Merge pull request #321 from mc-server/1.7pickupsfix
Fix for entity spawning in general
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commit
d33112b6b1
@ -420,7 +420,7 @@ void cProtocol172::SendLogin(const cPlayer & a_Player, const cWorld & a_World)
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{
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cPacketizer Pkt(*this, 0x01); // Join Game packet
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Pkt.WriteInt(a_Player.GetUniqueID());
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Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode());
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Pkt.WriteByte((Byte)a_Player.GetEffectiveGameMode() | (cRoot::Get()->GetServer()->IsHardcore() ? 0x08 : 0)); // Hardcore flag bit 4
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Pkt.WriteChar((char)a_World.GetDimension());
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Pkt.WriteByte(2); // TODO: Difficulty (set to Normal)
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Pkt.WriteByte(cRoot::Get()->GetServer()->GetMaxPlayers());
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@ -447,7 +447,7 @@ void cProtocol172::SendPickupSpawn(const cPickup & a_Pickup)
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{
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{
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cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
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Pkt.WriteInt(a_Pickup.GetUniqueID());
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Pkt.WriteVarInt(a_Pickup.GetUniqueID());
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Pkt.WriteByte(2); // Type = Pickup
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Pkt.WriteFPInt(a_Pickup.GetPosX());
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Pkt.WriteFPInt(a_Pickup.GetPosY());
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@ -616,7 +616,7 @@ void cProtocol172::SendSoundParticleEffect(int a_EffectID, int a_SrcX, int a_Src
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void cProtocol172::SendSpawnFallingBlock(const cFallingBlock & a_FallingBlock)
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{
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cPacketizer Pkt(*this, 0x0e); // Spawn Object packet
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Pkt.WriteInt(a_FallingBlock.GetUniqueID());
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Pkt.WriteVarInt(a_FallingBlock.GetUniqueID());
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Pkt.WriteByte(70); // Falling block
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Pkt.WriteFPInt(a_FallingBlock.GetPosX());
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Pkt.WriteFPInt(a_FallingBlock.GetPosY());
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@ -681,7 +681,7 @@ void cProtocol172::SendSpawnObject(const cEntity & a_Entity, char a_ObjectType,
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void cProtocol172::SendSpawnVehicle(const cEntity & a_Vehicle, char a_VehicleType, char a_VehicleSubType)
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{
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cPacketizer Pkt(*this, 0xe); // Spawn Object packet
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Pkt.WriteInt(a_Vehicle.GetUniqueID());
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Pkt.WriteVarInt(a_Vehicle.GetUniqueID());
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Pkt.WriteByte(a_VehicleType);
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Pkt.WriteFPInt(a_Vehicle.GetPosX());
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Pkt.WriteFPInt(a_Vehicle.GetPosY());
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@ -285,7 +285,10 @@ void cRoot::LoadWorlds(cIniFile & IniFile)
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if (!FoundAdditionalWorlds)
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{
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IniFile.AddKeyComment("Worlds", " World=secondworld");
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if (IniFile.GetKeyComment("Worlds", 0) != " World=secondworld")
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{
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IniFile.AddKeyComment("Worlds", " World=secondworld");
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}
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}
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}
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