OnPlayerFishing doesn't have a const cItems anymore
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c5b89ea0f5
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@ -69,7 +69,7 @@ public:
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virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
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virtual bool OnPlayerEating (cPlayer & a_Player) = 0;
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virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) = 0;
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virtual bool OnPlayerFishing (cPlayer & a_Player, const cItems & a_Reward) = 0;
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virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0;
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virtual bool OnPlayerJoined (cPlayer & a_Player) = 0;
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virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0;
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virtual bool OnPlayerMoved (cPlayer & a_Player) = 0;
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@ -650,7 +650,7 @@ bool cPluginLua::OnPlayerFished(cPlayer & a_Player, const cItems & a_Reward)
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bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, const cItems & a_Reward)
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bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
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{
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cCSLock Lock(m_CriticalSection);
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bool res = false;
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@ -66,7 +66,7 @@ public:
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virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
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virtual bool OnPlayerEating (cPlayer & a_Player) override;
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virtual bool OnPlayerFished (cPlayer & a_Player, const cItems & a_Reward) override;
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virtual bool OnPlayerFishing (cPlayer & a_Player, const cItems & a_Reward) override;
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virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override;
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virtual bool OnPlayerJoined (cPlayer & a_Player) override;
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virtual bool OnPlayerMoved (cPlayer & a_Player) override;
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virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) override;
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@ -715,7 +715,7 @@ bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, const cItems a_Rew
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bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, const cItems a_Reward)
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bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward)
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHING);
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if (Plugins == m_Hooks.end())
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@ -171,7 +171,7 @@ public: // tolua_export
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bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
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bool CallHookPlayerEating (cPlayer & a_Player);
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bool CallHookPlayerFished (cPlayer & a_Player, const cItems a_Reward);
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bool CallHookPlayerFishing (cPlayer & a_Player, const cItems a_Reward);
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bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward);
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bool CallHookPlayerJoined (cPlayer & a_Player);
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bool CallHookPlayerMoving (cPlayer & a_Player);
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bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
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