Should have fixed assumptions about entity width.
@madmaxoft can you comment?
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@ -1005,11 +1005,12 @@ void cEntity::TickInVoid(cChunk & a_Chunk)
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void cEntity::DetectCacti()
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void cEntity::DetectCacti()
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{
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{
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int X = POSX_TOINT, Y = POSY_TOINT, Z = POSZ_TOINT;
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int X = POSX_TOINT, Y = POSY_TOINT, Z = POSZ_TOINT;
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float w = m_Width / 2
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if (
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if (
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(((X + 1) - GetPosX() < 0.3) && (GetWorld()->GetBlock(X + 1, Y, Z) == E_BLOCK_CACTUS)) ||
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(((X + 1) - GetPosX() < w) && (GetWorld()->GetBlock(X + 1, Y, Z) == E_BLOCK_CACTUS)) ||
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(((GetPosX() - (X - 1)) - 1 < 0.3) && (GetWorld()->GetBlock(X - 1, Y, Z) == E_BLOCK_CACTUS)) ||
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(((GetPosX() - (X - 1)) - 1 < w) && (GetWorld()->GetBlock(X - 1, Y, Z) == E_BLOCK_CACTUS)) ||
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(((Z + 1) - GetPosZ() < 0.3) && (GetWorld()->GetBlock(X, Y, Z + 1) == E_BLOCK_CACTUS)) ||
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(((Z + 1) - GetPosZ() < w) && (GetWorld()->GetBlock(X, Y, Z + 1) == E_BLOCK_CACTUS)) ||
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(((GetPosZ() - (Z - 1)) - 1 < 0.3) && (GetWorld()->GetBlock(X, Y, Z - 1) == E_BLOCK_CACTUS)) ||
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(((GetPosZ() - (Z - 1)) - 1 < w) && (GetWorld()->GetBlock(X, Y, Z - 1) == E_BLOCK_CACTUS)) ||
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(((Y > 0) && (Y < cChunkDef::Height)) && ((GetPosY() - Y < 1) && (GetWorld()->GetBlock(X, Y, Z) == E_BLOCK_CACTUS)))
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(((Y > 0) && (Y < cChunkDef::Height)) && ((GetPosY() - Y < 1) && (GetWorld()->GetBlock(X, Y, Z) == E_BLOCK_CACTUS)))
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)
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)
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{
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{
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