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Fixed a typo in cEntity doxycomments.

This commit is contained in:
madmaxoft 2013-09-27 16:31:48 +02:00
parent 271bbdd7ac
commit e5d5896a24

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@ -234,16 +234,16 @@ public:
/// Returns the curently equipped weapon; empty item if none /// Returns the curently equipped weapon; empty item if none
virtual cItem GetEquippedWeapon(void) const { return cItem(); } virtual cItem GetEquippedWeapon(void) const { return cItem(); }
/// Returns the currently equipped helmet; empty item if nonte /// Returns the currently equipped helmet; empty item if none
virtual cItem GetEquippedHelmet(void) const { return cItem(); } virtual cItem GetEquippedHelmet(void) const { return cItem(); }
/// Returns the currently equipped chestplate; empty item if nonte /// Returns the currently equipped chestplate; empty item if none
virtual cItem GetEquippedChestplate(void) const { return cItem(); } virtual cItem GetEquippedChestplate(void) const { return cItem(); }
/// Returns the currently equipped leggings; empty item if nonte /// Returns the currently equipped leggings; empty item if none
virtual cItem GetEquippedLeggings(void) const { return cItem(); } virtual cItem GetEquippedLeggings(void) const { return cItem(); }
/// Returns the currently equipped boots; empty item if nonte /// Returns the currently equipped boots; empty item if none
virtual cItem GetEquippedBoots(void) const { return cItem(); } virtual cItem GetEquippedBoots(void) const { return cItem(); }
/// Called when the health drops below zero. a_Killer may be NULL (environmental damage) /// Called when the health drops below zero. a_Killer may be NULL (environmental damage)