diff --git a/source/ChunkDef.h b/source/ChunkDef.h index 927957e07..1e368b50b 100644 --- a/source/ChunkDef.h +++ b/source/ChunkDef.h @@ -538,8 +538,9 @@ public: } ; // Illegal in C++03: typedef std::list< cCoordWithData > cCoordWithDataList; -typedef cCoordWithData cCoordWithInt; -typedef std::list cCoordWithIntList; +typedef cCoordWithData cCoordWithInt; +typedef std::list cCoordWithIntList; +typedef std::vector cCoordWithIntVector; diff --git a/source/Simulator/DelayedFluidSimulator.cpp b/source/Simulator/DelayedFluidSimulator.cpp index be0cc1bbc..f6b3e5547 100644 --- a/source/Simulator/DelayedFluidSimulator.cpp +++ b/source/Simulator/DelayedFluidSimulator.cpp @@ -18,7 +18,7 @@ // cDelayedFluidSimulatorChunkData: cDelayedFluidSimulatorChunkData::cDelayedFluidSimulatorChunkData(int a_TickDelay) : - m_Slots(new cCoordWithIntList[a_TickDelay]) + m_Slots(new cCoordWithIntVector[a_TickDelay]) { } @@ -75,10 +75,10 @@ void cDelayedFluidSimulator::AddBlock(int a_BlockX, int a_BlockY, int a_BlockZ, void * ChunkDataRaw = (m_FluidBlock == E_BLOCK_WATER) ? a_Chunk->GetWaterSimulatorData() : a_Chunk->GetLavaSimulatorData(); cDelayedFluidSimulatorChunkData * ChunkData = (cDelayedFluidSimulatorChunkData *)ChunkDataRaw; - cCoordWithIntList & Blocks = ChunkData->m_Slots[m_AddSlotNum]; + cCoordWithIntVector & Blocks = ChunkData->m_Slots[m_AddSlotNum]; // Check for duplicates: - for (cCoordWithIntList::iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr) + for (cCoordWithIntVector::iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr) { if ((itr->x == RelX) && (itr->y == a_BlockY) && (itr->z == RelZ)) { @@ -112,10 +112,10 @@ void cDelayedFluidSimulator::SimulateChunk(float a_Dt, int a_ChunkX, int a_Chunk { void * ChunkDataRaw = (m_FluidBlock == E_BLOCK_WATER) ? a_Chunk->GetWaterSimulatorData() : a_Chunk->GetLavaSimulatorData(); cDelayedFluidSimulatorChunkData * ChunkData = (cDelayedFluidSimulatorChunkData *)ChunkDataRaw; - cCoordWithIntList & Blocks = ChunkData->m_Slots[m_SimSlotNum]; + cCoordWithIntVector & Blocks = ChunkData->m_Slots[m_SimSlotNum]; // Simulate the blocks in the scheduled slot: - for (cCoordWithIntList::iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr) + for (cCoordWithIntVector::iterator itr = Blocks.begin(), end = Blocks.end(); itr != end; ++itr) { SimulateBlock(a_Chunk, itr->x, itr->y, itr->z); } diff --git a/source/Simulator/DelayedFluidSimulator.h b/source/Simulator/DelayedFluidSimulator.h index eddaf1040..fc1a59f69 100644 --- a/source/Simulator/DelayedFluidSimulator.h +++ b/source/Simulator/DelayedFluidSimulator.h @@ -23,7 +23,7 @@ public: virtual ~cDelayedFluidSimulatorChunkData(); /// Slots, one for each delay tick, each containing the blocks to simulate; relative coords. Int param not used. - cCoordWithIntList * m_Slots; + cCoordWithIntVector * m_Slots; } ;