Added system and above action bar chat messages
This commit is contained in:
parent
a42daecd0b
commit
d37e0eb72b
@ -9,6 +9,7 @@ Diusrex
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Duralex
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Duralex
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FakeTruth (founder)
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FakeTruth (founder)
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Howaner
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Howaner
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jan64
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jasperarmstrong
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jasperarmstrong
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keyboard
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keyboard
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Lapayo
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Lapayo
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@ -2113,6 +2113,64 @@ void cClientHandle::SendChat(const cCompositeChat & a_Message)
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void cClientHandle::SendChatAboveActionBar(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData)
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{
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cWorld * World = GetPlayer()->GetWorld();
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if (World == nullptr)
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{
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World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
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if (World == nullptr)
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{
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World = cRoot::Get()->GetDefaultWorld();
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}
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}
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AString Message = FormatMessageType(World->ShouldUseChatPrefixes(), a_ChatPrefix, a_AdditionalData);
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m_Protocol->SendChatAboveActionBar(Message.append(a_Message));
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}
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void cClientHandle::SendChatAboveActionBar(const cCompositeChat & a_Message)
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{
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m_Protocol->SendChatAboveActionBar(a_Message);
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}
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void cClientHandle::SendChatSystem(const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData)
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{
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cWorld * World = GetPlayer()->GetWorld();
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if (World == nullptr)
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{
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World = cRoot::Get()->GetWorld(GetPlayer()->GetLoadedWorldName());
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if (World == nullptr)
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{
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World = cRoot::Get()->GetDefaultWorld();
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}
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}
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AString Message = FormatMessageType(World->ShouldUseChatPrefixes(), a_ChatPrefix, a_AdditionalData);
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m_Protocol->SendChatSystem(Message.append(a_Message));
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}
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void cClientHandle::SendChatSystem(const cCompositeChat & a_Message)
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{
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m_Protocol->SendChatSystem(a_Message);
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}
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void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
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void cClientHandle::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
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{
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{
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ASSERT(m_Player != nullptr);
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ASSERT(m_Player != nullptr);
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@ -150,6 +150,10 @@ public: // tolua_export
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void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
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void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes);
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void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
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void SendChat (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
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void SendChat (const cCompositeChat & a_Message);
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void SendChat (const cCompositeChat & a_Message);
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void SendChatAboveActionBar (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
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void SendChatAboveActionBar (const cCompositeChat & a_Message);
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void SendChatSystem (const AString & a_Message, eMessageType a_ChatPrefix, const AString & a_AdditionalData = "");
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void SendChatSystem (const cCompositeChat & a_Message);
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void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
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void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer);
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void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player);
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void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player);
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void SendDestroyEntity (const cEntity & a_Entity);
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void SendDestroyEntity (const cEntity & a_Entity);
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@ -133,6 +133,17 @@ enum eGameMode
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enum eChatType
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{
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ctChatBox = 0,
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ctSystem = 1,
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ctAboveActionBar = 2,
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} ;
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enum eWeather
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enum eWeather
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{
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{
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eWeather_Sunny = 0,
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eWeather_Sunny = 0,
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@ -244,6 +244,11 @@ public:
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void SendMessagePrivateMsg (const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); }
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void SendMessagePrivateMsg (const AString & a_Message, const AString & a_Sender) { m_ClientHandle->SendChat(a_Message, mtPrivateMessage, a_Sender); }
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void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); }
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void SendMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChat(a_Message); }
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void SendSystemMessage (const AString & a_Message) { m_ClientHandle->SendChatSystem(a_Message, mtCustom); }
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void SendAboveActionBarMessage(const AString & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message, mtCustom); }
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void SendSystemMessage (const cCompositeChat & a_Message) { m_ClientHandle->SendChatSystem(a_Message); }
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void SendAboveActionBarMessage(const cCompositeChat & a_Message) { m_ClientHandle->SendChatAboveActionBar(a_Message); }
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const AString & GetName(void) const { return m_PlayerName; }
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const AString & GetName(void) const { return m_PlayerName; }
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void SetName(const AString & a_Name) { m_PlayerName = a_Name; }
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void SetName(const AString & a_Name) { m_PlayerName = a_Name; }
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@ -70,6 +70,12 @@ public:
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virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
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virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) = 0;
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virtual void SendChat (const AString & a_Message) = 0;
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virtual void SendChat (const AString & a_Message) = 0;
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virtual void SendChat (const cCompositeChat & a_Message) = 0;
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virtual void SendChat (const cCompositeChat & a_Message) = 0;
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virtual void SendChatAboveActionBar (const AString & a_Message) = 0;
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virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) = 0;
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virtual void SendChatSystem (const AString & a_Message) = 0;
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virtual void SendChatSystem (const cCompositeChat & a_Message) = 0;
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virtual void SendChatType (const AString & a_Message, eChatType type) = 0;
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virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) = 0;
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virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
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virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) = 0;
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virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) = 0;
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virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) = 0;
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virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;
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virtual void SendDestroyEntity (const cEntity & a_Entity) = 0;
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@ -246,6 +246,60 @@ void cProtocol172::SendBlockChanges(int a_ChunkX, int a_ChunkZ, const sSetBlockV
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void cProtocol172::SendChat(const AString & a_Message)
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void cProtocol172::SendChat(const AString & a_Message)
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{
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this->SendChatType(a_Message, ctChatBox);
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}
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void cProtocol172::SendChat(const cCompositeChat & a_Message)
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{
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this->SendChatType(a_Message, ctChatBox);
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}
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void cProtocol172::SendChatSystem(const AString & a_Message)
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{
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this->SendChatType(a_Message, ctSystem);
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}
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void cProtocol172::SendChatSystem(const cCompositeChat & a_Message)
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{
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this->SendChatType(a_Message, ctSystem);
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}
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void cProtocol172::SendChatAboveActionBar(const AString & a_Message)
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{
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this->SendChatType(a_Message, ctAboveActionBar);
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}
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void cProtocol172::SendChatAboveActionBar(const cCompositeChat & a_Message)
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{
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this->SendChatType(a_Message, ctAboveActionBar);
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}
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void cProtocol172::SendChatType(const AString & a_Message, eChatType type)
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{
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{
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ASSERT(m_State == 3); // In game mode?
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ASSERT(m_State == 3); // In game mode?
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@ -257,7 +311,7 @@ void cProtocol172::SendChat(const AString & a_Message)
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void cProtocol172::SendChat(const cCompositeChat & a_Message)
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void cProtocol172::SendChatType(const cCompositeChat & a_Message, eChatType type)
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{
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{
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ASSERT(m_State == 3); // In game mode?
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ASSERT(m_State == 3); // In game mode?
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@ -68,6 +68,12 @@ public:
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virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
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virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
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virtual void SendChat (const AString & a_Message) override;
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virtual void SendChat (const AString & a_Message) override;
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virtual void SendChat (const cCompositeChat & a_Message) override;
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virtual void SendChat (const cCompositeChat & a_Message) override;
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virtual void SendChatAboveActionBar (const AString & a_Message) override;
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virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) override;
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virtual void SendChatSystem (const AString & a_Message) override;
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virtual void SendChatSystem (const cCompositeChat & a_Message) override;
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virtual void SendChatType (const AString & a_Message, eChatType type) override;
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virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) override;
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virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
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virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
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virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
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virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
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virtual void SendDestroyEntity (const cEntity & a_Entity) override;
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virtual void SendDestroyEntity (const cEntity & a_Entity) override;
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void cProtocol180::SendChat(const AString & a_Message)
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void cProtocol180::SendChat(const AString & a_Message)
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{
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{
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ASSERT(m_State == 3); // In game mode?
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this->SendChatType(a_Message, ctChatBox);
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cPacketizer Pkt(*this, 0x02); // Chat Message packet
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Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
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Pkt.WriteBEInt8(0);
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}
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}
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@ -246,6 +242,64 @@ void cProtocol180::SendChat(const AString & a_Message)
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void cProtocol180::SendChat(const cCompositeChat & a_Message)
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void cProtocol180::SendChat(const cCompositeChat & a_Message)
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{
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this->SendChatType(a_Message, ctChatBox);
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}
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void cProtocol180::SendChatSystem(const AString & a_Message)
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{
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this->SendChatType(a_Message, ctSystem);
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}
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void cProtocol180::SendChatSystem(const cCompositeChat & a_Message)
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{
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this->SendChatType(a_Message, ctSystem);
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}
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void cProtocol180::SendChatAboveActionBar(const AString & a_Message)
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{
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this->SendChatType(a_Message, ctAboveActionBar);
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}
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void cProtocol180::SendChatAboveActionBar(const cCompositeChat & a_Message)
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{
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this->SendChatType(a_Message, ctAboveActionBar);
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}
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void cProtocol180::SendChatType(const AString & a_Message, eChatType type)
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{
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ASSERT(m_State == 3); // In game mode?
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cPacketizer Pkt(*this, 0x02); // Chat Message packet
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Pkt.WriteString(Printf("{\"text\":\"%s\"}", EscapeString(a_Message).c_str()));
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Pkt.WriteBEInt8(type);
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}
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void cProtocol180::SendChatType(const cCompositeChat & a_Message, eChatType type)
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{
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{
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ASSERT(m_State == 3); // In game mode?
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ASSERT(m_State == 3); // In game mode?
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@ -255,7 +309,7 @@ void cProtocol180::SendChat(const cCompositeChat & a_Message)
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// Send the message to the client:
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// Send the message to the client:
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cPacketizer Pkt(*this, 0x02);
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cPacketizer Pkt(*this, 0x02);
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Pkt.WriteString(a_Message.CreateJsonString(ShouldUseChatPrefixes));
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Pkt.WriteString(a_Message.CreateJsonString(ShouldUseChatPrefixes));
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Pkt.WriteBEInt8(0);
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Pkt.WriteBEInt8(type);
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}
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}
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virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
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virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
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virtual void SendChat (const AString & a_Message) override;
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virtual void SendChat (const AString & a_Message) override;
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virtual void SendChat (const cCompositeChat & a_Message) override;
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virtual void SendChat (const cCompositeChat & a_Message) override;
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virtual void SendChatAboveActionBar (const AString & a_Message) override;
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virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) override;
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virtual void SendChatSystem (const AString & a_Message) override;
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virtual void SendChatSystem (const cCompositeChat & a_Message) override;
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virtual void SendChatType (const AString & a_Message, eChatType type) override;
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virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) override;
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virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
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virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
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virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
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virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
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virtual void SendDestroyEntity (const cEntity & a_Entity) override;
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virtual void SendDestroyEntity (const cEntity & a_Entity) override;
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@ -158,6 +158,66 @@ void cProtocolRecognizer::SendChat(const cCompositeChat & a_Message)
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void cProtocolRecognizer::SendChatAboveActionBar(const AString & a_Message)
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{
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ASSERT(m_Protocol != nullptr);
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m_Protocol->SendChatAboveActionBar(a_Message);
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}
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void cProtocolRecognizer::SendChatAboveActionBar(const cCompositeChat & a_Message)
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{
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ASSERT(m_Protocol != nullptr);
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m_Protocol->SendChatAboveActionBar(a_Message);
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}
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void cProtocolRecognizer::SendChatSystem(const AString & a_Message)
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{
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ASSERT(m_Protocol != nullptr);
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m_Protocol->SendChatSystem(a_Message);
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}
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void cProtocolRecognizer::SendChatSystem(const cCompositeChat & a_Message)
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{
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ASSERT(m_Protocol != nullptr);
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m_Protocol->SendChatSystem(a_Message);
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}
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||||||
|
|
||||||
|
|
||||||
|
void cProtocolRecognizer::SendChatType(const AString & a_Message, eChatType type)
|
||||||
|
{
|
||||||
|
ASSERT(m_Protocol != nullptr);
|
||||||
|
m_Protocol->SendChatType(a_Message, type);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void cProtocolRecognizer::SendChatType(const cCompositeChat & a_Message, eChatType type)
|
||||||
|
{
|
||||||
|
ASSERT(m_Protocol != nullptr);
|
||||||
|
m_Protocol->SendChatType(a_Message, type);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
|
void cProtocolRecognizer::SendChunkData(int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer)
|
||||||
{
|
{
|
||||||
ASSERT(m_Protocol != nullptr);
|
ASSERT(m_Protocol != nullptr);
|
||||||
|
@ -55,6 +55,12 @@ public:
|
|||||||
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
|
virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override;
|
||||||
virtual void SendChat (const AString & a_Message) override;
|
virtual void SendChat (const AString & a_Message) override;
|
||||||
virtual void SendChat (const cCompositeChat & a_Message) override;
|
virtual void SendChat (const cCompositeChat & a_Message) override;
|
||||||
|
virtual void SendChatAboveActionBar (const AString & a_Message) override;
|
||||||
|
virtual void SendChatAboveActionBar (const cCompositeChat & a_Message) override;
|
||||||
|
virtual void SendChatSystem (const AString & a_Message) override;
|
||||||
|
virtual void SendChatSystem (const cCompositeChat & a_Message) override;
|
||||||
|
virtual void SendChatType (const AString & a_Message, eChatType type) override;
|
||||||
|
virtual void SendChatType (const cCompositeChat & a_Message, eChatType type) override;
|
||||||
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
|
virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override;
|
||||||
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
|
virtual void SendCollectEntity (const cEntity & a_Entity, const cPlayer & a_Player) override;
|
||||||
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
|
virtual void SendDestroyEntity (const cEntity & a_Entity) override;
|
||||||
|
Loading…
Reference in New Issue
Block a user