Added the login sequence of a vanilla client to the docs.
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docs/Login sequence.txt
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docs/Login sequence.txt
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This is the connection sequence of the 1.6.2 client to a vanilla server, after the encryption has been established:
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S->C: 0xfc (encryption key response) empty payload (4 * 0x00)
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C->S: 0xcd (client statuses)
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S->C: 0x01 (login)
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S->C: 0xfa (plugin message) - "MC|Brand": "vanilla"
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S->C: 0x06 (compass)
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S->C: 0xca (player capabilities)
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S->C: 0x10 (slot select)
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S->C: 0x04 (time update)
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S->C: 0xc9 (player list item)
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S->C: 0x0d (player pos + look)
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S->C: 0x04 (time update)
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S->C: 0x68 (window contents)
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S->C: 0x67 (slot contents) - Window -1, slot -1
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S->C: 0x67 (slot contents) - Window 0, slot 9 .. 44, only occupied slots
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S->C: 0x38 (chunk bulk)
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S->C: 0x28 (entity metadata) player metadata
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S->C: 0x2c (entity properties) player properties
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S->C: 0x04 (time update)
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S->C: 0x38 (chunk bulk)
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C->S: 0xcc (client settings / locale and view)
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C->S: 0xfa (plugin message) - "MC|Brand": "vanilla"
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C->S: 0x0d (player pos + look)
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S->C: 0x38 (chunk bulk)
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