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Player: Silenced a few type conversion warnings.

This commit is contained in:
Mattes D 2014-08-18 22:48:15 +02:00
parent 80559406f9
commit e4fc05574b

View File

@ -892,7 +892,7 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
Pickups.Add(cItem(E_ITEM_RED_APPLE)); Pickups.Add(cItem(E_ITEM_RED_APPLE));
} }
m_Stats.AddValue(statItemsDropped, Pickups.Size()); m_Stats.AddValue(statItemsDropped, (StatValue)Pickups.Size());
m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10); m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
SaveToDisk(); // Save it, yeah the world is a tough place ! SaveToDisk(); // Save it, yeah the world is a tough place !
@ -1618,7 +1618,7 @@ void cPlayer::TossPickup(const cItem & a_Item)
void cPlayer::TossItems(const cItems & a_Items) void cPlayer::TossItems(const cItems & a_Items)
{ {
m_Stats.AddValue(statItemsDropped, a_Items.Size()); m_Stats.AddValue(statItemsDropped, (StatValue)a_Items.Size());
double vX = 0, vY = 0, vZ = 0; double vX = 0, vY = 0, vZ = 0;
EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY); EulerToVector(-GetYaw(), GetPitch(), vZ, vX, vY);