Fixed SendUnloadChunk bug (#3353)
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@ -1886,7 +1886,7 @@ void cClientHandle::RemoveFromWorld(void)
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}
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for (auto && Chunk : Chunks)
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{
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m_Protocol->SendUnloadChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ);
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SendUnloadChunk(Chunk.m_ChunkX, Chunk.m_ChunkZ);
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} // for itr - Chunks[]
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// Here, we set last streamed values to bogus ones so everything is resent
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