Clients can join the server, but chunks are sent completely empty
git-svn-id: http://mc-server.googlecode.com/svn/trunk@349 0a769ca7-a7f5-676a-18bf-c427514a06d6
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@ -24,6 +24,38 @@ cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
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ASSERT(a_Chunk->IsValid());
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m_PacketID = E_MAP_CHUNK;
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#if (MINECRAFT_1_2_2 == 1 )
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// ...
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m_PosX = a_Chunk->GetPosX(); // Chunk coordinates now, instead of block coordinates
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m_PosZ = a_Chunk->GetPosZ();
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m_bContiguous = false;
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m_BitMap1 = 0;
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m_BitMap2 = 0;
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m_UnusedInt = 0;
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for( int i = 0; i < 16; ++i )
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{
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m_BitMap1 |= (1 << i);
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}
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unsigned int DataSize = 16 * (4096 + 2048 + 2048 + 2048);
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char* AllData = new char[ DataSize ];
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memset( AllData, 0, DataSize );
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uLongf CompressedSize = compressBound( DataSize );
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char * CompressedBlockData = new char[CompressedSize];
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compress2( (Bytef*)CompressedBlockData, &CompressedSize, (const Bytef*)AllData, DataSize, Z_DEFAULT_COMPRESSION);
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delete [] AllData;
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m_CompressedData = CompressedBlockData;
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m_CompressedSize = CompressedSize;
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#else
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m_PosX = a_Chunk->GetPosX() * 16; // It has to be block coordinates
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m_PosY = (short)(a_Chunk->GetPosY() * 128);
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m_PosZ = a_Chunk->GetPosZ() * 16;
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@ -39,6 +71,7 @@ cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
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m_CompressedData = CompressedBlockData;
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m_CompressedSize = CompressedSize;
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#endif
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}
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@ -48,6 +81,18 @@ cPacket_MapChunk::cPacket_MapChunk(cChunk * a_Chunk)
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cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy )
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{
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m_PacketID = E_MAP_CHUNK;
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#if (MINECRAFT_1_2_2 == 1 )
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m_PosX = a_Copy.m_PosX;
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m_PosZ = a_Copy.m_PosZ;
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m_bContiguous = a_Copy.m_bContiguous;
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m_BitMap1 = a_Copy.m_BitMap1;
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m_BitMap2 = a_Copy.m_BitMap2;
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m_CompressedSize = a_Copy.m_CompressedSize;
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m_CompressedData = new char[m_CompressedSize];
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memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize );
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#else
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m_PosX = a_Copy.m_PosX;
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m_PosY = a_Copy.m_PosY;
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m_PosZ = a_Copy.m_PosZ;
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@ -58,6 +103,7 @@ cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy )
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m_CompressedSize = a_Copy.m_CompressedSize;
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m_CompressedData = new char[m_CompressedSize];
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memcpy( m_CompressedData, a_Copy.m_CompressedData, m_CompressedSize );
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#endif
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}
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@ -67,6 +113,17 @@ cPacket_MapChunk::cPacket_MapChunk( const cPacket_MapChunk & a_Copy )
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void cPacket_MapChunk::Serialize(AString & a_Data) const
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{
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AppendByte (a_Data, m_PacketID);
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#if (MINECRAFT_1_2_2 == 1 )
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AppendInteger(a_Data, m_PosX);
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AppendInteger(a_Data, m_PosZ);
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AppendBool (a_Data, m_bContiguous);
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AppendShort (a_Data, m_BitMap1);
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AppendShort (a_Data, m_BitMap2);
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AppendInteger(a_Data, m_CompressedSize);
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AppendInteger(a_Data, m_UnusedInt);
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AppendData (a_Data, m_CompressedData, m_CompressedSize);
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#else
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AppendInteger(a_Data, m_PosX);
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AppendShort (a_Data, m_PosY);
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AppendInteger(a_Data, m_PosZ);
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@ -75,6 +132,7 @@ void cPacket_MapChunk::Serialize(AString & a_Data) const
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AppendByte (a_Data, m_SizeZ);
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AppendInteger(a_Data, m_CompressedSize);
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AppendData (a_Data, m_CompressedData, m_CompressedSize);
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#endif
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}
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@ -18,6 +18,15 @@ class cPacket_MapChunk :
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{
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public:
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cPacket_MapChunk()
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#if (MINECRAFT_1_2_2 == 1 )
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: m_PosX( 0 )
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, m_PosZ( 0 )
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, m_bContiguous( false )
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, m_BitMap1( 0 )
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, m_BitMap2( 0 )
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, m_CompressedSize( 0 )
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, m_UnusedInt( 0 )
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#else
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: m_PosX( 0 )
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, m_PosY( 0 )
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, m_PosZ( 0 )
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@ -25,6 +34,7 @@ public:
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, m_SizeY( 0 )
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, m_SizeZ( 0 )
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, m_CompressedSize( 0 )
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#endif
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, m_CompressedData( 0 )
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{ m_PacketID = E_MAP_CHUNK; m_CompressedData = 0; }
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@ -34,6 +44,16 @@ public:
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virtual void Serialize(AString & a_Data) const override;
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#if (MINECRAFT_1_2_2 == 1 )
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int m_PosX;
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int m_PosZ;
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bool m_bContiguous; // le fuck?
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short m_BitMap1;
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short m_BitMap2;
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int m_CompressedSize;
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int m_UnusedInt;
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static const unsigned int c_Size = 1 + 4 + 4 + 1 + 2 + 2 + 4 + 4;
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#else
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int m_PosX; // In block coordinates
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short m_PosY;
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int m_PosZ;
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@ -42,6 +62,8 @@ public:
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char m_SizeZ;
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int m_CompressedSize;
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static const unsigned int c_Size = 1 + 4 + 2 + 4 + 1 + 1 + 1 + 4;
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#endif
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char * m_CompressedData;
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