Fixed scoreboard loader type checks.
Fixes scoreboard loading error reported on the Dropper map in #1307.
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@ -283,37 +283,37 @@ bool cScoreboardSerializer::LoadScoreboardFromNBT(const cParsedNBT & a_NBT)
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bool AllowsFriendlyFire = true, CanSeeFriendlyInvisible = false;
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int CurrLine = a_NBT.FindChildByName(Child, "Name");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String))
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{
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Name = a_NBT.GetInt(CurrLine);
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Name = a_NBT.GetString(CurrLine);
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}
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CurrLine = a_NBT.FindChildByName(Child, "DisplayName");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String))
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{
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DisplayName = a_NBT.GetInt(CurrLine);
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DisplayName = a_NBT.GetString(CurrLine);
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}
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CurrLine = a_NBT.FindChildByName(Child, "Prefix");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String))
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{
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Prefix = a_NBT.GetInt(CurrLine);
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Prefix = a_NBT.GetString(CurrLine);
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}
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CurrLine = a_NBT.FindChildByName(Child, "Suffix");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_String))
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{
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Suffix = a_NBT.GetInt(CurrLine);
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Suffix = a_NBT.GetString(CurrLine);
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}
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CurrLine = a_NBT.FindChildByName(Child, "AllowFriendlyFire");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int))
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{
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AllowsFriendlyFire = (a_NBT.GetInt(CurrLine) != 0);
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}
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CurrLine = a_NBT.FindChildByName(Child, "SeeFriendlyInvisibles");
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if (CurrLine >= 0)
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if ((CurrLine >= 0) && (a_NBT.GetType(CurrLine) == TAG_Int))
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{
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CanSeeFriendlyInvisible = (a_NBT.GetInt(CurrLine) != 0);
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}
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