converted commneted paramater names to the unused macro
This commit is contained in:
parent
94ca07cfbf
commit
d724241407
@ -733,54 +733,6 @@ src/ltm.c.s:
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cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/ltm.c.s
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.PHONY : src/ltm.c.s
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src/lua.o: src/lua.c.o
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.PHONY : src/lua.o
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# target to build an object file
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src/lua.c.o:
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cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/lua.c.o
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.PHONY : src/lua.c.o
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src/lua.i: src/lua.c.i
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.PHONY : src/lua.i
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# target to preprocess a source file
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src/lua.c.i:
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cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/lua.c.i
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.PHONY : src/lua.c.i
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src/lua.s: src/lua.c.s
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.PHONY : src/lua.s
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# target to generate assembly for a file
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src/lua.c.s:
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cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/lua.c.s
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.PHONY : src/lua.c.s
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src/luac.o: src/luac.c.o
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.PHONY : src/luac.o
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# target to build an object file
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src/luac.c.o:
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cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/luac.c.o
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.PHONY : src/luac.c.o
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src/luac.i: src/luac.c.i
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.PHONY : src/luac.i
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# target to preprocess a source file
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src/luac.c.i:
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cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/luac.c.i
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.PHONY : src/luac.c.i
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src/luac.s: src/luac.c.s
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.PHONY : src/luac.s
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# target to generate assembly for a file
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src/luac.c.s:
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cd /home/tycho/MCServer && $(MAKE) -f lib/lua/CMakeFiles/lua.dir/build.make lib/lua/CMakeFiles/lua.dir/src/luac.c.s
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.PHONY : src/luac.c.s
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src/lundump.o: src/lundump.c.o
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.PHONY : src/lundump.o
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@ -964,12 +916,6 @@ help:
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@echo "... src/ltm.o"
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@echo "... src/ltm.i"
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@echo "... src/ltm.s"
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@echo "... src/lua.o"
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@echo "... src/lua.i"
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@echo "... src/lua.s"
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@echo "... src/luac.o"
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@echo "... src/luac.i"
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@echo "... src/luac.s"
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@echo "... src/lundump.o"
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@echo "... src/lundump.i"
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@echo "... src/lundump.s"
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@ -246,6 +246,7 @@ public:
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>
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bool Call(FnT a_FnName, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -263,8 +264,9 @@ public:
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template<
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typename FnT, typename ArgT1, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -283,8 +285,9 @@ public:
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template<
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typename FnT, typename ArgT1, typename ArgT2, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -304,8 +307,9 @@ public:
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template<
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -326,8 +330,9 @@ public:
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template<
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -349,8 +354,9 @@ public:
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template<
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -374,8 +380,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
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typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -400,8 +407,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
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typename ArgT7, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -427,8 +435,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
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typename ArgT7, typename ArgT8, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -455,8 +464,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
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typename ArgT7, typename ArgT8, typename ArgT9, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -484,8 +494,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5, typename ArgT6,
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typename ArgT7, typename ArgT8, typename ArgT9, typename ArgT10, typename RetT1
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & /*a_Mark*/, RetT1 & a_Ret1)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, ArgT10 a_Arg10, const cRet & a_Mark, RetT1 & a_Ret1)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -513,8 +524,9 @@ public:
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template<
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typename FnT, typename ArgT1, typename RetT1, typename RetT2
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -534,8 +546,9 @@ public:
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template<
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typename FnT, typename ArgT1, typename ArgT2, typename RetT1, typename RetT2
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -557,8 +570,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3,
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typename RetT1, typename RetT2
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -581,8 +595,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4,
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typename RetT1, typename RetT2
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -606,8 +621,9 @@ public:
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typename FnT, typename ArgT1, typename ArgT2, typename ArgT3, typename ArgT4, typename ArgT5,
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typename RetT1, typename RetT2
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -633,8 +649,9 @@ public:
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typename ArgT6,
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typename RetT1, typename RetT2
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -661,8 +678,9 @@ public:
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typename ArgT6, typename ArgT7,
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typename RetT1, typename RetT2
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -690,8 +708,9 @@ public:
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typename ArgT6, typename ArgT7,
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typename RetT1, typename RetT2, typename RetT3
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -720,8 +739,9 @@ public:
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typename ArgT6, typename ArgT7, typename ArgT8,
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typename RetT1, typename RetT2, typename RetT3
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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{
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return false;
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@ -751,8 +771,9 @@ public:
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typename ArgT6, typename ArgT7, typename ArgT8, typename ArgT9,
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typename RetT1, typename RetT2, typename RetT3, typename RetT4, typename RetT5
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>
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & /*a_Mark*/, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5)
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bool Call(FnT a_FnName, ArgT1 a_Arg1, ArgT2 a_Arg2, ArgT3 a_Arg3, ArgT4 a_Arg4, ArgT5 a_Arg5, ArgT6 a_Arg6, ArgT7 a_Arg7, ArgT8 a_Arg8, ArgT9 a_Arg9, const cRet & a_Mark, RetT1 & a_Ret1, RetT2 & a_Ret2, RetT3 & a_Ret3, RetT4 & a_Ret4, RetT5 & a_Ret5)
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{
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UNUSED(a_Mark);
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if (!PushFunction(a_FnName))
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||||
{
|
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return false;
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@ -87,7 +87,12 @@ public:
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virtual void SendTo(cClientHandle & a_Client) = 0;
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/// Ticks the entity; returns true if the chunk should be marked as dirty as a result of this ticking. By default does nothing.
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||||
virtual bool Tick(float /*a_Dt*/, cChunk & /*a_Chunk*/) { return false; }
|
||||
virtual bool Tick(float a_Dt, cChunk & a_Chunk)
|
||||
{
|
||||
UNUSED(a_Dt);
|
||||
UNUSED(a_Chunk);
|
||||
return false;
|
||||
}
|
||||
|
||||
protected:
|
||||
/// Position in absolute block coordinates
|
||||
|
@ -71,8 +71,9 @@ protected:
|
||||
cItemGrid m_Contents;
|
||||
|
||||
// cItemGrid::cListener overrides:
|
||||
virtual void OnSlotChanged(cItemGrid * a_Grid, int /*a_SlotNum*/)
|
||||
virtual void OnSlotChanged(cItemGrid * a_Grid, int a_SlotNum)
|
||||
{
|
||||
UNUSED(a_SlotNum);
|
||||
ASSERT(a_Grid == &m_Contents);
|
||||
if (m_World != NULL)
|
||||
{
|
||||
|
@ -99,7 +99,11 @@ public:
|
||||
virtual bool DoesIgnoreBuildCollision(void);
|
||||
|
||||
/// <summary>Similar to DoesIgnoreBuildCollision(void), but is used for cases where block meta/player item-in-hand is needed to determine collision (thin snow)</summary>
|
||||
virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE /*a_Meta*/) { return DoesIgnoreBuildCollision(); }
|
||||
virtual bool DoesIgnoreBuildCollision(cPlayer *, NIBBLETYPE a_Meta)
|
||||
{
|
||||
UNUSED(a_Meta);
|
||||
return DoesIgnoreBuildCollision();
|
||||
}
|
||||
|
||||
/// <summary>Returns if this block drops if it gets destroyed by an unsuitable situation. Default: true</summary>
|
||||
virtual bool DoesDropOnUnsuitable(void);
|
||||
|
@ -180,8 +180,9 @@ public:
|
||||
|
||||
|
||||
/// Converts absolute block coords into relative (chunk + block) coords:
|
||||
inline static void AbsoluteToRelative(/* in-out */ int & a_X, int& /* a_Y */, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
|
||||
inline static void AbsoluteToRelative(/* in-out */ int & a_X, int& a_Y, int & a_Z, /* out */ int & a_ChunkX, int & a_ChunkZ )
|
||||
{
|
||||
UNUSED(a_Y);
|
||||
BlockToChunk(a_X, a_Z, a_ChunkX, a_ChunkZ);
|
||||
|
||||
a_X = a_X - a_ChunkX * Width;
|
||||
|
@ -35,9 +35,10 @@ class cNullCommandOutputCallback :
|
||||
public cCommandOutputCallback
|
||||
{
|
||||
// cCommandOutputCallback overrides:
|
||||
virtual void Out(const AString & /*a_Text*/) override
|
||||
virtual void Out(const AString & a_Text) override
|
||||
{
|
||||
// Do nothing
|
||||
UNUSED(a_Text);
|
||||
}
|
||||
} ;
|
||||
|
||||
|
@ -354,7 +354,11 @@ public:
|
||||
virtual void OnRightClicked(cPlayer &) {};
|
||||
|
||||
/// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy().
|
||||
virtual void GetDrops(cItems & /*a_Drops*/, cEntity * /*a_Killer*/ = NULL) {}
|
||||
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL)
|
||||
{
|
||||
UNUSED(a_Drops);
|
||||
UNUSED(a_Killer);
|
||||
}
|
||||
|
||||
protected:
|
||||
static cCriticalSection m_CSCount;
|
||||
@ -420,11 +424,11 @@ protected:
|
||||
void Dereference( cEntity*& a_EntityPtr );
|
||||
|
||||
private:
|
||||
// Measured in degrees (MAX 360°)
|
||||
// Measured in degrees (MAX 360 degrees)
|
||||
double m_HeadYaw;
|
||||
// Measured in meter/second (m/s)
|
||||
Vector3d m_Speed;
|
||||
// Measured in degrees (MAX 360°)
|
||||
// Measured in degrees (MAX 360 degrees)
|
||||
Vector3d m_Rot;
|
||||
|
||||
/// Position of the entity's XZ center and Y bottom
|
||||
|
@ -45,7 +45,7 @@ public:
|
||||
|
||||
virtual void Tick(float a_Dt, cChunk & a_Chunk) override;
|
||||
|
||||
virtual void HandlePhysics(float /*a_Dt*/, cChunk &) override { };
|
||||
virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); };
|
||||
|
||||
/// Returns the curently equipped weapon; empty item if none
|
||||
virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); }
|
||||
|
@ -52,7 +52,11 @@ public:
|
||||
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, char a_HitFace);
|
||||
|
||||
/// Called by the physics blocktracer when the entity hits another entity
|
||||
virtual void OnHitEntity(cEntity & /*a_EntityHit*/, const Vector3d & /*a_HitPos*/) {}
|
||||
virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
|
||||
{
|
||||
UNUSED(a_EntityHit);
|
||||
UNUSED(a_HitPos);
|
||||
}
|
||||
|
||||
/// Called by Chunk when the projectile is eligible for player collection
|
||||
virtual void CollectedBy(cPlayer * a_Dest);
|
||||
|
@ -25,7 +25,13 @@ public:
|
||||
virtual bool OnItemUse(cWorld * a_World, cPlayer * a_Player, const cItem & a_Item, int a_BlockX, int a_BlockY, int a_BlockZ, char a_Dir);
|
||||
|
||||
/// Called when the client sends the SHOOT status in the lclk packet
|
||||
virtual void OnItemShoot(cPlayer *, int /*a_BlockX*/, int /*a_BlockY*/, int /*a_BlockZ*/, char /*a_BlockFace*/) {}
|
||||
virtual void OnItemShoot(cPlayer *, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace)
|
||||
{
|
||||
UNUSED(a_BlockX);
|
||||
UNUSED(a_BlockY);
|
||||
UNUSED(a_BlockZ);
|
||||
UNUSED(a_BlockFace);
|
||||
}
|
||||
|
||||
/// Called while the player diggs a block using this item
|
||||
virtual bool OnDiggingBlock(cWorld * a_World, cPlayer * a_Player, const cItem & a_HeldItem, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace);
|
||||
|
@ -236,8 +236,9 @@ bool cPiston::CanPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
||||
|
||||
|
||||
|
||||
bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE /*a_BlockMeta*/)
|
||||
bool cPiston::CanBreakPush(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta)
|
||||
{
|
||||
UNUSED(a_BlockMeta);
|
||||
return g_BlockPistonBreakable[a_BlockType];
|
||||
}
|
||||
|
||||
|
@ -22,7 +22,7 @@ public:
|
||||
cFireSimulator(cWorld & a_World, cIniFile & a_IniFile);
|
||||
~cFireSimulator();
|
||||
|
||||
virtual void Simulate(float /*a_Dt*/) override {} // not used
|
||||
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
|
||||
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
|
||||
|
||||
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
|
||||
|
@ -19,7 +19,7 @@ public:
|
||||
cRedstoneSimulator(cWorld & a_World);
|
||||
~cRedstoneSimulator();
|
||||
|
||||
virtual void Simulate(float /*a_Dt*/) override {}; // Not used in this simulator
|
||||
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
|
||||
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
|
||||
virtual bool IsAllowedBlock( BLOCKTYPE a_BlockType ) override { return IsRedstone(a_BlockType); }
|
||||
|
||||
|
@ -15,7 +15,7 @@ public:
|
||||
cSandSimulator(cWorld & a_World, cIniFile & a_IniFile);
|
||||
|
||||
// cSimulator overrides:
|
||||
virtual void Simulate(float /*a_Dt*/) override {} // Unused in this simulator
|
||||
virtual void Simulate(float a_Dt) override { UNUSED(a_Dt);} // not used
|
||||
virtual void SimulateChunk(float a_Dt, int a_ChunkX, int a_ChunkZ, cChunk * a_Chunk) override;
|
||||
virtual bool IsAllowedBlock(BLOCKTYPE a_BlockType) override;
|
||||
|
||||
|
@ -25,8 +25,14 @@ public:
|
||||
virtual void Simulate(float a_Dt) = 0;
|
||||
|
||||
/// Called in each tick for each chunk, a_Dt is the time passed since the last tick, in msec; direct access to chunk data available
|
||||
virtual void SimulateChunk(float /*a_Dt*/, int /*a_ChunkX*/,
|
||||
int /*a_ChunkZ*/, cChunk * /*a_Chunk*/) {};
|
||||
virtual void SimulateChunk(float a_Dt, int a_ChunkX,
|
||||
int a_ChunkZ, cChunk * a_Chunk)
|
||||
{
|
||||
UNUSED(a_Dt);
|
||||
UNUSED(a_ChunkX);
|
||||
UNUSED(a_ChunkZ);
|
||||
UNUSED(a_Chunk);
|
||||
};
|
||||
|
||||
/// Called when a block changes
|
||||
virtual void WakeUp(int a_BlockX, int a_BlockY, int a_BlockZ, cChunk * a_Chunk);
|
||||
|
@ -169,8 +169,15 @@ protected:
|
||||
virtual void OnBody(const char * a_Data, int a_Size) override;
|
||||
|
||||
// cHTTPFormParser::cCallbacks overrides. Files are ignored:
|
||||
virtual void OnFileStart(cHTTPFormParser &, const AString & /*a_FileName*/) override {}
|
||||
virtual void OnFileData(cHTTPFormParser &, const char * /*a_Data*/, int /*a_Size*/) override {}
|
||||
virtual void OnFileStart(cHTTPFormParser &, const AString & a_FileName) override
|
||||
{
|
||||
UNUSED(a_FileName);
|
||||
}
|
||||
virtual void OnFileData(cHTTPFormParser &, const char * a_Data, int a_Size) override
|
||||
{
|
||||
UNUSED(a_Data);
|
||||
UNUSED(a_Size);
|
||||
}
|
||||
virtual void OnFileEnd(cHTTPFormParser &) override {}
|
||||
} ;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user