diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj index 57d8cca9e..2e5b71ffe 100644 --- a/VC2008/MCServer.vcproj +++ b/VC2008/MCServer.vcproj @@ -1139,6 +1139,10 @@ RelativePath="..\source\Mobs\Wither.h" > + + diff --git a/source/Bindings.cpp b/source/Bindings.cpp index 8d856cfa5..c241bad75 100644 --- a/source/Bindings.cpp +++ b/source/Bindings.cpp @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 10/11/13 10:08:32. +** Generated automatically by tolua++-1.0.92 on 10/13/13 18:01:21. */ #ifndef __cplusplus @@ -4998,6 +4998,38 @@ static int tolua_AllToLua_cEntity_IsMob00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: IsFallingBlock of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsFallingBlock00 +static int tolua_AllToLua_cEntity_IsFallingBlock00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsFallingBlock'", NULL); +#endif + { + bool tolua_ret = (bool) self->IsFallingBlock(); + tolua_pushboolean(tolua_S,(bool)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'IsFallingBlock'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: IsMinecart of class cEntity */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsMinecart00 static int tolua_AllToLua_cEntity_IsMinecart00(lua_State* tolua_S) @@ -5094,6 +5126,38 @@ static int tolua_AllToLua_cEntity_IsTNT00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: IsProjectile of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsProjectile00 +static int tolua_AllToLua_cEntity_IsProjectile00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsProjectile'", NULL); +#endif + { + bool tolua_ret = (bool) self->IsProjectile(); + tolua_pushboolean(tolua_S,(bool)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'IsProjectile'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: IsA of class cEntity */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsA00 static int tolua_AllToLua_cEntity_IsA00(lua_State* tolua_S) @@ -7958,6 +8022,38 @@ static int tolua_AllToLua_cEntity_IsRclking00(lua_State* tolua_S) } #endif //#ifndef TOLUA_DISABLE +/* method: IsInvisible of class cEntity */ +#ifndef TOLUA_DISABLE_tolua_AllToLua_cEntity_IsInvisible00 +static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S) +{ +#ifndef TOLUA_RELEASE + tolua_Error tolua_err; + if ( + !tolua_isusertype(tolua_S,1,"const cEntity",0,&tolua_err) || + !tolua_isnoobj(tolua_S,2,&tolua_err) + ) + goto tolua_lerror; + else +#endif + { + const cEntity* self = (const cEntity*) tolua_tousertype(tolua_S,1,0); +#ifndef TOLUA_RELEASE + if (!self) tolua_error(tolua_S,"invalid 'self' in function 'IsInvisible'", NULL); +#endif + { + bool tolua_ret = (bool) self->IsInvisible(); + tolua_pushboolean(tolua_S,(bool)tolua_ret); + } + } + return 1; +#ifndef TOLUA_RELEASE + tolua_lerror: + tolua_error(tolua_S,"#ferror in function 'IsInvisible'.",&tolua_err); + return 0; +#endif +} +#endif //#ifndef TOLUA_DISABLE + /* method: GetEyeHeight of class cPlayer */ #ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetEyeHeight00 static int tolua_AllToLua_cPlayer_GetEyeHeight00(lua_State* tolua_S) @@ -29131,8 +29227,47 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_constant(tolua_S,"biExtremeHillsEdge",biExtremeHillsEdge); tolua_constant(tolua_S,"biJungle",biJungle); tolua_constant(tolua_S,"biJungleHills",biJungleHills); + tolua_constant(tolua_S,"biJungleEdge",biJungleEdge); + tolua_constant(tolua_S,"biDeepOcean",biDeepOcean); + tolua_constant(tolua_S,"biStoneBeach",biStoneBeach); + tolua_constant(tolua_S,"biColdBeach",biColdBeach); + tolua_constant(tolua_S,"biBirchForest",biBirchForest); + tolua_constant(tolua_S,"biBirchForestHills",biBirchForestHills); + tolua_constant(tolua_S,"biRoofedForest",biRoofedForest); + tolua_constant(tolua_S,"biColdTaiga",biColdTaiga); + tolua_constant(tolua_S,"biColdTaigaHills",biColdTaigaHills); + tolua_constant(tolua_S,"biMegaTaiga",biMegaTaiga); + tolua_constant(tolua_S,"biMegaTaigaHills",biMegaTaigaHills); + tolua_constant(tolua_S,"biExtremeHillsPlus",biExtremeHillsPlus); + tolua_constant(tolua_S,"biSavanna",biSavanna); + tolua_constant(tolua_S,"biSavannaPlateau",biSavannaPlateau); + tolua_constant(tolua_S,"biMesa",biMesa); + tolua_constant(tolua_S,"biMesaPlateauF",biMesaPlateauF); + tolua_constant(tolua_S,"biMesaPlateau",biMesaPlateau); tolua_constant(tolua_S,"biNumBiomes",biNumBiomes); tolua_constant(tolua_S,"biMaxBiome",biMaxBiome); + tolua_constant(tolua_S,"biVariant",biVariant); + tolua_constant(tolua_S,"biSunflowerPlains",biSunflowerPlains); + tolua_constant(tolua_S,"biDesertM",biDesertM); + tolua_constant(tolua_S,"biExtremeHillsM",biExtremeHillsM); + tolua_constant(tolua_S,"biFlowerForest",biFlowerForest); + tolua_constant(tolua_S,"biTaigaM",biTaigaM); + tolua_constant(tolua_S,"biSwamplandM",biSwamplandM); + tolua_constant(tolua_S,"biIcePlainsSpikes",biIcePlainsSpikes); + tolua_constant(tolua_S,"biJungleM",biJungleM); + tolua_constant(tolua_S,"biJungleEdgeM",biJungleEdgeM); + tolua_constant(tolua_S,"biBirchForestM",biBirchForestM); + tolua_constant(tolua_S,"biBirchForestHillsM",biBirchForestHillsM); + tolua_constant(tolua_S,"biRoofedForestM",biRoofedForestM); + tolua_constant(tolua_S,"biColdTaigaM",biColdTaigaM); + tolua_constant(tolua_S,"biMegaSpruceTaiga",biMegaSpruceTaiga); + tolua_constant(tolua_S,"biMegaSpruceTaigaHills",biMegaSpruceTaigaHills); + tolua_constant(tolua_S,"biExtremeHillsPlusM",biExtremeHillsPlusM); + tolua_constant(tolua_S,"biSavannaM",biSavannaM); + tolua_constant(tolua_S,"biSavannaPlateauM",biSavannaPlateauM); + tolua_constant(tolua_S,"biMesaBryce",biMesaBryce); + tolua_constant(tolua_S,"biMesaPlateauFM",biMesaPlateauFM); + tolua_constant(tolua_S,"biMesaPlateauM",biMesaPlateauM); #ifdef __cplusplus tolua_cclass(tolua_S,"cIniFile","cIniFile","",tolua_collect_cIniFile); #else @@ -30008,9 +30143,11 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"IsPlayer",tolua_AllToLua_cEntity_IsPlayer00); tolua_function(tolua_S,"IsPickup",tolua_AllToLua_cEntity_IsPickup00); tolua_function(tolua_S,"IsMob",tolua_AllToLua_cEntity_IsMob00); + tolua_function(tolua_S,"IsFallingBlock",tolua_AllToLua_cEntity_IsFallingBlock00); tolua_function(tolua_S,"IsMinecart",tolua_AllToLua_cEntity_IsMinecart00); tolua_function(tolua_S,"IsBoat",tolua_AllToLua_cEntity_IsBoat00); tolua_function(tolua_S,"IsTNT",tolua_AllToLua_cEntity_IsTNT00); + tolua_function(tolua_S,"IsProjectile",tolua_AllToLua_cEntity_IsProjectile00); tolua_function(tolua_S,"IsA",tolua_AllToLua_cEntity_IsA00); tolua_function(tolua_S,"GetClass",tolua_AllToLua_cEntity_GetClass00); tolua_function(tolua_S,"GetClassStatic",tolua_AllToLua_cEntity_GetClassStatic00); @@ -30097,6 +30234,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S) tolua_function(tolua_S,"IsRiding",tolua_AllToLua_cEntity_IsRiding00); tolua_function(tolua_S,"IsSprinting",tolua_AllToLua_cEntity_IsSprinting00); tolua_function(tolua_S,"IsRclking",tolua_AllToLua_cEntity_IsRclking00); + tolua_function(tolua_S,"IsInvisible",tolua_AllToLua_cEntity_IsInvisible00); tolua_endmodule(tolua_S); tolua_cclass(tolua_S,"cPawn","cPawn","cEntity",NULL); tolua_beginmodule(tolua_S,"cPawn"); diff --git a/source/Bindings.h b/source/Bindings.h index 73f3140e5..1d567520c 100644 --- a/source/Bindings.h +++ b/source/Bindings.h @@ -1,6 +1,6 @@ /* ** Lua binding: AllToLua -** Generated automatically by tolua++-1.0.92 on 10/11/13 10:08:33. +** Generated automatically by tolua++-1.0.92 on 10/13/13 18:01:22. */ /* Exported function */ diff --git a/source/Entities/Entity.h b/source/Entities/Entity.h index d6c449b92..c6b70a7fc 100644 --- a/source/Entities/Entity.h +++ b/source/Entities/Entity.h @@ -90,6 +90,13 @@ public: ENTITY_STATUS_WOLF_SHAKING = 8, ENTITY_STATUS_EATING_ACCEPTED = 9, ENTITY_STATUS_SHEEP_EATING = 10, + ENTITY_STATUS_GOLEM_ROSING = 11, + ENTITY_STATUS_VILLAGER_HEARTS = 12, + ENTITY_STATUS_VILLAGER_ANGRY = 13, + ENTITY_STATUS_VILLAGER_HAPPY = 14, + ENTITY_STATUS_WITCH_MAGICKING = 15, + // It seems 16 (zombie conversion) is now done with metadata + ENTITY_STATUS_FIREWORK_EXPLODE= 17, } ; enum @@ -113,12 +120,14 @@ public: eEntityType GetEntityType(void) const { return m_EntityType; } - bool IsPlayer (void) const { return (m_EntityType == etPlayer); } - bool IsPickup (void) const { return (m_EntityType == etPickup); } - bool IsMob (void) const { return (m_EntityType == etMob); } - bool IsMinecart(void) const { return (m_EntityType == etMinecart); } - bool IsBoat (void) const { return (m_EntityType == etBoat); } - bool IsTNT (void) const { return (m_EntityType == etTNT); } + bool IsPlayer (void) const { return (m_EntityType == etPlayer); } + bool IsPickup (void) const { return (m_EntityType == etPickup); } + bool IsMob (void) const { return (m_EntityType == etMonster); } + bool IsFallingBlock(void) const { return (m_EntityType == etFallingBlock); } + bool IsMinecart (void) const { return (m_EntityType == etMinecart); } + bool IsBoat (void) const { return (m_EntityType == etBoat); } + bool IsTNT (void) const { return (m_EntityType == etTNT); } + bool IsProjectile (void) const { return (m_EntityType == etProjectile); } /// Returns true if the entity is of the specified class or a subclass (cPawn's IsA("cEntity") returns true) virtual bool IsA(const char * a_ClassName) const; @@ -324,12 +333,13 @@ public: // tolua_begin - // Metadata flags; descendants may override the defaults: + // COMMON metadata flags; descendants may override the defaults: virtual bool IsOnFire (void) const {return (m_TicksLeftBurning > 0); } virtual bool IsCrouched (void) const {return false; } virtual bool IsRiding (void) const {return false; } virtual bool IsSprinting(void) const {return false; } virtual bool IsRclking (void) const {return false; } + virtual bool IsInvisible(void) const {return false; } // tolua_end diff --git a/source/Entities/Minecart.cpp b/source/Entities/Minecart.cpp index 95bad6570..f75e23d8b 100644 --- a/source/Entities/Minecart.cpp +++ b/source/Entities/Minecart.cpp @@ -17,7 +17,8 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) : super(etMinecart, a_X, a_Y, a_Z, 0.98, 0.7), - m_Payload(a_Payload) + m_Payload(a_Payload), + m_LastDamage(0) { SetMass(20.f); SetMaxHealth(6); @@ -357,11 +358,51 @@ void cMinecart::HandleRailPhysics(float a_Dt, cChunk & a_Chunk) void cMinecart::DoTakeDamage(TakeDamageInfo & TDI) { + m_LastDamage = TDI.FinalDamage; super::DoTakeDamage(TDI); + m_World->BroadcastEntityMetadata(*this); + if (GetHealth() <= 0) { Destroy(true); + + cItems Drops; + switch (m_Payload) + { + case mpNone: + { + Drops.push_back(cItem(E_ITEM_MINECART, 1, 0)); + break; + } + case mpChest: + { + Drops.push_back(cItem(E_ITEM_CHEST_MINECART, 1, 0)); + break; + } + case mpFurnace: + { + Drops.push_back(cItem(E_ITEM_FURNACE_MINECART, 1, 0)); + break; + } + case mpTNT: + { + Drops.push_back(cItem(E_ITEM_MINECART_WITH_TNT, 1, 0)); + break; + } + case mpHopper: + { + Drops.push_back(cItem(E_ITEM_MINECART_WITH_HOPPER, 1, 0)); + break; + } + default: + { + ASSERT(!"Unhandled minecart type when spawning pickup!"); + return; + } + } + + m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ()); } } @@ -447,7 +488,8 @@ void cMinecartWithChest::OnRightClicked(cPlayer & a_Player) // cMinecartWithFurnace: cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) : - super(mpFurnace, a_X, a_Y, a_Z) + super(mpFurnace, a_X, a_Y, a_Z), + m_IsFueled(false) { } @@ -457,8 +499,16 @@ cMinecartWithFurnace::cMinecartWithFurnace(double a_X, double a_Y, double a_Z) : void cMinecartWithFurnace::OnRightClicked(cPlayer & a_Player) { - // Try to power the furnace with whatever the player is holding - // TODO + if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_COAL) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + + m_IsFueled = true; + m_World->BroadcastEntityMetadata(*this); + } } diff --git a/source/Entities/Minecart.h b/source/Entities/Minecart.h index 0152f5dfc..b1b48be4e 100644 --- a/source/Entities/Minecart.h +++ b/source/Entities/Minecart.h @@ -50,16 +50,19 @@ public: // cEntity overrides: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; virtual void HandlePhysics(float a_Dt, cChunk & a_Chunk) override; - void HandleRailPhysics(float a_Dt, cChunk & a_Chunk); virtual void DoTakeDamage(TakeDamageInfo & TDI) override; - + int LastDamage(void) const { return m_LastDamage; } + void HandleRailPhysics(float a_Dt, cChunk & a_Chunk); ePayload GetPayload(void) const { return m_Payload; } protected: ePayload m_Payload; cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z); + + int m_LastDamage; + } ; @@ -127,6 +130,12 @@ public: // cEntity overrides: virtual void OnRightClicked(cPlayer & a_Player) override; + bool IsFueled (void) const { return m_IsFueled; } + +private: + + bool m_IsFueled; + } ; diff --git a/source/Mobs/Bat.h b/source/Mobs/Bat.h index 8e4cde29f..0b50e06cd 100644 --- a/source/Mobs/Bat.h +++ b/source/Mobs/Bat.h @@ -14,12 +14,13 @@ class cBat : public: cBat(void) : - // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here - super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.7, 0.7) + super("Bat", 65, "mob.bat.hurt", "mob.bat.death", 0.5, 0.9) { } CLASS_PROTODEF(cBat); + + bool IsHanging(void) const {return false; } } ; diff --git a/source/Mobs/Cavespider.cpp b/source/Mobs/Cavespider.cpp index 569aadcc4..2d50b391a 100644 --- a/source/Mobs/Cavespider.cpp +++ b/source/Mobs/Cavespider.cpp @@ -9,8 +9,7 @@ cCavespider::cCavespider(void) : - // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here - super("Cavespider", 59, "mob.spider.say", "mob.spider.death", 0.9, 0.6) + super("Cavespider", 59, "mob.spider.say", "mob.spider.death", 0.7, 0.5) { } diff --git a/source/Mobs/Creeper.cpp b/source/Mobs/Creeper.cpp index 9b1b68b79..b41b05f42 100644 --- a/source/Mobs/Creeper.cpp +++ b/source/Mobs/Creeper.cpp @@ -2,13 +2,16 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Creeper.h" +#include "../World.h" cCreeper::cCreeper(void) : - super("Creeper", 50, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8) + super("Creeper", 50, "mob.creeper.say", "mob.creeper.say", 0.6, 1.8), + m_bIsBlowing(false), + m_bIsCharged(false) { } @@ -26,3 +29,19 @@ void cCreeper::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cCreeper::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + super::DoTakeDamage(a_TDI); + + if (a_TDI.DamageType == dtLightning) + { + m_bIsCharged = true; + } + + m_World->BroadcastEntityMetadata(*this); +} + + + + diff --git a/source/Mobs/Creeper.h b/source/Mobs/Creeper.h index c1d46f462..c3d4edeae 100644 --- a/source/Mobs/Creeper.h +++ b/source/Mobs/Creeper.h @@ -18,6 +18,15 @@ public: CLASS_PROTODEF(cCreeper); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + + bool IsBlowing(void) const {return m_bIsBlowing; } + bool IsCharged(void) const {return m_bIsCharged; } + +private: + + bool m_bIsBlowing, m_bIsCharged; + } ; diff --git a/source/Mobs/Enderman.cpp b/source/Mobs/Enderman.cpp index 1dc47876f..c0ea3d6aa 100644 --- a/source/Mobs/Enderman.cpp +++ b/source/Mobs/Enderman.cpp @@ -8,8 +8,10 @@ cEnderman::cEnderman(void) : - // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here - super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.5) + super("Enderman", 58, "mob.endermen.hit", "mob.endermen.death", 0.5, 2.9), + m_bIsScreaming(false), + CarriedBlock(E_BLOCK_AIR), + CarriedMeta(0) { } diff --git a/source/Mobs/Enderman.h b/source/Mobs/Enderman.h index c4f4ee364..32e40e70b 100644 --- a/source/Mobs/Enderman.h +++ b/source/Mobs/Enderman.h @@ -18,6 +18,17 @@ public: CLASS_PROTODEF(cEnderman); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + + bool IsScreaming(void) const {return m_bIsScreaming; } + BLOCKTYPE GetCarriedBlock(void) const {return CarriedBlock; } + NIBBLETYPE GetCarriedMeta(void) const {return CarriedMeta; } + +private: + + bool m_bIsScreaming; + BLOCKTYPE CarriedBlock; + NIBBLETYPE CarriedMeta; + } ; diff --git a/source/Mobs/Ghast.h b/source/Mobs/Ghast.h index f9b60dfcf..a2adc21b9 100644 --- a/source/Mobs/Ghast.h +++ b/source/Mobs/Ghast.h @@ -18,6 +18,8 @@ public: CLASS_PROTODEF(cGhast); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + + bool IsCharging(void) const {return false; } } ; diff --git a/source/Mobs/Horse.cpp b/source/Mobs/Horse.cpp index 05ac73c15..46e7969cc 100644 --- a/source/Mobs/Horse.cpp +++ b/source/Mobs/Horse.cpp @@ -2,13 +2,28 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Horse.h" +#include "../World.h" +#include "../Entities/Player.h" -cHorse::cHorse(void) : - super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6) +cHorse::cHorse(int Type, int Color, int Style, int TameTimes) : + super("Horse", 100, "mob.horse.hit", "mob.horse.death", 1.4, 1.6), + m_bHasChest(false), + m_bIsEating(false), + m_bIsRearing(false), + m_bIsMouthOpen(false), + m_bIsTame(false), + m_bIsSaddled(false), + m_Type(Type), + m_Color(Color), + m_Style(Style), + m_Armour(0), + m_TimesToTame(TameTimes), + m_TameAttemptTimes(0), + m_RearTickCount(0) { } @@ -16,6 +31,88 @@ cHorse::cHorse(void) : +void cHorse::Tick(float a_Dt, cChunk & a_Chunk) +{ + super::Tick(a_Dt, a_Chunk); + + if (!m_bIsMouthOpen) + { + if (m_World->GetTickRandomNumber(50) == 25) + { + m_bIsMouthOpen = true; + } + } + else + { + if (m_World->GetTickRandomNumber(10) == 5) + { + m_bIsMouthOpen = false; + } + } + + if ((m_Attachee != NULL) && (!m_bIsTame)) + { + if (m_TameAttemptTimes < m_TimesToTame) + { + if (m_World->GetTickRandomNumber(50) == 25) + { + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 0); + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 2); + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 6); + m_World->BroadcastSoundParticleEffect(2000, (int)(floor(GetPosX()) * 8), (int)(floor(GetPosY()) * 8), (int)(floor(GetPosZ()) * 8), 8); + + m_Attachee->Detach(); + m_bIsRearing = true; + } + } + else + { + m_bIsTame = true; + } + } + + if (m_bIsRearing) + { + if (m_RearTickCount == 20) + { + m_bIsRearing = false; + } + else { m_RearTickCount++;} + } + + m_World->BroadcastEntityMetadata(*this); +} + + + + + +void cHorse::OnRightClicked(cPlayer & a_Player) +{ + if (m_Attachee != NULL) + { + if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID()) + { + a_Player.Detach(); + return; + } + + if (m_Attachee->IsPlayer()) + { + return; + } + + m_Attachee->Detach(); + } + + m_TameAttemptTimes++; + a_Player.AttachTo(this); +} + + + + + void cHorse::GetDrops(cItems & a_Drops, cEntity * a_Killer) { AddRandomDropItem(a_Drops, 0, 2, E_ITEM_LEATHER); diff --git a/source/Mobs/Horse.h b/source/Mobs/Horse.h index 83e64308e..be0c23f9b 100644 --- a/source/Mobs/Horse.h +++ b/source/Mobs/Horse.h @@ -13,11 +13,30 @@ class cHorse : typedef cPassiveMonster super; public: - cHorse(void); + cHorse(int Type, int Color, int Style, int TameTimes); CLASS_PROTODEF(cHorse); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + + bool IsSaddled (void) const {return m_bIsSaddled; } + bool IsChested (void) const {return m_bHasChest; } + bool IsEating (void) const {return m_bIsEating; } + bool IsRearing (void) const {return m_bIsRearing; } + bool IsMthOpen (void) const {return m_bIsMouthOpen; } + bool IsTame (void) const {return m_bIsTame; } + int GetHorseType (void) const {return m_Type; } + int GetHorseColor (void) const {return m_Color; } + int GetHorseStyle (void) const {return m_Style; } + int GetHorseArmour (void) const {return m_Armour;} + +private: + + bool m_bHasChest, m_bIsEating, m_bIsRearing, m_bIsMouthOpen, m_bIsTame, m_bIsSaddled; + int m_Type, m_Color, m_Style, m_Armour, m_TimesToTame, m_TameAttemptTimes, m_RearTickCount; + } ; diff --git a/source/Mobs/Magmacube.h b/source/Mobs/Magmacube.h index 80a1d0701..130952970 100644 --- a/source/Mobs/Magmacube.h +++ b/source/Mobs/Magmacube.h @@ -19,6 +19,7 @@ public: CLASS_PROTODEF(cMagmaCube); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + int GetSize(void) const { return m_Size; } protected: diff --git a/source/Mobs/Monster.cpp b/source/Mobs/Monster.cpp index 76b9414f7..334229a42 100644 --- a/source/Mobs/Monster.cpp +++ b/source/Mobs/Monster.cpp @@ -24,7 +24,7 @@ cMonster::cMonster(const AString & a_ConfigName, char a_ProtocolMobType, const AString & a_SoundHurt, const AString & a_SoundDeath, double a_Width, double a_Height) - : super(etMob, a_Width, a_Height) + : super(etMonster, a_Width, a_Height) , m_Target(NULL) , m_AttackRate(3) , idle_interval(0) diff --git a/source/Mobs/Monster.h b/source/Mobs/Monster.h index b2676f5b1..d784f2eec 100644 --- a/source/Mobs/Monster.h +++ b/source/Mobs/Monster.h @@ -113,6 +113,11 @@ public: /// Sets whether the mob burns in daylight. Only evaluated at next burn-decision tick void SetBurnsInDaylight(bool a_BurnsInDaylight) { m_BurnsInDaylight = a_BurnsInDaylight; } + + // Overridables to handle ageable mobs + virtual bool IsBaby (void) const { return false; } + virtual bool IsTame (void) const { return false; } + virtual bool IsSitting (void) const { return false; } enum MState{ATTACKING, IDLE, CHASING, ESCAPING} m_EMState; enum MPersonality{PASSIVE,AGGRESSIVE,COWARDLY} m_EMPersonality; @@ -147,6 +152,7 @@ protected: void AddRandomDropItem(cItems & a_Drops, unsigned int a_Min, unsigned int a_Max, short a_Item, short a_ItemHealth = 0); void HandleDaylightBurning(cChunk & a_Chunk); + } ; // tolua_export diff --git a/source/Mobs/Ocelot.h b/source/Mobs/Ocelot.h index 98ea224e2..6d24c5672 100644 --- a/source/Mobs/Ocelot.h +++ b/source/Mobs/Ocelot.h @@ -14,8 +14,7 @@ class cOcelot : public: cOcelot(void) : - // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here - super("Ocelot", 98, "mob.cat.hitt", "mob.cat.hitt", 0.9, 0.5) + super("Ocelot", 98, "mob.cat.hitt", "mob.cat.hitt", 0.6, 0.8) { } diff --git a/source/Mobs/Pig.cpp b/source/Mobs/Pig.cpp index 9df2c2571..cd18c087f 100644 --- a/source/Mobs/Pig.cpp +++ b/source/Mobs/Pig.cpp @@ -2,13 +2,16 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Pig.h" +#include "../Entities/Player.h" +#include "../World.h" cPig::cPig(void) : - super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9) + super("Pig", 90, "mob.pig.say", "mob.pig.death", 0.9, 0.9), + m_bIsSaddled(false) { } @@ -24,3 +27,47 @@ void cPig::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cPig::OnRightClicked(cPlayer & a_Player) +{ + if (m_bIsSaddled) + { + if (m_Attachee != NULL) + { + if (m_Attachee->GetUniqueID() == a_Player.GetUniqueID()) + { + // This player is already sitting in, they want out. + a_Player.Detach(); + return; + } + + if (m_Attachee->IsPlayer()) + { + // Another player is already sitting in here, cannot attach + return; + } + + // Detach whatever is sitting in this pig now: + m_Attachee->Detach(); + } + + // Attach the player to this pig + a_Player.AttachTo(this); + } + else if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_SADDLE) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + + // Set saddle state & broadcast metadata + m_bIsSaddled = true; + m_World->BroadcastEntityMetadata(*this); + } +} + + + + + diff --git a/source/Mobs/Pig.h b/source/Mobs/Pig.h index ae790ac2f..4fd0d8db8 100644 --- a/source/Mobs/Pig.h +++ b/source/Mobs/Pig.h @@ -18,6 +18,13 @@ public: CLASS_PROTODEF(cPig); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + bool IsSaddled(void) const { return m_bIsSaddled; } + +private: + + bool m_bIsSaddled; + } ; diff --git a/source/Mobs/Sheep.cpp b/source/Mobs/Sheep.cpp index 2f371f384..440c5c2b9 100644 --- a/source/Mobs/Sheep.cpp +++ b/source/Mobs/Sheep.cpp @@ -3,15 +3,17 @@ #include "Sheep.h" #include "../BlockID.h" +#include "../Entities/Player.h" +#include "../World.h" -cSheep::cSheep(void) : +cSheep::cSheep(int a_Color) : super("Sheep", 91, "mob.sheep.say", "mob.sheep.say", 0.6, 1.3), m_IsSheared(false), - m_WoolColor(E_META_WOOL_WHITE) + m_WoolColor(a_Color) { } @@ -30,3 +32,25 @@ void cSheep::GetDrops(cItems & a_Drops, cEntity * a_Killer) + +void cSheep::OnRightClicked(cPlayer & a_Player) +{ + if ((a_Player.GetEquippedItem().m_ItemType == E_ITEM_SHEARS) && (!m_IsSheared)) + { + m_IsSheared = true; + m_World->BroadcastEntityMetadata(*this); + + if (!a_Player.IsGameModeCreative()) + { + a_Player.UseEquippedItem(); + } + + cItems Drops; + Drops.push_back(cItem(E_BLOCK_WOOL, 4, m_WoolColor)); + m_World->SpawnItemPickups(Drops, GetPosX(), GetPosY(), GetPosZ(), 10); + } +} + + + + diff --git a/source/Mobs/Sheep.h b/source/Mobs/Sheep.h index 369fc78c5..8293a2c05 100644 --- a/source/Mobs/Sheep.h +++ b/source/Mobs/Sheep.h @@ -13,14 +13,20 @@ class cSheep : typedef cPassiveMonster super; public: - cSheep(void); + cSheep(int a_Color); - bool m_IsSheared; - NIBBLETYPE m_WoolColor; // Uses E_META_WOOL_ constants for colors - CLASS_PROTODEF(cSheep); - + virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + bool IsSheared(void) const { return m_IsSheared; } + int GetFurColor(void) const { return m_WoolColor; } + +private: + + bool m_IsSheared; + int m_WoolColor; + } ; diff --git a/source/Mobs/Silverfish.h b/source/Mobs/Silverfish.h index 7d675a9c0..d632ac169 100644 --- a/source/Mobs/Silverfish.h +++ b/source/Mobs/Silverfish.h @@ -14,8 +14,7 @@ class cSilverfish : public: cSilverfish(void) : - // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here - super("Silverfish", 60, "mob.silverfish.hit", "mob.silverfish.kill", 0.9, 0.3) + super("Silverfish", 60, "mob.silverfish.hit", "mob.silverfish.kill", 0.3, 0.7) { } diff --git a/source/Mobs/Skeleton.cpp b/source/Mobs/Skeleton.cpp index 10dad4065..6297b867c 100644 --- a/source/Mobs/Skeleton.cpp +++ b/source/Mobs/Skeleton.cpp @@ -8,8 +8,9 @@ -cSkeleton::cSkeleton(void) : - super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8) +cSkeleton::cSkeleton(bool IsWither) : + super("Skeleton", 51, "mob.skeleton.hurt", "mob.skeleton.death", 0.6, 1.8), + m_bIsWither(IsWither) { SetBurnsInDaylight(true); } diff --git a/source/Mobs/Skeleton.h b/source/Mobs/Skeleton.h index d0a2da490..7a4af7e22 100644 --- a/source/Mobs/Skeleton.h +++ b/source/Mobs/Skeleton.h @@ -13,11 +13,17 @@ class cSkeleton : typedef cAggressiveMonster super; public: - cSkeleton(); + cSkeleton(bool IsWither); CLASS_PROTODEF(cSkeleton); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + bool IsWither(void) const { return m_bIsWither; }; + +private: + + bool m_bIsWither; + } ; diff --git a/source/Mobs/Slime.cpp b/source/Mobs/Slime.cpp index b209ac869..7a9487a06 100644 --- a/source/Mobs/Slime.cpp +++ b/source/Mobs/Slime.cpp @@ -3,8 +3,6 @@ #include "Slime.h" -// TODO: Implement sized slimes - diff --git a/source/Mobs/Slime.h b/source/Mobs/Slime.h index 88136ff32..782c3113f 100644 --- a/source/Mobs/Slime.h +++ b/source/Mobs/Slime.h @@ -19,6 +19,7 @@ public: CLASS_PROTODEF(cSlime); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + int GetSize(void) const { return m_Size; } protected: diff --git a/source/Mobs/Villager.cpp b/source/Mobs/Villager.cpp index 98e5276e1..97d6dc3ca 100644 --- a/source/Mobs/Villager.cpp +++ b/source/Mobs/Villager.cpp @@ -2,16 +2,34 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Villager.h" +#include "../World.h" -cVillager::cVillager(void) : - super("Villager", 120, "", "", 0.6, 1.8) +cVillager::cVillager(eVillagerType VillagerType) : + super("Villager", 120, "", "", 0.6, 1.8), + m_Type(VillagerType) { } + +void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + super::DoTakeDamage(a_TDI); + if (a_TDI.Attacker->IsPlayer()) + { + if (m_World->GetTickRandomNumber(5) == 3) + { + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_VILLAGER_ANGRY); + } + } +} + + + + diff --git a/source/Mobs/Villager.h b/source/Mobs/Villager.h index 92267a979..4cd9aaa8e 100644 --- a/source/Mobs/Villager.h +++ b/source/Mobs/Villager.h @@ -13,9 +13,29 @@ class cVillager : typedef cPassiveMonster super; public: - cVillager(); + + enum eVillagerType + { + vtFarmer = 0, + vtLibrarian = 1, + vtPriest = 2, + vtBlacksmith = 3, + vtButcher = 4, + vtGeneric = 5, + vtMax + } ; + + cVillager(eVillagerType VillagerType); CLASS_PROTODEF(cVillager); + + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + int GetVilType(void) const { return m_Type; } + +private: + + int m_Type; + } ; diff --git a/source/Mobs/Witch.h b/source/Mobs/Witch.h index ce0b49deb..4e637beea 100644 --- a/source/Mobs/Witch.h +++ b/source/Mobs/Witch.h @@ -18,6 +18,8 @@ public: CLASS_PROTODEF(cWitch); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + + bool IsAngry(void) const {return ((m_EMState == ATTACKING) || (m_EMState == CHASING)); } } ; diff --git a/source/Mobs/Wolf.cpp b/source/Mobs/Wolf.cpp new file mode 100644 index 000000000..e76f991dc --- /dev/null +++ b/source/Mobs/Wolf.cpp @@ -0,0 +1,79 @@ + +#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules + +#include "Wolf.h" +#include "../World.h" +#include "../Entities/Player.h" + + + + + +cWolf::cWolf(void) : + super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.6, 0.8), + m_bIsAngry(false), + m_bIsTame(false), + m_bIsSitting(false), + m_bIsBegging(false) +{ +} + + + + + +void cWolf::DoTakeDamage(TakeDamageInfo & a_TDI) +{ + super::DoTakeDamage(a_TDI); + if (!m_bIsTame) + { + m_bIsAngry = true; + } + m_World->BroadcastEntityMetadata(*this); // Broadcast health and possibly angry face +} + + + + + +void cWolf::OnRightClicked(cPlayer & a_Player) +{ + if ((!m_bIsTame) && (!m_bIsAngry)) + { + if (a_Player.GetEquippedItem().m_ItemType == E_ITEM_BONE) + { + if (!a_Player.IsGameModeCreative()) + { + a_Player.GetInventory().RemoveOneEquippedItem(); + } + + if (m_World->GetTickRandomNumber(10) == 5) + { + SetMaxHealth(20); + m_bIsTame = true; + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMED); + } + else + { + m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_WOLF_TAMING); + } + } + } + else if (m_bIsTame) + { + if (m_bIsSitting) + { + m_bIsSitting = false; + } + else + { + m_bIsSitting = true; + } + } + + m_World->BroadcastEntityMetadata(*this); +} + + + + diff --git a/source/Mobs/Wolf.h b/source/Mobs/Wolf.h index 405df80a6..98074ba11 100644 --- a/source/Mobs/Wolf.h +++ b/source/Mobs/Wolf.h @@ -13,13 +13,25 @@ class cWolf : typedef cPassiveAggressiveMonster super; public: - cWolf(void) : - // TODO: The size is only a guesstimate, measure in vanilla and fix the size values here (wiki.vg values are suspicious) - super("Wolf", 95, "mob.wolf.hurt", "mob.wolf.death", 0.9, 0.9) - { - } + cWolf(void); CLASS_PROTODEF(cWolf); + + virtual void DoTakeDamage(TakeDamageInfo & a_TDI) override; + virtual void OnRightClicked(cPlayer & a_Player) override; + + bool IsSitting(void) const { return m_bIsSitting; } + bool IsTame(void) const { return m_bIsTame; } + bool IsBegging(void) const { return m_bIsBegging; } + bool IsAngry(void) const { return m_bIsAngry; } + +private: + + bool m_bIsSitting; + bool m_bIsTame; + bool m_bIsBegging; + bool m_bIsAngry; + } ; diff --git a/source/Mobs/Zombie.cpp b/source/Mobs/Zombie.cpp index 9b238baef..f495fe5ee 100644 --- a/source/Mobs/Zombie.cpp +++ b/source/Mobs/Zombie.cpp @@ -8,8 +8,10 @@ -cZombie::cZombie(void) : - super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8) +cZombie::cZombie(bool IsVillagerZombie) : + super("Zombie", 54, "mob.zombie.hurt", "mob.zombie.death", 0.6, 1.8), + m_bIsConverting(false), + m_bIsVillagerZombie(IsVillagerZombie) { SetBurnsInDaylight(true); } diff --git a/source/Mobs/Zombie.h b/source/Mobs/Zombie.h index 4835a53c4..148b1121e 100644 --- a/source/Mobs/Zombie.h +++ b/source/Mobs/Zombie.h @@ -12,11 +12,19 @@ class cZombie : typedef cAggressiveMonster super; public: - cZombie(void); + cZombie(bool IsVillagerZombie); CLASS_PROTODEF(cZombie); virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override; + + bool IsVillagerZombie(void) const {return m_bIsVillagerZombie; } + bool IsConverting(void) const {return m_bIsConverting; } + +private: + + bool m_bIsVillagerZombie, m_bIsConverting; + } ; diff --git a/source/Protocol/Protocol125.cpp b/source/Protocol/Protocol125.cpp index 050132917..fb7315468 100644 --- a/source/Protocol/Protocol125.cpp +++ b/source/Protocol/Protocol125.cpp @@ -24,8 +24,27 @@ Documentation: #include "../UI/Window.h" #include "../Root.h" #include "../Server.h" + +#include "../Entities/ProjectileEntity.h" +#include "../Entities/Minecart.h" #include "../Entities/FallingBlock.h" +#include "../Mobs/Monster.h" +#include "../Mobs/Creeper.h" +#include "../Mobs/Bat.h" +#include "../Mobs/Pig.h" +#include "../Mobs/Villager.h" +#include "../Mobs/Zombie.h" +#include "../Mobs/Ghast.h" +#include "../Mobs/Wolf.h" +#include "../Mobs/Sheep.h" +#include "../Mobs/Enderman.h" +#include "../Mobs/Skeleton.h" +#include "../Mobs/Witch.h" +#include "../Mobs/Slime.h" +#include "../Mobs/Magmacube.h" +#include "../Mobs/Horse.h" + @@ -343,8 +362,18 @@ void cProtocol125::SendEntityMetadata(const cEntity & a_Entity) cCSLock Lock(m_CSPacket); WriteByte(PACKET_METADATA); WriteInt (a_Entity.GetUniqueID()); - AString MetaData = GetEntityMetaData(a_Entity); - SendData(MetaData.data(), MetaData.size()); + + WriteCommonMetadata(a_Entity); + if (a_Entity.IsMob()) + { + WriteMobMetadata(((const cMonster &)a_Entity)); + } + else + { + WriteEntityMetadata(a_Entity); + } + WriteByte(0x7f); + Flush(); } @@ -713,8 +742,11 @@ void cProtocol125::SendSpawnMob(const cMonster & a_Mob) WriteByte (0); WriteByte (0); WriteByte (0); - AString MetaData = GetEntityMetaData(a_Mob); - SendData (MetaData.data(), MetaData.size()); + + WriteCommonMetadata(a_Mob); + WriteMobMetadata(a_Mob); + WriteByte(0x7f); + Flush(); } @@ -1617,48 +1649,242 @@ int cProtocol125::ParseItem(cItem & a_Item) -AString cProtocol125::GetEntityMetaData(const cEntity & a_Entity) +void cProtocol125::WriteCommonMetadata(const cEntity & a_Entity) { - // We should send all the metadata here - AString MetaData; - // Common metadata (index 0, byte): - MetaData.push_back(0); - MetaData.push_back(GetEntityMetadataFlags(a_Entity)); - - // TODO: Add more entity-specific metadata - - MetaData.push_back(0x7f); // End metadata - return MetaData; -} + Byte CommonMetadata = 0; - - - - -char cProtocol125::GetEntityMetadataFlags(const cEntity & a_Entity) -{ - char Flags = 0; if (a_Entity.IsOnFire()) { - Flags |= 1; + CommonMetadata |= 0x1; } if (a_Entity.IsCrouched()) { - Flags |= 2; + CommonMetadata |= 0x2; } if (a_Entity.IsRiding()) { - Flags |= 4; + CommonMetadata |= 0x4; } if (a_Entity.IsSprinting()) { - Flags |= 8; + CommonMetadata |= 0x8; } if (a_Entity.IsRclking()) { - Flags |= 16; + CommonMetadata |= 0x10; + } + if (a_Entity.IsInvisible()) + { + CommonMetadata |= 0x20; + } + + WriteByte(0x0); + WriteByte(CommonMetadata); +} + + + + + +void cProtocol125::WriteEntityMetadata(const cEntity & a_Entity) +{ + if (a_Entity.IsMinecart()) + { + WriteByte(0x51); + // No idea how Mojang makes their carts shakey shakey, so here is a complicated one-liner expression that does something similar + WriteInt( (((a_Entity.GetMaxHealth() / 2) - (a_Entity.GetHealth() - (a_Entity.GetMaxHealth() / 2))) * ((const cMinecart &)a_Entity).LastDamage()) * 4 ); + WriteByte(0x52); + WriteInt(1); // Shaking direction, doesn't seem to affect anything + WriteByte(0x73); + WriteFloat((float)(((const cMinecart &)a_Entity).LastDamage() + 10)); // Damage taken / shake effect multiplyer + + if (((cMinecart &)a_Entity).GetPayload() == cMinecart::mpFurnace) + { + WriteByte(0x10); + WriteByte(((const cMinecartWithFurnace &)a_Entity).IsFueled() ? 1 : 0); // Fueled? + } + } + else if ((a_Entity.IsProjectile() && ((cProjectileEntity &)a_Entity).GetProjectileKind() == cProjectileEntity::pkArrow)) + { + WriteByte(0x10); + WriteByte(((const cArrowEntity &)a_Entity).IsCritical() ? 1 : 0); // Critical hitting arrow? + } +} + + + + + +void cProtocol125::WriteMobMetadata(const cMonster & a_Mob) +{ + switch (a_Mob.GetMobType()) + { + case cMonster::mtCreeper: + { + WriteByte(0x10); + WriteByte(((const cCreeper &)a_Mob).IsBlowing() ? 1 : -1); // Blowing up? + WriteByte(0x11); + WriteByte(((const cCreeper &)a_Mob).IsCharged() ? 1 : 0); // Lightning-charged? + break; + } + case cMonster::mtBat: + { + WriteByte(0x10); + WriteByte(((const cBat &)a_Mob).IsHanging() ? 1 : 0); // Upside down? + break; + } + case cMonster::mtPig: + { + WriteByte(0x10); + WriteByte(((const cPig &)a_Mob).IsSaddled() ? 1 : 0); // Saddled? + break; + } + case cMonster::mtVillager: + { + WriteByte(0x50); + WriteInt(((const cVillager &)a_Mob).GetVilType()); // What sort of TESTIFICATE? + break; + } + case cMonster::mtZombie: + { + WriteByte(0xC); + WriteByte(((const cZombie &)a_Mob).IsBaby() ? 1 : 0); // Babby zombie? + WriteByte(0xD); + WriteByte(((const cZombie &)a_Mob).IsVillagerZombie() ? 1 : 0); // Converted zombie? + WriteByte(0xE); + WriteByte(((const cZombie &)a_Mob).IsConverting() ? 1 : 0); // Converted-but-converting-back zombllager? + break; + } + case cMonster::mtGhast: + { + WriteByte(0x10); + WriteByte(((const cGhast &)a_Mob).IsCharging()); // About to eject un flamé-bol? :P + break; + } + case cMonster::mtWolf: + { + Byte WolfStatus = 0; + if (((const cWolf &)a_Mob).IsSitting()) + { + WolfStatus |= 0x1; + } + if (((const cWolf &)a_Mob).IsAngry()) + { + WolfStatus |= 0x2; + } + if (((const cWolf &)a_Mob).IsTame()) + { + WolfStatus |= 0x4; + } + WriteByte(0x10); + WriteByte(WolfStatus); + + WriteByte(0x72); + WriteFloat((float)(a_Mob.GetHealth())); // Tail health-o-meter (only shown when tamed, by the way) + WriteByte(0x13); + WriteByte(((const cWolf &)a_Mob).IsBegging() ? 1 : 0); // Ultra cute mode? + break; + } + case cMonster::mtSheep: + { + // [1](1111) + // [] = Is sheared? () = Color, from 0 to 15 + + WriteByte(0x10); + Byte SheepMetadata = 0; + SheepMetadata = ((const cSheep &)a_Mob).GetFurColor(); // Fur colour + + if (((const cSheep &)a_Mob).IsSheared()) // Is sheared? + { + SheepMetadata |= 0x16; + } + WriteByte(SheepMetadata); + break; + } + case cMonster::mtEnderman: + { + WriteByte(0x10); + WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedBlock())); // Block that he stole from your house + WriteByte(0x11); + WriteByte((Byte)(((const cEnderman &)a_Mob).GetCarriedMeta())); // Meta of block that he stole from your house + WriteByte(0x12); + WriteByte(((const cEnderman &)a_Mob).IsScreaming() ? 1 : 0); // Screaming at your face? + break; + } + case cMonster::mtSkeleton: + { + WriteByte(0xD); + WriteByte(((const cSkeleton &)a_Mob).IsWither() ? 1 : 0); // It's a skeleton, but it's not + break; + } + case cMonster::mtWitch: + { + WriteByte(0x15); + WriteByte(((const cWitch &)a_Mob).IsAngry() ? 1 : 0); // Aggravated? Doesn't seem to do anything + break; + } + case cMonster::mtSlime: + case cMonster::mtMagmaCube: + { + WriteByte(0x10); + if (a_Mob.GetMobType() == cMonster::mtSlime) + { + WriteByte(((const cSlime &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME + } + else + { + WriteByte(((const cMagmaCube &)a_Mob).GetSize()); // Size of slime - HEWGE, meh, cute BABBY SLIME + } + break; + } + case cMonster::mtHorse: + { + int Flags = 0; + if (((const cHorse &)a_Mob).IsTame()) + { + Flags |= 0x2; + } + if (((const cHorse &)a_Mob).IsSaddled()) + { + Flags |= 0x4; + } + if (((const cHorse &)a_Mob).IsChested()) + { + Flags |= 0x8; + } + if (((const cHorse &)a_Mob).IsBaby()) + { + Flags |= 0x10; // IsBred flag, according to wiki.vg - don't think it does anything in multiplayer + } + if (((const cHorse &)a_Mob).IsEating()) + { + Flags |= 0x20; + } + if (((const cHorse &)a_Mob).IsRearing()) + { + Flags |= 0x40; + } + if (((const cHorse &)a_Mob).IsMthOpen()) + { + Flags |= 0x80; + } + WriteByte(0x50); + WriteInt(Flags); + + WriteByte(0x13); + WriteByte(((const cHorse &)a_Mob).GetHorseType()); // Type of horse (donkey, chestnut, etc.) + + WriteByte(0x54); + int Appearance = 0; + Appearance = ((const cHorse &)a_Mob).GetHorseColor(); // Mask FF + Appearance |= ((const cHorse &)a_Mob).GetHorseStyle() * 256; // Mask FF00, so multiply by 256 + WriteInt(Appearance); + + WriteByte(0x56); + WriteInt(((const cHorse &)a_Mob).GetHorseArmour()); // Horshey armour + break; + } } - return Flags; } diff --git a/source/Protocol/Protocol125.h b/source/Protocol/Protocol125.h index c5c8cd1a0..ae198780c 100644 --- a/source/Protocol/Protocol125.h +++ b/source/Protocol/Protocol125.h @@ -142,11 +142,14 @@ protected: /// Parses one item, "slot" as the protocol wiki calls it, from m_ReceivedData; returns the usual ParsePacket() codes virtual int ParseItem(cItem & a_Item); - /// Returns the entity metadata representation - AString GetEntityMetaData(const cEntity & a_Entity); - - /// Returns the entity common metadata, index 0 (generic flags) - char GetEntityMetadataFlags(const cEntity & a_Entity); + /// Writes the COMMON entity metadata + void WriteCommonMetadata(const cEntity & a_Entity); + + /// Writes normal entity metadata + void WriteEntityMetadata(const cEntity & a_Entity); + + /// Writes mobile entity metadata + void WriteMobMetadata(const cMonster & a_Mob); } ; diff --git a/source/Protocol/Protocol132.cpp b/source/Protocol/Protocol132.cpp index a06eb0b8b..53159a3b3 100644 --- a/source/Protocol/Protocol132.cpp +++ b/source/Protocol/Protocol132.cpp @@ -416,8 +416,11 @@ void cProtocol132::SendSpawnMob(const cMonster & a_Mob) WriteShort ((short)(a_Mob.GetSpeedX() * 400)); WriteShort ((short)(a_Mob.GetSpeedY() * 400)); WriteShort ((short)(a_Mob.GetSpeedZ() * 400)); - AString MetaData = GetEntityMetaData(a_Mob); - SendData (MetaData.data(), MetaData.size()); + + WriteCommonMetadata(a_Mob); + WriteMobMetadata(a_Mob); + WriteByte(0x7f); + Flush(); } diff --git a/source/World.cpp b/source/World.cpp index 67b2738f0..ef56e7fe9 100644 --- a/source/World.cpp +++ b/source/World.cpp @@ -2591,40 +2591,57 @@ bool cWorld::IsBlockDirectlyWatered(int a_BlockX, int a_BlockY, int a_BlockZ) int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eType a_MonsterType) { cMonster * Monster = NULL; + + int SlSize = GetTickRandomNumber(2) + 1; // 1 .. 3 - Slime + int ShColor = GetTickRandomNumber(15); // 0 .. 15 - Sheep + bool SkType = GetDimension() == biNether; // Skeleton - int Size = GetTickRandomNumber(2) + 1; // 1 .. 3 + int VilType = GetTickRandomNumber(cVillager::vtMax); // 0 .. 6 - Villager + if (VilType == 6) { VilType = 0; } // Give farmers a better chance of spawning + + int HseType = GetTickRandomNumber(7); // 0 .. 7 - Horse Type (donkey, zombie, etc.) + int HseColor = GetTickRandomNumber(6); // 0 .. 6 - Horse + int HseStyle = GetTickRandomNumber(4); // 0 .. 4 - Horse + int HseTameTimes = GetTickRandomNumber(6) + 1; // 1 .. 7 - Horse tame amount + if ((HseType == 5) || (HseType == 6) || (HseType == 7)) { HseType = 0; } // 5,6,7 = 0 because little chance of getting 0 with TickRand switch (a_MonsterType) { - case cMonster::mtBat: Monster = new cBat(); break; - case cMonster::mtBlaze: Monster = new cBlaze(); break; - case cMonster::mtCaveSpider: Monster = new cCavespider(); break; - case cMonster::mtChicken: Monster = new cChicken(); break; - case cMonster::mtCow: Monster = new cCow(); break; - case cMonster::mtCreeper: Monster = new cCreeper(); break; - case cMonster::mtEnderman: Monster = new cEnderman(); break; - case cMonster::mtEnderDragon: Monster = new cEnderDragon(); break; - case cMonster::mtGhast: Monster = new cGhast(); break; - case cMonster::mtGiant: Monster = new cGiant(); break; - case cMonster::mtHorse: Monster = new cHorse(); break; - case cMonster::mtIronGolem: Monster = new cIronGolem(); break; - case cMonster::mtMagmaCube: Monster = new cMagmaCube(Size); break; - case cMonster::mtMooshroom: Monster = new cMooshroom(); break; - case cMonster::mtOcelot: Monster = new cOcelot(); break; - case cMonster::mtPig: Monster = new cPig(); break; - case cMonster::mtSheep: Monster = new cSheep(); break; - case cMonster::mtSilverfish: Monster = new cSilverfish(); break; - case cMonster::mtSkeleton: Monster = new cSkeleton(); break; - case cMonster::mtSlime: Monster = new cSlime(Size); break; - case cMonster::mtSnowGolem: Monster = new cSnowGolem(); break; - case cMonster::mtSpider: Monster = new cSpider(); break; - case cMonster::mtSquid: Monster = new cSquid(); break; - case cMonster::mtVillager: Monster = new cVillager(); break; - case cMonster::mtWitch: Monster = new cWitch(); break; - case cMonster::mtWither: Monster = new cWither(); break; - case cMonster::mtWolf: Monster = new cWolf(); break; - case cMonster::mtZombie: Monster = new cZombie(); break; - case cMonster::mtZombiePigman: Monster = new cZombiePigman(); break; + case cMonster::mtBat: Monster = new cBat(); break; + case cMonster::mtBlaze: Monster = new cBlaze(); break; + case cMonster::mtCaveSpider: Monster = new cCavespider(); break; + case cMonster::mtChicken: Monster = new cChicken(); break; + case cMonster::mtCow: Monster = new cCow(); break; + case cMonster::mtCreeper: Monster = new cCreeper(); break; + case cMonster::mtEnderman: Monster = new cEnderman(); break; + case cMonster::mtEnderDragon: Monster = new cEnderDragon(); break; + case cMonster::mtGhast: Monster = new cGhast(); break; + case cMonster::mtGiant: Monster = new cGiant(); break; + case cMonster::mtHorse: + { + Monster = new cHorse(HseType, HseColor, HseStyle, HseTameTimes); break; + } + case cMonster::mtIronGolem: Monster = new cIronGolem(); break; + case cMonster::mtMagmaCube: Monster = new cMagmaCube(SlSize); break; + case cMonster::mtMooshroom: Monster = new cMooshroom(); break; + case cMonster::mtOcelot: Monster = new cOcelot(); break; + case cMonster::mtPig: Monster = new cPig(); break; + case cMonster::mtSheep: Monster = new cSheep(ShColor); break; + case cMonster::mtSilverfish: Monster = new cSilverfish(); break; + case cMonster::mtSkeleton: Monster = new cSkeleton(SkType); break; + case cMonster::mtSlime: Monster = new cSlime(SlSize); break; + case cMonster::mtSnowGolem: Monster = new cSnowGolem(); break; + case cMonster::mtSpider: Monster = new cSpider(); break; + case cMonster::mtSquid: Monster = new cSquid(); break; + case cMonster::mtVillager: + { + Monster = new cVillager((cVillager::eVillagerType)VilType); break; + } + case cMonster::mtWitch: Monster = new cWitch(); break; + case cMonster::mtWither: Monster = new cWither(); break; + case cMonster::mtWolf: Monster = new cWolf(); break; + case cMonster::mtZombie: Monster = new cZombie(false); break; // TODO: Villager infection + case cMonster::mtZombiePigman: Monster = new cZombiePigman(); break; default: { @@ -2644,7 +2661,11 @@ int cWorld::SpawnMob(double a_PosX, double a_PosY, double a_PosZ, cMonster::eTyp delete Monster; return -1; } + BroadcastSpawnEntity(*Monster); + // Because it's logical that ALL mob spawns need spawn effects, not just spawners + BroadcastSoundParticleEffect(2004, (int)(floor(a_PosX) * 8), (int)(floor(a_PosY) * 8), (int)(floor(a_PosZ) * 8), 0); + cPluginManager::Get()->CallHookSpawnedMonster(*this, *Monster); return Monster->GetUniqueID(); }