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Changed comments.

This commit is contained in:
Howaner 2014-07-13 01:04:43 +02:00
parent 4b093972ea
commit dc5c43c0aa

View File

@ -15,8 +15,9 @@ class cSheep :
public: public:
/** The number is the color of the sheep. /** The number is the color of the sheep.
0-15 are the normal colors, if you type -1 the server Use E_META_WOOL_* constants for the wool color.
automatically chooses the right color for the sheep when spawned. */ If you type -1, the server will generate a random color
with the GenerateNaturalRandomColor() function. */
cSheep(int a_Color = -1); cSheep(int a_Color = -1);
CLASS_PROTODEF(cSheep); CLASS_PROTODEF(cSheep);
@ -27,7 +28,8 @@ public:
virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); } virtual const cItem GetFollowedItem(void) const override { return cItem(E_ITEM_WHEAT); }
/** Generates a random color for the sheep, like Mojang it does. */ /** Generates a random color for the sheep like the vanilla server.
The percent's where used are from the wiki: http://minecraft.gamepedia.com/Sheep#Breeding */
static NIBBLETYPE GenerateNaturalRandomColor(void); static NIBBLETYPE GenerateNaturalRandomColor(void);
bool IsSheared(void) const { return m_IsSheared; } bool IsSheared(void) const { return m_IsSheared; }