK: return new cBlockSlimeHandler (a_BlockType);
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case E_BLOCK_SPRUCE_DOOR: return new cBlockDoorHandler (a_BlockType);
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case E_BLOCK_SPRUCE_FENCE_GATE: return new cBlockFenceGateHandler (a_BlockType);
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case E_BLOCK_SPRUCE_WOOD_STAIRS: return new cBlockStairsHandler (a_BlockType);
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@ -7,25 +7,12 @@
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#include "BlockInServerPluginInterface.h"
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#include "ChunkInterface.h"
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#include <vector>
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#include <array>
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#define AddPistonDir(x, y, z, dir, amount) \
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switch (dir & 0x07) \
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{ \
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case 0: (y) -= (amount); break; \
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case 1: (y) += (amount); break; \
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case 2: (z) -= (amount); break; \
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case 3: (z) += (amount); break; \
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case 4: (x) -= (amount); break; \
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case 5: (x) += (amount); break; \
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default: \
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{ \
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LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, dir & 0x07); \
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break; \
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} \
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}
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#define PISTON_MAX_PUSH_DISTANCE 12
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@ -43,16 +30,15 @@ cBlockPistonHandler::cBlockPistonHandler(BLOCKTYPE a_BlockType)
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void cBlockPistonHandler::OnDestroyed(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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Vector3i blockPos(a_BlockX, a_BlockY, a_BlockZ);
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int newX = a_BlockX;
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int newY = a_BlockY;
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int newZ = a_BlockZ;
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AddPistonDir(newX, newY, newZ, OldMeta, 1);
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// Get the extension of the piston
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(blockPos.x, blockPos.y, blockPos.z);
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blockPos += MetadataToOffset(OldMeta);
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if (a_ChunkInterface.GetBlock(newX, newY, newZ) == E_BLOCK_PISTON_EXTENSION)
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if (a_ChunkInterface.GetBlock(blockPos) == E_BLOCK_PISTON_EXTENSION)
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{
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a_ChunkInterface.SetBlock(newX, newY, newZ, E_BLOCK_AIR, 0);
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a_ChunkInterface.SetBlock(blockPos.x, blockPos.y, blockPos.z, E_BLOCK_AIR, 0);
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}
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}
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@ -86,39 +72,148 @@ bool cBlockPistonHandler::GetPlacementBlockTypeMeta(
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int cBlockPistonHandler::FirstPassthroughBlock(int a_PistonX, int a_PistonY, int a_PistonZ, NIBBLETYPE pistonmeta, cWorld * a_World)
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Vector3i cBlockPistonHandler::MetadataToOffset(NIBBLETYPE a_PistonMeta)
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{
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// Examine each of the 12 blocks ahead of the piston:
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for (int ret = 0; ret < PISTON_MAX_PUSH_DISTANCE; ret++)
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switch (a_PistonMeta & 0x07)
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{
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case 0: return Vector3i( 0, -1, 0);
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case 1: return Vector3i( 0, 1, 0);
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case 2: return Vector3i( 0, 0, -1);
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case 3: return Vector3i( 0, 0, 1);
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case 4: return Vector3i(-1, 0, 0);
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case 5: return Vector3i( 1, 0, 0);
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default:
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{
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LOGWARNING("%s: invalid direction %d, ignoring", __FUNCTION__, a_PistonMeta & 0x07);
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ASSERT(!"Invalid direction");
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return Vector3i();
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}
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}
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}
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void cBlockPistonHandler::PushBlocks(
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const Vector3iSet & a_BlocksToPush,
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cWorld * a_World, const Vector3i & a_PushDir
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)
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{
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// Sort blocks to move the blocks first, which are farest away from the piston
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// This prevents the overwriting of existing blocks
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std::vector<Vector3i> sortedBlocks(a_BlocksToPush.begin(), a_BlocksToPush.end());
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std::sort(sortedBlocks.begin(), sortedBlocks.end(), [a_PushDir](const Vector3i & a, const Vector3i & b)
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{
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return a.Dot(a_PushDir) > b.Dot(a_PushDir);
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});
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// Move every block
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BLOCKTYPE moveBlock;
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NIBBLETYPE moveMeta;
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for (auto & moveBlockPos : sortedBlocks)
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{
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a_World->GetBlockTypeMeta(moveBlockPos.x, moveBlockPos.y, moveBlockPos.z, moveBlock, moveMeta);
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a_World->SetBlock(moveBlockPos.x, moveBlockPos.y, moveBlockPos.z, E_BLOCK_AIR, 0);
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moveBlockPos += a_PushDir;
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if (cBlockInfo::IsPistonBreakable(moveBlock))
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{
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// Block is breakable, drop it
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cBlockHandler * Handler = BlockHandler(moveBlock);
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if (Handler->DoesDropOnUnsuitable())
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{
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cChunkInterface ChunkInterface(a_World->GetChunkMap());
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cBlockInServerPluginInterface PluginInterface(*a_World);
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Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, nullptr,
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moveBlockPos.x, moveBlockPos.y, moveBlockPos.z
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);
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}
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} else
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{
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// Not breakable, just move it
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a_World->SetBlock(moveBlockPos.x, moveBlockPos.y, moveBlockPos.z, moveBlock, moveMeta);
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}
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}
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}
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bool cBlockPistonHandler::CanPushBlock(
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const Vector3i & a_BlockPos, cWorld * a_World, bool a_RequirePushable,
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Vector3iSet & a_BlocksPushed, const Vector3i & a_PushDir
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)
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{
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const static std::array<Vector3i, 6> pushingDirs =
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{
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{
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Vector3i(-1, 0, 0), Vector3i(1, 0, 0),
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Vector3i( 0, -1, 0), Vector3i(0, 1, 0),
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Vector3i( 0, 0, -1), Vector3i(0, 0, 1)
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}
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};
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BLOCKTYPE currBlock;
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NIBBLETYPE currMeta;
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AddPistonDir(a_PistonX, a_PistonY, a_PistonZ, pistonmeta, 1);
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a_World->GetBlockTypeMeta(a_PistonX, a_PistonY, a_PistonZ, currBlock, currMeta);
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if (cBlockInfo::IsPistonBreakable(currBlock))
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a_World->GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, currBlock, currMeta);
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if (currBlock == E_BLOCK_AIR)
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{
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// This block breaks when pushed, extend up to here
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return ret;
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// Air can be pushed
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return true;
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}
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if (!a_RequirePushable && cBlockInfo::IsPistonBreakable(currBlock))
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{
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// Block should not be broken, when it's not in the pushing direction
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return true;
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}
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if (!CanPush(currBlock, currMeta))
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{
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// This block cannot be pushed at all, the piston can't extend
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return -1;
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// When it's not required to push this block, don't fail
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return !a_RequirePushable;
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}
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if (a_BlocksPushed.size() >= PISTON_MAX_PUSH_DISTANCE)
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{
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// Do not allow to push too much blocks
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return false;
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}
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if (!a_BlocksPushed.insert(a_BlockPos).second || cBlockInfo::IsPistonBreakable(currBlock))
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{
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return true; // Element exist already
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}
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if (currBlock == E_BLOCK_SLIME_BLOCK)
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{
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// Try to push the other directions
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for (const auto & testDir : pushingDirs)
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{
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if (!CanPushBlock(a_BlockPos + testDir, a_World, false, a_BlocksPushed, a_PushDir))
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{
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// When it's not possible for a direction, then fail
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return false;
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}
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}
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// There is no space for the blocks to move, piston can't extend
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return -1;
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}
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// Try to push the block in front of this block
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return CanPushBlock(a_BlockPos + a_PushDir, a_World, true, a_BlocksPushed, a_PushDir);
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}
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void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
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void cBlockPistonHandler::ExtendPiston(Vector3i a_BlockPos, cWorld * a_World)
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{
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BLOCKTYPE pistonBlock;
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NIBBLETYPE pistonMeta;
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta);
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a_World->GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, pistonBlock, pistonMeta);
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if (IsExtended(pistonMeta))
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{
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@ -126,65 +221,38 @@ void cBlockPistonHandler::ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ,
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return;
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}
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int dist = FirstPassthroughBlock(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, a_World);
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if (dist < 0)
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Vector3i pushDir = MetadataToOffset(pistonMeta);
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Vector3iSet blocksPushed;
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if (!CanPushBlock(a_BlockPos + pushDir, a_World, true, blocksPushed, pushDir))
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{
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// FirstPassthroughBlock says piston can't push anything, bail out
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// Can't push anything, bail out
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return;
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}
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a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 0, pistonMeta, pistonBlock);
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a_World->BroadcastSoundEffect("tile.piston.out", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, 0.7f);
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a_World->BroadcastBlockAction(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, 0, pistonMeta, pistonBlock);
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a_World->BroadcastSoundEffect("tile.piston.out", a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, 0.5f, 0.7f);
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// Drop the breakable block in the line, if appropriate:
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, dist + 1); // "a_Block" now at the breakable / empty block
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BLOCKTYPE currBlock;
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NIBBLETYPE currMeta;
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currMeta);
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if (currBlock != E_BLOCK_AIR)
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{
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cBlockHandler * Handler = BlockHandler(currBlock);
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if (Handler->DoesDropOnUnsuitable())
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{
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cChunkInterface ChunkInterface(a_World->GetChunkMap());
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cBlockInServerPluginInterface PluginInterface(*a_World);
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Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, nullptr, a_BlockX, a_BlockY, a_BlockZ);
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}
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}
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PushBlocks(blocksPushed, a_World, pushDir);
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// Push blocks, from the furthest to the nearest:
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int oldx = a_BlockX, oldy = a_BlockY, oldz = a_BlockZ;
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NIBBLETYPE currBlockMeta;
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for (int i = dist + 1; i > 1; i--)
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{
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, currBlock, currBlockMeta);
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a_World->SetBlock(oldx, oldy, oldz, currBlock, currBlockMeta);
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oldx = a_BlockX;
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oldy = a_BlockY;
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oldz = a_BlockZ;
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}
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int extx = a_BlockX;
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int exty = a_BlockY;
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int extz = a_BlockZ;
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
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// "a_Block" now at piston body, "ext" at future extension
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta | 0x8);
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a_World->SetBlock(extx, exty, extz, E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0));
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// Set the extension and the piston base correctly
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Vector3i extensionPos = a_BlockPos + pushDir;
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a_World->SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, pistonBlock, pistonMeta | 0x8);
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a_World->SetBlock(
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extensionPos.x, extensionPos.y, extensionPos.z,
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E_BLOCK_PISTON_EXTENSION, pistonMeta | (IsSticky(pistonBlock) ? 8 : 0)
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);
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}
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void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World)
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void cBlockPistonHandler::RetractPiston(Vector3i a_BlockPos, cWorld * a_World)
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{
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BLOCKTYPE pistonBlock;
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NIBBLETYPE pistonMeta;
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a_World->GetBlockTypeMeta(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta);
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a_World->GetBlockTypeMeta(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, pistonBlock, pistonMeta);
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if (!IsExtended(pistonMeta))
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{
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@ -192,39 +260,42 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ
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return;
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}
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Vector3i pushDir = MetadataToOffset(pistonMeta);
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// Check the extension:
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
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if (a_World->GetBlock(a_BlockX, a_BlockY, a_BlockZ) != E_BLOCK_PISTON_EXTENSION)
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Vector3i extensionPos = a_BlockPos + pushDir;
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if (a_World->GetBlock(extensionPos) != E_BLOCK_PISTON_EXTENSION)
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{
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LOGD("%s: Piston without an extension - still extending, or just in an invalid state?", __FUNCTION__);
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return;
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}
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, -1);
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, pistonBlock, pistonMeta & ~(8));
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a_World->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, 1, pistonMeta & ~(8), pistonBlock);
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a_World->BroadcastSoundEffect("tile.piston.in", static_cast<double>(a_BlockX), static_cast<double>(a_BlockY), static_cast<double>(a_BlockZ), 0.5f, 0.7f);
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AddPistonDir(a_BlockX, a_BlockY, a_BlockZ, pistonMeta, 1);
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// Remove Extension
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a_World->SetBlock(extensionPos.x, extensionPos.y, extensionPos.z, E_BLOCK_AIR, 0);
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// Retract the extension, pull block if appropriate
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if (IsSticky(pistonBlock))
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a_World->SetBlock(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, pistonBlock, pistonMeta & ~(8));
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a_World->BroadcastBlockAction(a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, 1, pistonMeta & ~(8), pistonBlock);
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a_World->BroadcastSoundEffect("tile.piston.in", a_BlockPos.x, a_BlockPos.y, a_BlockPos.z, 0.5f, 0.7f);
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if (!IsSticky(pistonBlock))
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{
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int tempx = a_BlockX, tempy = a_BlockY, tempz = a_BlockZ;
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AddPistonDir(tempx, tempy, tempz, pistonMeta, 1);
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BLOCKTYPE tempBlock;
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NIBBLETYPE tempMeta;
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a_World->GetBlockTypeMeta(tempx, tempy, tempz, tempBlock, tempMeta);
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if (CanPull(tempBlock, tempMeta))
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{
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// Pull the block
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, tempBlock, tempMeta);
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a_World->SetBlock(tempx, tempy, tempz, E_BLOCK_AIR, 0);
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// No need for block pulling, bail out
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return;
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}
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// Get the block to pull
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a_BlockPos += pushDir * 2;
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// Try to "push" the pulling block in the opposite direction
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pushDir *= -1;
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Vector3iSet pushedBlocks;
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if (!CanPushBlock(a_BlockPos, a_World, false, pushedBlocks, pushDir))
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{
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// Not pushable, bail out
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return;
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}
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// Retract without pulling
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a_World->SetBlock(a_BlockX, a_BlockY, a_BlockZ, E_BLOCK_AIR, 0);
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PushBlocks(pushedBlocks, a_World, pushDir);
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}
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@ -245,17 +316,16 @@ cBlockPistonHeadHandler::cBlockPistonHeadHandler(void) :
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void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ)
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{
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ);
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Vector3i blockPos(a_BlockX, a_BlockY, a_BlockZ);
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int newX = a_BlockX;
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int newY = a_BlockY;
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int newZ = a_BlockZ;
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AddPistonDir(newX, newY, newZ, OldMeta, -1);
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// Get the base of the piston
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NIBBLETYPE OldMeta = a_ChunkInterface.GetBlockMeta(blockPos.x, blockPos.y, blockPos.z);
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blockPos -= cBlockPistonHandler::MetadataToOffset(OldMeta);
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||||
|
||||
BLOCKTYPE Block = a_ChunkInterface.GetBlock(newX, newY, newZ);
|
||||
BLOCKTYPE Block = a_ChunkInterface.GetBlock(blockPos);
|
||||
if ((Block == E_BLOCK_STICKY_PISTON) || (Block == E_BLOCK_PISTON))
|
||||
{
|
||||
a_ChunkInterface.DigBlock(a_WorldInterface, newX, newY, newZ);
|
||||
a_ChunkInterface.DigBlock(a_WorldInterface, blockPos.x, blockPos.y, blockPos.z);
|
||||
if (a_Player->IsGameModeCreative())
|
||||
{
|
||||
return; // No pickups if creative
|
||||
@ -263,7 +333,7 @@ void cBlockPistonHeadHandler::OnDestroyedByPlayer(cChunkInterface & a_ChunkInter
|
||||
|
||||
cItems Pickups;
|
||||
Pickups.push_back(cItem(Block, 1));
|
||||
a_WorldInterface.SpawnItemPickups(Pickups, a_BlockX + 0.5, a_BlockY + 0.5, a_BlockZ + 0.5);
|
||||
a_WorldInterface.SpawnItemPickups(Pickups, blockPos.x + 0.5, blockPos.y + 0.5, blockPos.z + 0.5);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -3,6 +3,8 @@
|
||||
|
||||
#include "BlockHandler.h"
|
||||
|
||||
#include <unordered_set>
|
||||
|
||||
|
||||
class cWorld;
|
||||
|
||||
@ -79,8 +81,11 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
static void ExtendPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
|
||||
static void RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World);
|
||||
/** Converts piston block's metadata into a unit vector representing the direction in which the piston will extend. */
|
||||
static Vector3i MetadataToOffset(NIBBLETYPE a_PistonMeta);
|
||||
|
||||
static void ExtendPiston(Vector3i a_BlockPos, cWorld * a_World);
|
||||
static void RetractPiston(Vector3i a_BlockPos, cWorld * a_World);
|
||||
|
||||
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
|
||||
{
|
||||
@ -90,6 +95,8 @@ public:
|
||||
|
||||
private:
|
||||
|
||||
typedef std::unordered_set<Vector3i, VectorHasher<int>> Vector3iSet;
|
||||
|
||||
/** Returns true if the piston (specified by blocktype) is a sticky piston */
|
||||
static inline bool IsSticky(BLOCKTYPE a_BlockType) { return (a_BlockType == E_BLOCK_STICKY_PISTON); }
|
||||
|
||||
@ -141,19 +148,16 @@ private:
|
||||
return true;
|
||||
}
|
||||
|
||||
/** Returns true if the specified block can be pulled by a sticky piston */
|
||||
static inline bool CanPull(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
||||
{
|
||||
if (cBlockInfo::IsPistonBreakable(a_BlockType))
|
||||
{
|
||||
return false; // CanBreakPush returns true, but we need false to prevent pulling
|
||||
}
|
||||
/** Tries to push a block and increases the pushed blocks variable. Returns true if the block is pushable */
|
||||
static bool CanPushBlock(
|
||||
const Vector3i & a_BlockPos, cWorld * a_World, bool a_RequirePushable,
|
||||
Vector3iSet & a_BlocksPushed, const Vector3i & a_PushDir
|
||||
);
|
||||
|
||||
return CanPush(a_BlockType, a_BlockMeta);
|
||||
}
|
||||
|
||||
/** Returns how many blocks the piston has to push (where the first free space is); < 0 when unpushable */
|
||||
static int FirstPassthroughBlock(int a_PistonX, int a_PistonY, int a_PistonZ, NIBBLETYPE a_PistonMeta, cWorld * a_World);
|
||||
/** Moves a list of blocks in a specific direction */
|
||||
static void PushBlocks(const Vector3iSet & a_BlocksToPush,
|
||||
cWorld * a_World, const Vector3i & a_PushDir
|
||||
);
|
||||
} ;
|
||||
|
||||
|
||||
|
32
src/Blocks/BlockSlime.h
Normal file
32
src/Blocks/BlockSlime.h
Normal file
@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include "BlockHandler.h"
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
class cBlockSlimeHandler :
|
||||
public cBlockHandler
|
||||
{
|
||||
public:
|
||||
cBlockSlimeHandler(BLOCKTYPE a_BlockType)
|
||||
: cBlockHandler(a_BlockType)
|
||||
{
|
||||
}
|
||||
|
||||
virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
|
||||
{
|
||||
a_Pickups.push_back(cItem(m_BlockType, 1, 0));
|
||||
}
|
||||
|
||||
virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) override
|
||||
{
|
||||
UNUSED(a_Meta);
|
||||
return 1;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
@ -882,11 +882,11 @@ void cIncrementalRedstoneSimulator::HandlePiston(int a_RelBlockX, int a_RelBlock
|
||||
|
||||
if (IsPistonPowered(a_RelBlockX, a_RelBlockY, a_RelBlockZ, m_Chunk->GetMeta(a_RelBlockX, a_RelBlockY, a_RelBlockZ) & 0x7)) // We only want the bottom three bits (4th controls extended-ness)
|
||||
{
|
||||
GetHandlerCompileTime<E_BLOCK_PISTON>::type::ExtendPiston(BlockX, a_RelBlockY, BlockZ, &this->m_World);
|
||||
GetHandlerCompileTime<E_BLOCK_PISTON>::type::ExtendPiston(Vector3i(BlockX, a_RelBlockY, BlockZ), &this->m_World);
|
||||
}
|
||||
else
|
||||
{
|
||||
GetHandlerCompileTime<E_BLOCK_PISTON>::type::RetractPiston(BlockX, a_RelBlockY, BlockZ, &this->m_World);
|
||||
GetHandlerCompileTime<E_BLOCK_PISTON>::type::RetractPiston(Vector3i(BlockX, a_RelBlockY, BlockZ), &this->m_World);
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user