Added a crude way of disabling redstone. It's necessary though, redstone is completely broken, crashes the server all the time
git-svn-id: http://mc-server.googlecode.com/svn/trunk@312 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
parent
42a3cd60d4
commit
d9c25a161e
@ -16,6 +16,9 @@ ShowPluginNames=1
|
|||||||
[Physics]
|
[Physics]
|
||||||
Water=0
|
Water=0
|
||||||
|
|
||||||
|
[Redstone]
|
||||||
|
SimulateRedstone=1
|
||||||
|
|
||||||
[Monsters]
|
[Monsters]
|
||||||
AnimalsOn=0
|
AnimalsOn=0
|
||||||
AnimalSpawnInterval=10
|
AnimalSpawnInterval=10
|
||||||
|
@ -12,6 +12,12 @@
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
bool cRedstone::s_UseRedstone = true;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
cRedstone::cRedstone( cWorld* a_World )
|
cRedstone::cRedstone( cWorld* a_World )
|
||||||
:m_World ( a_World )
|
:m_World ( a_World )
|
||||||
,m_Metadata ( 0 )
|
,m_Metadata ( 0 )
|
||||||
@ -20,20 +26,26 @@ cRedstone::cRedstone( cWorld* a_World )
|
|||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cRedstone::ChangeRedstone( int fillx, int filly, int fillz, bool added )
|
void cRedstone::ChangeRedstone( int fillx, int filly, int fillz, bool added )
|
||||||
{
|
{
|
||||||
char before;
|
if( !s_UseRedstone ) return;
|
||||||
//int tempX;
|
|
||||||
//int tempY;
|
char before;
|
||||||
//int tempZ;
|
//int tempX;
|
||||||
//int state;
|
//int tempY;
|
||||||
//m_Direction
|
//int tempZ;
|
||||||
// 0 = x+
|
//int state;
|
||||||
// 1 = x-
|
//m_Direction
|
||||||
// 2 = z+
|
// 0 = x+
|
||||||
// 3 = z-
|
// 1 = x-
|
||||||
// 4 = y+
|
// 2 = z+
|
||||||
// 5 = v-
|
// 3 = z-
|
||||||
|
// 4 = y+
|
||||||
|
// 5 = v-
|
||||||
|
|
||||||
|
|
||||||
if (added) {
|
if (added) {
|
||||||
@ -44,7 +56,7 @@ char before;
|
|||||||
before = m_Metadata;
|
before = m_Metadata;
|
||||||
|
|
||||||
//printf("etb1\n");
|
//printf("etb1\n");
|
||||||
CalculatetRedstone( fillx, filly, fillz ); //calculate all item centers.
|
CalculateRedstone( fillx, filly, fillz ); //calculate all item centers.
|
||||||
//printf("etb2\n");
|
//printf("etb2\n");
|
||||||
|
|
||||||
int Block = (int)m_World->GetBlock( fillx, filly, fillz );
|
int Block = (int)m_World->GetBlock( fillx, filly, fillz );
|
||||||
@ -60,44 +72,44 @@ char before;
|
|||||||
{
|
{
|
||||||
m_Metadata = 0;
|
m_Metadata = 0;
|
||||||
m_Direction = 0;
|
m_Direction = 0;
|
||||||
CalculatetRedstone( fillx+1, filly, fillz );
|
CalculateRedstone( fillx+1, filly, fillz );
|
||||||
m_Metadata = 0;
|
m_Metadata = 0;
|
||||||
m_Direction = 1;
|
m_Direction = 1;
|
||||||
CalculatetRedstone( fillx-1, filly, fillz );
|
CalculateRedstone( fillx-1, filly, fillz );
|
||||||
m_Metadata = 0;
|
m_Metadata = 0;
|
||||||
m_Direction = 2;
|
m_Direction = 2;
|
||||||
CalculatetRedstone( fillx, filly, fillz+1 );
|
CalculateRedstone( fillx, filly, fillz+1 );
|
||||||
m_Metadata = 0;
|
m_Metadata = 0;
|
||||||
m_Direction = 3;
|
m_Direction = 3;
|
||||||
CalculatetRedstone( fillx, filly, fillz-1 );
|
CalculateRedstone( fillx, filly, fillz-1 );
|
||||||
m_Metadata = 0;
|
m_Metadata = 0;
|
||||||
CalculatetRedstone( fillx, filly-1, fillz );
|
CalculateRedstone( fillx, filly-1, fillz );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire.
|
case E_BLOCK_REDSTONE_WIRE: //special case for redstone wire.
|
||||||
{
|
{
|
||||||
m_Direction = 0;
|
m_Direction = 0;
|
||||||
CalculatetRedstone( fillx+1, filly, fillz );
|
CalculateRedstone( fillx+1, filly, fillz );
|
||||||
m_Direction = 1;
|
m_Direction = 1;
|
||||||
CalculatetRedstone( fillx-1, filly, fillz );
|
CalculateRedstone( fillx-1, filly, fillz );
|
||||||
m_Direction = 2;
|
m_Direction = 2;
|
||||||
CalculatetRedstone( fillx, filly, fillz+1 );
|
CalculateRedstone( fillx, filly, fillz+1 );
|
||||||
m_Direction = 3;
|
m_Direction = 3;
|
||||||
CalculatetRedstone( fillx, filly, fillz-1 );
|
CalculateRedstone( fillx, filly, fillz-1 );
|
||||||
m_Metadata = 0;
|
m_Metadata = 0;
|
||||||
CalculatetRedstone( fillx, filly-1, fillz );
|
CalculateRedstone( fillx, filly-1, fillz );
|
||||||
|
|
||||||
m_Direction = 4;
|
m_Direction = 4;
|
||||||
CalculatetRedstone( fillx+1, filly+1, fillz );
|
CalculateRedstone( fillx+1, filly+1, fillz );
|
||||||
CalculatetRedstone( fillx-1, filly+1, fillz );
|
CalculateRedstone( fillx-1, filly+1, fillz );
|
||||||
CalculatetRedstone( fillx, filly+1, fillz+1 );
|
CalculateRedstone( fillx, filly+1, fillz+1 );
|
||||||
CalculatetRedstone( fillx, filly+1, fillz-1 );
|
CalculateRedstone( fillx, filly+1, fillz-1 );
|
||||||
|
|
||||||
m_Direction = 5;
|
m_Direction = 5;
|
||||||
CalculatetRedstone( fillx+1, filly-1, fillz );
|
CalculateRedstone( fillx+1, filly-1, fillz );
|
||||||
CalculatetRedstone( fillx-1, filly-1, fillz );
|
CalculateRedstone( fillx-1, filly-1, fillz );
|
||||||
CalculatetRedstone( fillx, filly-1, fillz+1 );
|
CalculateRedstone( fillx, filly-1, fillz+1 );
|
||||||
CalculatetRedstone( fillx, filly-1, fillz-1 );
|
CalculateRedstone( fillx, filly-1, fillz-1 );
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -105,7 +117,11 @@ char before;
|
|||||||
//printf("done here\n");
|
//printf("done here\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cRedstone::CalculateRedstone( int fillx, int filly, int fillz)
|
||||||
{
|
{
|
||||||
|
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STICKY_PISTON ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_STICKY_PISTON ) || ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_PISTON ) ) {
|
||||||
@ -127,29 +143,29 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
|
|||||||
if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) > 6 ) { //button powered
|
if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) > 6 ) { //button powered
|
||||||
m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found.
|
m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found.
|
||||||
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx-1,filly,fillz);
|
CalculateRedstone(fillx-1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx+1,filly,fillz);
|
CalculateRedstone(fillx+1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz-1);
|
CalculateRedstone(fillx,filly,fillz-1);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz+1);
|
CalculateRedstone(fillx,filly,fillz+1);
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx-1,filly,fillz);
|
CalculateRedstone(fillx-1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx+1,filly,fillz);
|
CalculateRedstone(fillx+1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz-1);
|
CalculateRedstone(fillx,filly,fillz-1);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz+1);
|
CalculateRedstone(fillx,filly,fillz+1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -158,31 +174,31 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
|
|||||||
if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) == 1 ) { //plate powered
|
if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) == 1 ) { //plate powered
|
||||||
m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found.
|
m_Metadata = 15; //change meta to 15 only if redstone power device in on possition is found.
|
||||||
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx-1,filly,fillz);
|
CalculateRedstone(fillx-1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx+1,filly,fillz);
|
CalculateRedstone(fillx+1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz-1);
|
CalculateRedstone(fillx,filly,fillz-1);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz+1);
|
CalculateRedstone(fillx,filly,fillz+1);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else {
|
} else {
|
||||||
|
|
||||||
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx-1,filly,fillz);
|
CalculateRedstone(fillx-1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx+1,filly,fillz);
|
CalculateRedstone(fillx+1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz-1);
|
CalculateRedstone(fillx,filly,fillz-1);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz+1);
|
CalculateRedstone(fillx,filly,fillz+1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -190,32 +206,32 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
|
|||||||
//printf("found torch on\n");
|
//printf("found torch on\n");
|
||||||
m_Metadata = 15; //change meta to 15 only if redstone torch in on possition is found.
|
m_Metadata = 15; //change meta to 15 only if redstone torch in on possition is found.
|
||||||
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx-1,filly,fillz);
|
CalculateRedstone(fillx-1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx+1,filly,fillz);
|
CalculateRedstone(fillx+1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz-1);
|
CalculateRedstone(fillx,filly,fillz-1);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz+1);
|
CalculateRedstone(fillx,filly,fillz+1);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off
|
} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_TORCH_OFF ) { //if the torch is off
|
||||||
//printf("found torch off\n");
|
//printf("found torch off\n");
|
||||||
// no need to change meta here.
|
// no need to change meta here.
|
||||||
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx-1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx-1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx-1,filly,fillz);
|
CalculateRedstone(fillx-1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx+1, filly, fillz ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx+1, filly, fillz) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx+1,filly,fillz);
|
CalculateRedstone(fillx+1,filly,fillz);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz-1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz-1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz-1);
|
CalculateRedstone(fillx,filly,fillz-1);
|
||||||
}
|
}
|
||||||
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
if ( ( (int)m_World->GetBlock( fillx, filly, fillz+1 ) == E_BLOCK_REDSTONE_WIRE) && ( (int)m_World->GetBlockMeta( fillx, filly, fillz+1) != m_Metadata ) ) {
|
||||||
CalculatetRedstone(fillx,filly,fillz+1);
|
CalculateRedstone(fillx,filly,fillz+1);
|
||||||
}
|
}
|
||||||
|
|
||||||
} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //simple fill algorithm for redstone wire.
|
} else if ( (int)m_World->GetBlock( fillx, filly, fillz ) == E_BLOCK_REDSTONE_WIRE ) { //simple fill algorithm for redstone wire.
|
||||||
@ -223,26 +239,26 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
|
|||||||
if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) {
|
if ( (int)m_World->GetBlockMeta( fillx, filly, fillz) != m_Metadata ) {
|
||||||
m_World->FastSetBlock( fillx, filly, fillz, (char)E_BLOCK_REDSTONE_WIRE, m_Metadata );
|
m_World->FastSetBlock( fillx, filly, fillz, (char)E_BLOCK_REDSTONE_WIRE, m_Metadata );
|
||||||
m_Direction = 0;
|
m_Direction = 0;
|
||||||
CalculatetRedstone( fillx+1, filly, fillz );
|
CalculateRedstone( fillx+1, filly, fillz );
|
||||||
m_Direction = 1;
|
m_Direction = 1;
|
||||||
CalculatetRedstone( fillx-1, filly, fillz );
|
CalculateRedstone( fillx-1, filly, fillz );
|
||||||
m_Direction = 2;
|
m_Direction = 2;
|
||||||
CalculatetRedstone( fillx, filly, fillz+1 );
|
CalculateRedstone( fillx, filly, fillz+1 );
|
||||||
m_Direction = 3;
|
m_Direction = 3;
|
||||||
CalculatetRedstone( fillx, filly, fillz-1 );
|
CalculateRedstone( fillx, filly, fillz-1 );
|
||||||
CalculatetRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane
|
CalculateRedstone( fillx, filly-1, fillz ); //check one block below //similar to same plane
|
||||||
|
|
||||||
m_Direction = 4;
|
m_Direction = 4;
|
||||||
CalculatetRedstone( fillx+1, filly+1, fillz );
|
CalculateRedstone( fillx+1, filly+1, fillz );
|
||||||
CalculatetRedstone( fillx-1, filly+1, fillz );
|
CalculateRedstone( fillx-1, filly+1, fillz );
|
||||||
CalculatetRedstone( fillx, filly+1, fillz+1 );
|
CalculateRedstone( fillx, filly+1, fillz+1 );
|
||||||
CalculatetRedstone( fillx, filly+1, fillz-1 );
|
CalculateRedstone( fillx, filly+1, fillz-1 );
|
||||||
|
|
||||||
m_Direction = 5;
|
m_Direction = 5;
|
||||||
CalculatetRedstone( fillx+1, filly-1, fillz );
|
CalculateRedstone( fillx+1, filly-1, fillz );
|
||||||
CalculatetRedstone( fillx-1, filly-1, fillz );
|
CalculateRedstone( fillx-1, filly-1, fillz );
|
||||||
CalculatetRedstone( fillx, filly-1, fillz+1 );
|
CalculateRedstone( fillx, filly-1, fillz+1 );
|
||||||
CalculatetRedstone( fillx, filly-1, fillz-1 );
|
CalculateRedstone( fillx, filly-1, fillz-1 );
|
||||||
}
|
}
|
||||||
|
|
||||||
} else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick.
|
} else { //default, check item for torch attached to it. If meta > 0 then turn that torch off, otherwise turn it on. This change needs to be passed to the next world tick.
|
||||||
@ -337,6 +353,9 @@ void cRedstone::CalculatetRedstone( int fillx, int filly, int fillz)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz )
|
bool cRedstone::IsBlockPowered( int fillx, int filly, int fillz )
|
||||||
{
|
{
|
||||||
|
|
||||||
|
@ -5,10 +5,10 @@ class cRedstone
|
|||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
|
||||||
cRedstone( cWorld* a_World );
|
cRedstone( cWorld* a_World );
|
||||||
|
|
||||||
static char RepeaterRotationToMetaData( float a_Rotation )
|
static char RepeaterRotationToMetaData( float a_Rotation )
|
||||||
{
|
{
|
||||||
a_Rotation += 90 + 45; // So its not aligned with axis
|
a_Rotation += 90 + 45; // So its not aligned with axis
|
||||||
if( a_Rotation > 360.f ) a_Rotation -= 360.f;
|
if( a_Rotation > 360.f ) a_Rotation -= 360.f;
|
||||||
if( a_Rotation >= 0.f && a_Rotation < 90.f )
|
if( a_Rotation >= 0.f && a_Rotation < 90.f )
|
||||||
@ -19,16 +19,17 @@ static char RepeaterRotationToMetaData( float a_Rotation )
|
|||||||
return 0x2;
|
return 0x2;
|
||||||
else
|
else
|
||||||
return 0x0;
|
return 0x0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void CalculatetRedstone( int, int, int );
|
void CalculateRedstone( int, int, int );
|
||||||
void ChangeRedstone( int, int, int, bool );
|
void ChangeRedstone( int, int, int, bool );
|
||||||
bool IsBlockPowered( int, int, int );
|
bool IsBlockPowered( int, int, int );
|
||||||
|
|
||||||
cWorld* m_World;
|
cWorld* m_World;
|
||||||
|
|
||||||
char m_Metadata;
|
char m_Metadata;
|
||||||
char m_Direction;
|
char m_Direction;
|
||||||
|
|
||||||
|
static bool s_UseRedstone;
|
||||||
};
|
};
|
||||||
|
@ -13,6 +13,8 @@
|
|||||||
#include "cSleep.h"
|
#include "cSleep.h"
|
||||||
#include "cThread.h"
|
#include "cThread.h"
|
||||||
#include "cFileFormatUpdater.h"
|
#include "cFileFormatUpdater.h"
|
||||||
|
#include "cGenSettings.h"
|
||||||
|
#include "cRedstone.h"
|
||||||
|
|
||||||
#include "../iniFile/iniFile.h"
|
#include "../iniFile/iniFile.h"
|
||||||
|
|
||||||
@ -92,6 +94,8 @@ void cRoot::Start()
|
|||||||
{
|
{
|
||||||
m_bRestart = false;
|
m_bRestart = false;
|
||||||
|
|
||||||
|
LoadGlobalSettings();
|
||||||
|
|
||||||
cFileFormatUpdater::UpdateFileFormat();
|
cFileFormatUpdater::UpdateFileFormat();
|
||||||
|
|
||||||
LOG("Creating new server instance...");
|
LOG("Creating new server instance...");
|
||||||
@ -182,6 +186,44 @@ void cRoot::Start()
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cRoot::LoadGlobalSettings()
|
||||||
|
{
|
||||||
|
cIniFile IniFile("settings.ini");
|
||||||
|
if( IniFile.ReadFile() )
|
||||||
|
{
|
||||||
|
cRedstone::s_UseRedstone = IniFile.GetValueB("Redstone", "SimulateRedstone", true );
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
// I think this should be removed? I can't believe anybody is using it anyway
|
||||||
|
cIniFile GenSettings("terrain.ini");
|
||||||
|
if( GenSettings.ReadFile() )
|
||||||
|
{
|
||||||
|
#define READ_INI_TERRAIN_VAL( var, type ) cGenSettings::var = (type)GenSettings.GetValueF("Terrain", #var, cGenSettings::var )
|
||||||
|
READ_INI_TERRAIN_VAL( HeightFreq1, float );
|
||||||
|
READ_INI_TERRAIN_VAL( HeightFreq2, float );
|
||||||
|
READ_INI_TERRAIN_VAL( HeightFreq3, float );
|
||||||
|
READ_INI_TERRAIN_VAL( HeightAmp1, float );
|
||||||
|
READ_INI_TERRAIN_VAL( HeightAmp2, float );
|
||||||
|
READ_INI_TERRAIN_VAL( HeightAmp3, float );
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
#define SET_INI_TERRAIN_VAL( var ) GenSettings.SetValueF("Terrain", #var, cGenSettings::var )
|
||||||
|
SET_INI_TERRAIN_VAL( HeightFreq1 );
|
||||||
|
SET_INI_TERRAIN_VAL( HeightFreq2 );
|
||||||
|
SET_INI_TERRAIN_VAL( HeightFreq3 );
|
||||||
|
SET_INI_TERRAIN_VAL( HeightAmp1 );
|
||||||
|
SET_INI_TERRAIN_VAL( HeightAmp2 );
|
||||||
|
SET_INI_TERRAIN_VAL( HeightAmp3 );
|
||||||
|
GenSettings.WriteFile();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cRoot::LoadWorlds()
|
void cRoot::LoadWorlds()
|
||||||
{
|
{
|
||||||
cIniFile IniFile("settings.ini"); IniFile.ReadFile();
|
cIniFile IniFile("settings.ini"); IniFile.ReadFile();
|
||||||
|
@ -57,6 +57,7 @@ public:
|
|||||||
int GetTotalChunkCount(void); // tolua_export
|
int GetTotalChunkCount(void); // tolua_export
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
void LoadGlobalSettings();
|
||||||
|
|
||||||
void LoadWorlds();
|
void LoadWorlds();
|
||||||
void UnloadWorlds();
|
void UnloadWorlds();
|
||||||
|
@ -223,28 +223,6 @@ cWorld::cWorld( const AString & a_WorldName )
|
|||||||
|
|
||||||
m_Storage.Start(this, StorageSchema);
|
m_Storage.Start(this, StorageSchema);
|
||||||
m_Generator.Start(this, GeneratorName);
|
m_Generator.Start(this, GeneratorName);
|
||||||
cIniFile GenSettings("terrain.ini");
|
|
||||||
if( GenSettings.ReadFile() )
|
|
||||||
{
|
|
||||||
#define READ_INI_TERRAIN_VAL( var, type ) cGenSettings::var = (type)GenSettings.GetValueF("Terrain", #var, cGenSettings::var )
|
|
||||||
READ_INI_TERRAIN_VAL( HeightFreq1, float );
|
|
||||||
READ_INI_TERRAIN_VAL( HeightFreq2, float );
|
|
||||||
READ_INI_TERRAIN_VAL( HeightFreq3, float );
|
|
||||||
READ_INI_TERRAIN_VAL( HeightAmp1, float );
|
|
||||||
READ_INI_TERRAIN_VAL( HeightAmp2, float );
|
|
||||||
READ_INI_TERRAIN_VAL( HeightAmp3, float );
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
#define SET_INI_TERRAIN_VAL( var ) GenSettings.SetValueF("Terrain", #var, cGenSettings::var )
|
|
||||||
SET_INI_TERRAIN_VAL( HeightFreq1 );
|
|
||||||
SET_INI_TERRAIN_VAL( HeightFreq2 );
|
|
||||||
SET_INI_TERRAIN_VAL( HeightFreq3 );
|
|
||||||
SET_INI_TERRAIN_VAL( HeightAmp1 );
|
|
||||||
SET_INI_TERRAIN_VAL( HeightAmp2 );
|
|
||||||
SET_INI_TERRAIN_VAL( HeightAmp3 );
|
|
||||||
GenSettings.WriteFile();
|
|
||||||
}
|
|
||||||
|
|
||||||
m_bAnimals = true;
|
m_bAnimals = true;
|
||||||
m_SpawnMonsterRate = 10;
|
m_SpawnMonsterRate = 10;
|
||||||
|
Loading…
Reference in New Issue
Block a user