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cLuaState: Added LogStackTrace() and GetTypeText() utility functions

This commit is contained in:
madmaxoft 2013-08-21 20:06:37 +02:00
parent 5ba5864349
commit e0e8e18ab2
2 changed files with 49 additions and 0 deletions

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@ -884,6 +884,49 @@ bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status)
void cLuaState::LogStackTrace(void)
{
LOGWARNING("Stack trace:");
lua_Debug entry;
int depth = 0;
while (lua_getstack(m_LuaState, depth, &entry))
{
int status = lua_getinfo(m_LuaState, "Sln", &entry);
assert(status);
LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?");
depth++;
}
LOGWARNING("Stack trace end");
}
AString cLuaState::GetTypeText(int a_StackPos)
{
int Type = lua_type(m_LuaState, a_StackPos);
switch (Type)
{
case LUA_TNONE: return "TNONE";
case LUA_TNIL: return "TNIL";
case LUA_TBOOLEAN: return "TBOOLEAN";
case LUA_TLIGHTUSERDATA: return "TLIGHTUSERDATA";
case LUA_TNUMBER: return "TNUMBER";
case LUA_TSTRING: return "TSTRING";
case LUA_TTABLE: return "TTABLE";
case LUA_TFUNCTION: return "TFUNCTION";
case LUA_TUSERDATA: return "TUSERDATA";
case LUA_TTHREAD: return "TTHREAD";
}
return Printf("Unknown (%d)", Type);
}
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cLuaState::cRef: // cLuaState::cRef:

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@ -782,6 +782,12 @@ public:
/// If the status is nonzero, prints the text on the top of Lua stack and returns true /// If the status is nonzero, prints the text on the top of Lua stack and returns true
static bool ReportErrors(lua_State * a_LuaState, int status); static bool ReportErrors(lua_State * a_LuaState, int status);
/// Logs all items in the current stack trace to the server console
void LogStackTrace(void);
/// Returns the type of the item on the specified position in the stack
AString GetTypeText(int a_StackPos);
protected: protected:
lua_State * m_LuaState; lua_State * m_LuaState;