cPrefab now uses a struct for block type definition in CharMap.
As suggested by worktycho in 7b585290fc
, instead of packing the two values into a single int, they're packed into a struct.
Also added a test code for the prefab parsing in SELF_TEST.
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@ -15,6 +15,92 @@ uses a prefabricate in a cBlockArea for drawing itself.
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#ifdef SELF_TEST
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// Create one static prefab to test the parser:
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static const cPrefab::sDef g_TestPrefabDef =
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{
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// Size:
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7, 6, 7, // SizeX = 7, SizeY = 6, SizeZ = 7
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// Block definitions:
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".: 0: 0\n" /* 0 */
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"a:112: 0\n" /* netherbrick */
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"b:113: 0\n" /* netherbrickfence */,
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// Block data:
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// Level 1
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"aaaaaaa"
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"aaaaaaa"
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"aaaaaaa"
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"aaaaaaa"
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"aaaaaaa"
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"aaaaaaa"
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"aaaaaaa"
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// Level 2
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"aa...aa"
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"a.....a"
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"......."
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"......."
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"......."
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"a.....a"
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"aa...aa"
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// Level 3
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"aa...aa"
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"a.....a"
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"......."
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"......."
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"......."
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"a.....a"
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"aa...aa"
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// Level 4
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"aa...aa"
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"a.....a"
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"......."
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"......."
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"......."
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"a.....a"
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"aa...aa"
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// Level 5
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"aabbbaa"
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"a.....a"
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"b.....b"
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"b.....b"
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"b.....b"
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"a.....a"
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"aabbbaa"
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// Level 6
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"aaaaaaa"
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"a.....a"
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"a.....a"
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"a.....a"
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"a.....a"
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"a.....a"
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"aaaaaaa",
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// Connections:
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"0: 0, 3, 2: 4\n"
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"0: 2, 3, 0: 2\n",
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// AllowedRotations:
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7, /* 1, 2, 3 CCW rotations */
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// Merge strategy:
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cBlockArea::msImprint
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};
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static cPrefab g_TestPrefab(g_TestPrefabDef);
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#endif
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cPrefab::cPrefab(const cPrefab::sDef & a_Def) :
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m_Size(a_Def.m_SizeX, a_Def.m_SizeY, a_Def.m_SizeZ),
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m_HitBox(0, 0, 0, a_Def.m_SizeX - 1, a_Def.m_SizeY - 1, a_Def.m_SizeZ - 1),
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@ -89,7 +175,8 @@ void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef)
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// Initialize the charmap to all-invalid values:
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for (size_t i = 0; i < ARRAYCOUNT(a_CharMapOut); i++)
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{
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a_CharMapOut[i] = -1;
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a_CharMapOut[i].m_BlockType = 0;
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a_CharMapOut[i].m_BlockMeta = 16; // Mark unassigned entries with a meta that is impossible otherwise
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}
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// Process the lines in the definition:
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@ -104,15 +191,15 @@ void cPrefab::ParseCharMap(CharMap & a_CharMapOut, const char * a_CharMapDef)
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continue;
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}
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unsigned char Src = (unsigned char)CharDef[0][0];
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BLOCKTYPE BlockType = (BLOCKTYPE)atoi(CharDef[1].c_str());
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ASSERT(a_CharMapOut[Src].m_BlockMeta == 16); // This letter has not been assigned yet?
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a_CharMapOut[Src].m_BlockType = (BLOCKTYPE)atoi(CharDef[1].c_str());
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NIBBLETYPE BlockMeta = 0;
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if ((NumElements >= 3) && !CharDef[2].empty())
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{
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BlockMeta = (NIBBLETYPE)atoi(CharDef[2].c_str());
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ASSERT((BlockMeta >= 0) && (BlockMeta <= 15));
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}
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ASSERT(a_CharMapOut[Src] == -1); // Any duplicates letter-wise?
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a_CharMapOut[Src] = (BlockType << 4) | BlockMeta;
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a_CharMapOut[Src].m_BlockMeta = BlockMeta;
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} // for itr - Lines[]
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}
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@ -130,11 +217,9 @@ void cPrefab::ParseBlockImage(const CharMap & a_CharMap, const char * a_BlockIma
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const unsigned char * BlockImage = (const unsigned char *)a_BlockImage + y * m_Size.x * m_Size.z + z * m_Size.x;
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for (int x = 0; x < m_Size.x; x++)
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{
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int MappedValue = a_CharMap[BlockImage[x]];
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ASSERT(MappedValue != -1); // Using a letter not defined in the CharMap?
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BLOCKTYPE BlockType = MappedValue >> 4;
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NIBBLETYPE BlockMeta = MappedValue & 0x0f;
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m_BlockArea[0].SetRelBlockTypeMeta(x, y, z, BlockType, BlockMeta);
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const sBlockTypeDef & MappedValue = a_CharMap[BlockImage[x]];
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ASSERT(MappedValue.m_BlockMeta != 16); // Using a letter not defined in the CharMap?
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m_BlockArea[0].SetRelBlockTypeMeta(x, y, z, MappedValue.m_BlockType, MappedValue.m_BlockMeta);
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}
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}
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}
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@ -53,8 +53,15 @@ public:
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bool HasConnectorType(int a_ConnectorType) const;
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protected:
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/** Packs complete definition of a single block, for per-letter assignment. */
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struct sBlockTypeDef
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{
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BLOCKTYPE m_BlockType;
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NIBBLETYPE m_BlockMeta;
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};
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/** Maps letters in the sDef::m_Image onto a number, BlockType * 16 | BlockMeta */
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typedef int CharMap[256];
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typedef sBlockTypeDef CharMap[256];
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/** The cBlockArea that contains the block definitions for the prefab.
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