diff --git a/src/Items/ItemBoat.h b/src/Items/ItemBoat.h index 3f68240d4..ea95e6a47 100644 --- a/src/Items/ItemBoat.h +++ b/src/Items/ItemBoat.h @@ -81,7 +81,7 @@ public: } // Spawn block at water level - if (a_World->SpawnBoat(Callbacks.m_Pos + Vector3d(0.5, 0.5, 0.5), cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID) + if (a_World->SpawnBoat(Callbacks.m_Pos + Vector3d(0.5, 1, 0.5), cBoat::ItemToMaterial(a_Player->GetEquippedItem())) == cEntity::INVALID_ID) { return false; }