SlotArea: removed excessive logging
git-svn-id: http://mc-server.googlecode.com/svn/trunk@904 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -597,8 +597,6 @@ const cItem * cSlotAreaTemporary::GetSlot(int a_SlotNum, cPlayer & a_Player)
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return NULL;
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}
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LOGD("cSlotAreaTemporary: getting slot %d as %s", a_SlotNum, ItemToFullString(itr->second[a_SlotNum]).c_str());
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return &(itr->second[a_SlotNum]);
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}
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@ -608,8 +606,6 @@ const cItem * cSlotAreaTemporary::GetSlot(int a_SlotNum, cPlayer & a_Player)
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void cSlotAreaTemporary::SetSlot(int a_SlotNum, cPlayer & a_Player, const cItem & a_Item)
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{
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LOGD("cSlotAreaTemporary: setting slot %d to %s", a_SlotNum, ItemToFullString(a_Item).c_str());
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cItemMap::iterator itr = m_Items.find(a_Player.GetUniqueID());
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if (itr == m_Items.end())
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{
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