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Added HOOK_KILLED

This commit is contained in:
Nounours Heureux 2015-06-02 17:06:18 +02:00
parent f0ee0b8ce8
commit d79f601d5a
9 changed files with 75 additions and 12 deletions

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@ -7,11 +7,7 @@ return
Desc = [[ Desc = [[
This hook is called whenever a {{cPawn|pawn}}'s (a player's or a mob's) health reaches zero. This This hook is called whenever a {{cPawn|pawn}}'s (a player's or a mob's) health reaches zero. This
means that the pawn is about to be killed, unless a plugin "revives" them by setting their health means that the pawn is about to be killed, unless a plugin "revives" them by setting their health
back to a positive value.</p> back to a positive value.
<p>
FIXME: There is no HOOK_KILLED notification hook yet; this is deliberate because HOOK_KILLED has
been recently renamed to HOOK_KILLING, and plugins need to be updated. Once updated, the HOOK_KILLED
notification will be implemented.
]], ]],
Params = Params =
{ {

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@ -64,6 +64,7 @@ public:
virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) = 0; virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) = 0;
virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) = 0; virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) = 0;
virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0; virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) = 0;
virtual bool OnKilled (cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & a_DeathMessage) = 0;
virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) = 0; virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) = 0;
virtual bool OnLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) = 0; virtual bool OnLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) = 0;
virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) = 0;

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@ -750,6 +750,30 @@ bool cPluginLua::OnHopperPushingItem(cWorld & a_World, cHopperEntity & a_Hopper,
bool cPluginLua::OnKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & a_DeathMessage)
{
cCSLock Lock(m_CriticalSection);
if (!m_LuaState.IsValid())
{
return false;
}
bool res = false;
cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_KILLED];
for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
{
m_LuaState.Call((int)(**itr), &a_Victim, &a_TDI, a_DeathMessage, cLuaState::Return, res, a_DeathMessage);
if (res)
{
return true;
}
}
return false;
}
bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) bool cPluginLua::OnKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
{ {
cCSLock Lock(m_CriticalSection); cCSLock Lock(m_CriticalSection);

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@ -123,6 +123,7 @@ public:
virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) override; virtual bool OnHandshake (cClientHandle & a_Client, const AString & a_Username) override;
virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) override; virtual bool OnHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum) override;
virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) override; virtual bool OnHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum) override;
virtual bool OnKilled (cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & a_DeathMessage) override;
virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) override; virtual bool OnKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) override;
virtual bool OnLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) override; virtual bool OnLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username) override;
virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override; virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override;

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@ -675,6 +675,25 @@ bool cPluginManager::CallHookHopperPushingItem(cWorld & a_World, cHopperEntity &
bool cPluginManager::CallHookKilled(cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & a_DeathMessage)
{
FIND_HOOK(HOOK_KILLED);
VERIFY_HOOK;
for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
{
if ((*itr)->OnKilled(a_Victim, a_TDI, a_DeathMessage))
{
return true;
}
}
return false;
}
bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI) bool cPluginManager::CallHookKilling(cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI)
{ {
FIND_HOOK(HOOK_KILLING); FIND_HOOK(HOOK_KILLING);

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@ -94,6 +94,7 @@ public:
HOOK_HANDSHAKE, HOOK_HANDSHAKE,
HOOK_HOPPER_PULLING_ITEM, HOOK_HOPPER_PULLING_ITEM,
HOOK_HOPPER_PUSHING_ITEM, HOOK_HOPPER_PUSHING_ITEM,
HOOK_KILLED,
HOOK_KILLING, HOOK_KILLING,
HOOK_LOGIN, HOOK_LOGIN,
HOOK_PLAYER_BREAKING_BLOCK, HOOK_PLAYER_BREAKING_BLOCK,
@ -211,6 +212,7 @@ public:
bool CallHookHandshake (cClientHandle & a_ClientHandle, const AString & a_Username); bool CallHookHandshake (cClientHandle & a_ClientHandle, const AString & a_Username);
bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum); bool CallHookHopperPullingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_DstSlotNum, cBlockEntityWithItems & a_SrcEntity, int a_SrcSlotNum);
bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum); bool CallHookHopperPushingItem (cWorld & a_World, cHopperEntity & a_Hopper, int a_SrcSlotNum, cBlockEntityWithItems & a_DstEntity, int a_DstSlotNum);
bool CallHookKilled (cEntity & a_Victim, TakeDamageInfo & a_TDI, AString & a_DeathMessage);
bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI); bool CallHookKilling (cEntity & a_Victim, cEntity * a_Killer, TakeDamageInfo & a_TDI);
bool CallHookLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username); bool CallHookLogin (cClientHandle & a_Client, int a_ProtocolVersion, const AString & a_Username);
bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation); bool CallHookPlayerAnimation (cPlayer & a_Player, int a_Animation);

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@ -744,6 +744,13 @@ void cEntity::KilledBy(TakeDamageInfo & a_TDI)
return; return;
} }
// If the victim is a player the hook is handled by the cPlayer class
if (!IsPlayer())
{
AString emptystring = AString("");
cRoot::Get()->GetPluginManager()->CallHookKilled(*this, a_TDI, emptystring);
}
// Drop loot: // Drop loot:
cItems Drops; cItems Drops;
GetDrops(Drops, a_TDI.Attacker); GetDrops(Drops, a_TDI.Attacker);

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@ -920,11 +920,11 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
{ {
Pickups.Add(cItem(E_ITEM_RED_APPLE)); Pickups.Add(cItem(E_ITEM_RED_APPLE));
} }
m_Stats.AddValue(statItemsDropped, (StatValue)Pickups.Size()); m_Stats.AddValue(statItemsDropped, (StatValue)Pickups.Size());
m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10); m_World->SpawnItemPickups(Pickups, GetPosX(), GetPosY(), GetPosZ(), 10);
SaveToDisk(); // Save it, yeah the world is a tough place ! SaveToDisk(); // Save it, yeah the world is a tough place !
cPluginManager * PluginManager = cRoot::Get()->GetPluginManager();
if ((a_TDI.Attacker == nullptr) && m_World->ShouldBroadcastDeathMessages()) if ((a_TDI.Attacker == nullptr) && m_World->ShouldBroadcastDeathMessages())
{ {
@ -950,7 +950,12 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
case dtExplosion: DamageText = "blew up"; break; case dtExplosion: DamageText = "blew up"; break;
default: DamageText = "died, somehow; we've no idea how though"; break; default: DamageText = "died, somehow; we've no idea how though"; break;
} }
GetWorld()->BroadcastChatDeath(Printf("%s %s", GetName().c_str(), DamageText.c_str())); AString DeathMessage = Printf("%s %s", GetName().c_str(), DamageText.c_str());
PluginManager->CallHookKilled(*this, a_TDI, DeathMessage);
if (DeathMessage != AString(""))
{
GetWorld()->BroadcastChatDeath(DeathMessage);
}
} }
else if (a_TDI.Attacker == nullptr) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough else if (a_TDI.Attacker == nullptr) // && !m_World->ShouldBroadcastDeathMessages() by fallthrough
{ {
@ -959,15 +964,23 @@ void cPlayer::KilledBy(TakeDamageInfo & a_TDI)
else if (a_TDI.Attacker->IsPlayer()) else if (a_TDI.Attacker->IsPlayer())
{ {
cPlayer * Killer = (cPlayer *)a_TDI.Attacker; cPlayer * Killer = (cPlayer *)a_TDI.Attacker;
AString DeathMessage = Printf("%s was killed by %s", GetName().c_str(), Killer->GetName().c_str());
GetWorld()->BroadcastChatDeath(Printf("%s was killed by %s", GetName().c_str(), Killer->GetName().c_str())); PluginManager->CallHookKilled(*this, a_TDI, DeathMessage);
if (DeathMessage != AString(""))
{
GetWorld()->BroadcastChatDeath(DeathMessage);
}
} }
else else
{ {
AString KillerClass = a_TDI.Attacker->GetClass(); AString KillerClass = a_TDI.Attacker->GetClass();
KillerClass.erase(KillerClass.begin()); // Erase the 'c' of the class (e.g. "cWitch" -> "Witch") KillerClass.erase(KillerClass.begin()); // Erase the 'c' of the class (e.g. "cWitch" -> "Witch")
AString DeathMessage = Printf("%s was killed by a %s", GetName().c_str(), KillerClass.c_str());
GetWorld()->BroadcastChatDeath(Printf("%s was killed by a %s", GetName().c_str(), KillerClass.c_str())); PluginManager->CallHookKilled(*this, a_TDI, DeathMessage);
if (DeathMessage != AString(""))
{
GetWorld()->BroadcastChatDeath(DeathMessage);
}
} }
m_Stats.AddValue(statDeaths); m_Stats.AddValue(statDeaths);