Changed /** to /*
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@ -305,13 +305,15 @@ void cMonster::Tick(float a_Dt, cChunk & a_Chunk)
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AddSpeedX(Distance.x);
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AddSpeedX(Distance.x);
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AddSpeedZ(Distance.z);
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AddSpeedZ(Distance.z);
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/* It's too buggy! */
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// It's too buggy!
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/** if (m_EMState == ESCAPING)
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/*
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if (m_EMState == ESCAPING)
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{
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{
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// Runs Faster when escaping :D otherwise they just walk away
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// Runs Faster when escaping :D otherwise they just walk away
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SetSpeedX (GetSpeedX() * 2.f);
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SetSpeedX (GetSpeedX() * 2.f);
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SetSpeedZ (GetSpeedZ() * 2.f);
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SetSpeedZ (GetSpeedZ() * 2.f);
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} */
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}
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*/
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}
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}
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else
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else
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{
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{
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