edited comment and changed error behavior of DeltaXp
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@ -359,16 +359,22 @@ bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
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short cPlayer::DeltaExperience(short a_Xp_delta)
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{
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//ToDo: figure out a better name?...
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if(a_Xp_delta > (SHRT_MAX - m_LifetimeTotalXp) || (m_CurrentXp + a_Xp_delta) < MIN_EXPERIENCE)
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if(a_Xp_delta > (SHRT_MAX - m_LifetimeTotalXp))
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{
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// Value was negative, abort and report
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LOGWARNING("Attempt was made to increment Xp by %d, which was invalid",
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// Value was bad, abort and report
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LOGWARNING("Attempt was made to increment Xp by %d, which was bad",
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a_Xp_delta);
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return -1; // Should we instead just return the current Xp?
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}
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m_CurrentXp += a_Xp_delta;
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// Make sure they didn't subtract too much
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if(m_CurrentXp < 0)
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{
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m_CurrentXp = 0;
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}
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// Update total for score calculation
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if(a_Xp_delta > 0)
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{
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@ -74,7 +74,8 @@ public:
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*/
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bool SetCurrentExperience(short a_XpTotal);
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/* changes Xp by Xp_delta, you "shouldn't" not inc more than MAX_EXPERIENCE_ORB_SIZE
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/* changes Xp by Xp_delta, you "shouldn't" inc more than MAX_EXPERIENCE_ORB_SIZE
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Wont't allow xp to go negative
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Returns the new current experience, -1 on error
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*/
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short DeltaExperience(short a_Xp_delta);
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