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Fixed minor style issues.

This commit is contained in:
madmaxoft 2014-09-27 21:37:36 +02:00
parent d1a72eb6de
commit e7de548c89
3 changed files with 3 additions and 3 deletions

View File

@ -734,7 +734,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info)
a_Info[E_BLOCK_NEW_LOG ].m_PlaceSound = "dig.wood";
a_Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_PlaceSound = "dig.wood";
a_Info[E_BLOCK_DARK_OAK_WOOD_STAIRS ].m_PlaceSound = "dig.wood";
a_Info[E_BLOCK_SLIME_BLOCK ].m_PlaceSound = "dig.slime"; // I hope it is named slime, it's definetly a new sound type though...
a_Info[E_BLOCK_SLIME_BLOCK ].m_PlaceSound = "dig.slime"; // TODO: Check that this is the correct name
a_Info[E_BLOCK_BARRIER ].m_PlaceSound = "dig.stone";
a_Info[E_BLOCK_IRON_TRAPDOOR ].m_PlaceSound = "dig.metal";
a_Info[E_BLOCK_PRISMARINE_BLOCK ].m_PlaceSound = "dig.stone";

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@ -4,7 +4,7 @@
#include "ChunkInterface.h"
#include "ChunkMap.h"
#include "BlockHandler.h"
#include "WorldInterface.h"
#include "WorldInterface.h"

View File

@ -25,7 +25,7 @@ class cMonster :
typedef cPawn super;
public:
//Depreciated
// Deprecated
typedef eMonsterType eType;
enum eFamily