Fixed item damage value not being read from the 1.3.2 protocol (wtf, why was it disabled?)
git-svn-id: http://mc-server.googlecode.com/svn/trunk@976 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -691,7 +691,7 @@ int cProtocol132::ParseItem(cItem & a_Item)
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HANDLE_PACKET_READ(ReadChar, char, ItemCount);
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HANDLE_PACKET_READ(ReadChar, char, ItemCount);
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HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
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HANDLE_PACKET_READ(ReadBEShort, short, ItemDamage);
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a_Item.m_ItemCount = ItemCount;
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a_Item.m_ItemCount = ItemCount;
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// a_Item.m_ItemDamage = ItemDamage;
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a_Item.m_ItemDamage = ItemDamage;
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if (ItemCount <= 0)
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if (ItemCount <= 0)
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{
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{
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a_Item.Empty();
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a_Item.Empty();
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