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Merge pull request #353 from marmot21/playerxp

Playerxp
This commit is contained in:
Mattes D 2013-11-17 14:12:09 -08:00
commit d169a1959d
14 changed files with 246 additions and 79 deletions

View File

@ -45,6 +45,8 @@ function Initialize(Plugin)
PluginManager:BindCommand("/fs", "debuggers", HandleFoodStatsCmd, "- Turns regular foodstats message on or off");
PluginManager:BindCommand("/arr", "debuggers", HandleArrowCmd, "- Creates an arrow going away from the player");
PluginManager:BindCommand("/fb", "debuggers", HandleFireballCmd, "- Creates a ghast fireball as if shot by the player");
PluginManager:BindCommand("/xpa", "debuggers", HandleAddExperience, "- Adds 200 experience to the player");
PluginManager:BindCommand("/xpr", "debuggers", HandleRemoveXp, "- Remove all xp");
-- Enable the following line for BlockArea / Generator interface testing:
-- PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED);
@ -846,3 +848,18 @@ end
function HandleAddExperience(a_Split, a_Player)
a_Player:DeltaExperience(200);
return true;
end
function HandleRemoveXp(a_Split, a_Player)
a_Player:SetCurrentExperience(0);
return true;
end

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:19.
** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48.
*/
#ifndef __cplusplus
@ -7650,9 +7650,9 @@ static int tolua_AllToLua_cEntity_IsInvisible00(lua_State* tolua_S)
}
#endif //#ifndef TOLUA_DISABLE
/* method: SetExperience of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetExperience00
static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
/* method: SetCurrentExperience of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_SetCurrentExperience00
static int tolua_AllToLua_cPlayer_SetCurrentExperience00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@ -7666,27 +7666,27 @@ static int tolua_AllToLua_cPlayer_SetExperience00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_XpTotal = ((int) tolua_tonumber(tolua_S,2,0));
short a_XpTotal = ((short) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetExperience'", NULL);
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'SetCurrentExperience'", NULL);
#endif
{
bool tolua_ret = (bool) self->SetExperience(a_XpTotal);
bool tolua_ret = (bool) self->SetCurrentExperience(a_XpTotal);
tolua_pushboolean(tolua_S,(bool)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'SetExperience'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'SetCurrentExperience'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: AddExperience of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_AddExperience00
static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
/* method: DeltaExperience of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_DeltaExperience00
static int tolua_AllToLua_cPlayer_DeltaExperience00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@ -7700,27 +7700,27 @@ static int tolua_AllToLua_cPlayer_AddExperience00(lua_State* tolua_S)
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
int a_Xp_delta = ((int) tolua_tonumber(tolua_S,2,0));
short a_Xp_delta = ((short) tolua_tonumber(tolua_S,2,0));
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'AddExperience'", NULL);
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'DeltaExperience'", NULL);
#endif
{
int tolua_ret = (int) self->AddExperience(a_Xp_delta);
short tolua_ret = (short) self->DeltaExperience(a_Xp_delta);
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'AddExperience'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'DeltaExperience'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: XpGetTotal of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetTotal00
static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
/* method: GetXpLifetimeTotal of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLifetimeTotal00
static int tolua_AllToLua_cPlayer_GetXpLifetimeTotal00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@ -7734,25 +7734,25 @@ static int tolua_AllToLua_cPlayer_XpGetTotal00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetTotal'", NULL);
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLifetimeTotal'", NULL);
#endif
{
int tolua_ret = (int) self->XpGetTotal();
short tolua_ret = (short) self->GetXpLifetimeTotal();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'XpGetTotal'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'GetXpLifetimeTotal'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: XpGetLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetLevel00
static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
/* method: GetCurrentXp of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetCurrentXp00
static int tolua_AllToLua_cPlayer_GetCurrentXp00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@ -7766,25 +7766,25 @@ static int tolua_AllToLua_cPlayer_XpGetLevel00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetLevel'", NULL);
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetCurrentXp'", NULL);
#endif
{
int tolua_ret = (int) self->XpGetLevel();
short tolua_ret = (short) self->GetCurrentXp();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'XpGetLevel'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'GetCurrentXp'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: XpGetPercentage of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_XpGetPercentage00
static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S)
/* method: GetXpLevel of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpLevel00
static int tolua_AllToLua_cPlayer_GetXpLevel00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
@ -7798,17 +7798,49 @@ static int tolua_AllToLua_cPlayer_XpGetPercentage00(lua_State* tolua_S)
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'XpGetPercentage'", NULL);
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpLevel'", NULL);
#endif
{
float tolua_ret = (float) self->XpGetPercentage();
short tolua_ret = (short) self->GetXpLevel();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'XpGetPercentage'.",&tolua_err);
tolua_error(tolua_S,"#ferror in function 'GetXpLevel'.",&tolua_err);
return 0;
#endif
}
#endif //#ifndef TOLUA_DISABLE
/* method: GetXpPercentage of class cPlayer */
#ifndef TOLUA_DISABLE_tolua_AllToLua_cPlayer_GetXpPercentage00
static int tolua_AllToLua_cPlayer_GetXpPercentage00(lua_State* tolua_S)
{
#ifndef TOLUA_RELEASE
tolua_Error tolua_err;
if (
!tolua_isusertype(tolua_S,1,"cPlayer",0,&tolua_err) ||
!tolua_isnoobj(tolua_S,2,&tolua_err)
)
goto tolua_lerror;
else
#endif
{
cPlayer* self = (cPlayer*) tolua_tousertype(tolua_S,1,0);
#ifndef TOLUA_RELEASE
if (!self) tolua_error(tolua_S,"invalid 'self' in function 'GetXpPercentage'", NULL);
#endif
{
float tolua_ret = (float) self->GetXpPercentage();
tolua_pushnumber(tolua_S,(lua_Number)tolua_ret);
}
}
return 1;
#ifndef TOLUA_RELEASE
tolua_lerror:
tolua_error(tolua_S,"#ferror in function 'GetXpPercentage'.",&tolua_err);
return 0;
#endif
}
@ -30417,11 +30449,13 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S)
tolua_constant(tolua_S,"EATING_TICKS",cPlayer::EATING_TICKS);
tolua_constant(tolua_S,"MAX_AIR_LEVEL",cPlayer::MAX_AIR_LEVEL);
tolua_constant(tolua_S,"DROWNING_TICKS",cPlayer::DROWNING_TICKS);
tolua_function(tolua_S,"SetExperience",tolua_AllToLua_cPlayer_SetExperience00);
tolua_function(tolua_S,"AddExperience",tolua_AllToLua_cPlayer_AddExperience00);
tolua_function(tolua_S,"XpGetTotal",tolua_AllToLua_cPlayer_XpGetTotal00);
tolua_function(tolua_S,"XpGetLevel",tolua_AllToLua_cPlayer_XpGetLevel00);
tolua_function(tolua_S,"XpGetPercentage",tolua_AllToLua_cPlayer_XpGetPercentage00);
tolua_constant(tolua_S,"MIN_EXPERIENCE",cPlayer::MIN_EXPERIENCE);
tolua_function(tolua_S,"SetCurrentExperience",tolua_AllToLua_cPlayer_SetCurrentExperience00);
tolua_function(tolua_S,"DeltaExperience",tolua_AllToLua_cPlayer_DeltaExperience00);
tolua_function(tolua_S,"GetXpLifetimeTotal",tolua_AllToLua_cPlayer_GetXpLifetimeTotal00);
tolua_function(tolua_S,"GetCurrentXp",tolua_AllToLua_cPlayer_GetCurrentXp00);
tolua_function(tolua_S,"GetXpLevel",tolua_AllToLua_cPlayer_GetXpLevel00);
tolua_function(tolua_S,"GetXpPercentage",tolua_AllToLua_cPlayer_GetXpPercentage00);
tolua_function(tolua_S,"GetEyeHeight",tolua_AllToLua_cPlayer_GetEyeHeight00);
tolua_function(tolua_S,"GetEyePosition",tolua_AllToLua_cPlayer_GetEyePosition00);
tolua_function(tolua_S,"IsOnGround",tolua_AllToLua_cPlayer_IsOnGround00);

View File

@ -1,6 +1,6 @@
/*
** Lua binding: AllToLua
** Generated automatically by tolua++-1.0.92 on 11/15/13 10:14:20.
** Generated automatically by tolua++-1.0.92 on 11/16/13 21:58:48.
*/
/* Exported function */

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@ -260,6 +260,9 @@ void cClientHandle::Authenticate(void)
// Send health
m_Player->SendHealth();
// Send experience
m_Player->SendExperience();
// Send gamemode (1.6.1 movementSpeed):
SendGameMode(m_Player->GetGameMode());
@ -1873,6 +1876,15 @@ void cClientHandle::SendRespawn(void)
void cClientHandle::SendExperience(void)
{
m_Protocol->SendExperience();
}
void cClientHandle::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
m_Protocol->SendSoundEffect(a_SoundName, a_SrcX, a_SrcY, a_SrcZ, a_Volume, a_Pitch);

View File

@ -120,6 +120,7 @@ public:
void SendPlayerPosition (void);
void SendPlayerSpawn (const cPlayer & a_Player);
void SendRespawn (void);
void SendExperience (void);
void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch); // a_Src coords are Block * 8
void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data);
void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock);

View File

@ -66,7 +66,9 @@ cPlayer::cPlayer(cClientHandle* a_Client, const AString & a_PlayerName)
, m_EatingFinishTick(-1)
, m_IsChargingBow(false)
, m_BowCharge(0)
, m_XpTotal(0)
, m_CurrentXp(0)
, m_LifetimeTotalXp(0)
, m_bDirtyExperience(false)
{
LOGD("Created a player object for \"%s\" @ \"%s\" at %p, ID %d",
a_PlayerName.c_str(), a_Client->GetIPString().c_str(),
@ -222,6 +224,12 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
{
m_BowCharge += 1;
}
//handle updating experience
if (m_bDirtyExperience)
{
SendExperience();
}
if (m_bDirtyPosition)
{
@ -262,7 +270,7 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk)
int cPlayer::CalcLevelFromXp(int a_XpTotal)
short cPlayer::CalcLevelFromXp(short a_XpTotal)
{
//level 0 to 15
if(a_XpTotal <= XP_TO_LEVEL15)
@ -273,18 +281,18 @@ int cPlayer::CalcLevelFromXp(int a_XpTotal)
//level 30+
if(a_XpTotal > XP_TO_LEVEL30)
{
return (int) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7;
}
//level 16 to 30
return (int) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3;
}
int cPlayer::XpForLevel(int a_Level)
short cPlayer::XpForLevel(short a_Level)
{
//level 0 to 15
if(a_Level <= 15)
@ -295,46 +303,51 @@ int cPlayer::XpForLevel(int a_Level)
//level 30+
if(a_Level >= 31)
{
return (int) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 );
}
//level 16 to 30
return (int) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 );
}
int cPlayer::XpGetLevel()
short cPlayer::GetXpLevel()
{
return CalcLevelFromXp(m_XpTotal);
return CalcLevelFromXp(m_CurrentXp);
}
float cPlayer::XpGetPercentage()
float cPlayer::GetXpPercentage()
{
int currentLevel = CalcLevelFromXp(m_XpTotal);
short int currentLevel = CalcLevelFromXp(m_CurrentXp);
short int currentLevel_XpBase = XpForLevel(currentLevel);
return (float)m_XpTotal / (float)XpForLevel(1+currentLevel);
return (float)(m_CurrentXp - currentLevel_XpBase) /
(float)(XpForLevel(1+currentLevel) - currentLevel_XpBase);
}
bool cPlayer::SetExperience(int a_XpTotal)
bool cPlayer::SetCurrentExperience(short int a_CurrentXp)
{
if(!(a_XpTotal >= 0) || (a_XpTotal > (INT_MAX - m_XpTotal)))
if(!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp)))
{
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_XpTotal);
LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp);
return false; //oops, they gave us a dodgey number
}
m_XpTotal = a_XpTotal;
m_CurrentXp = a_CurrentXp;
// Set experience to be updated
m_bDirtyExperience = true;
return true;
}
@ -343,21 +356,38 @@ bool cPlayer::SetExperience(int a_XpTotal)
int cPlayer::AddExperience(int a_Xp_delta)
short cPlayer::DeltaExperience(short a_Xp_delta)
{
if(a_Xp_delta < 0)
//ToDo: figure out a better name?...
if(a_Xp_delta > (SHRT_MAX - m_LifetimeTotalXp))
{
//value was negative, abort and report
LOGWARNING("Attempt was made to increment Xp by %d, must be positive",
// Value was bad, abort and report
LOGWARNING("Attempt was made to increment Xp by %d, which was bad",
a_Xp_delta);
return -1; //should we instead just return the current Xp?
return -1; // Should we instead just return the current Xp?
}
LOGD("Player \"%s\" earnt %d experience", m_PlayerName.c_str(), a_Xp_delta);
m_XpTotal += a_Xp_delta;
m_CurrentXp += a_Xp_delta;
return m_XpTotal;
// Make sure they didn't subtract too much
if(m_CurrentXp < MIN_EXPERIENCE)
{
m_CurrentXp = MIN_EXPERIENCE;
}
// Update total for score calculation
if(a_Xp_delta > 0)
{
m_LifetimeTotalXp += a_Xp_delta;
}
LOGD("Player \"%s\" gained/lost %d experience, total is now: %d",
m_PlayerName.c_str(), a_Xp_delta, m_CurrentXp);
// Set experience to be updated
m_bDirtyExperience = true;
return m_CurrentXp;
}
@ -607,6 +637,19 @@ void cPlayer::SendHealth(void)
void cPlayer::SendExperience(void)
{
if (m_ClientHandle != NULL)
{
m_ClientHandle->SendExperience();
m_bDirtyExperience = false;
}
}
void cPlayer::ClearInventoryPaintSlots(void)
{
// Clear the list of slots that are being inventory-painted. Used by cWindow only
@ -759,6 +802,11 @@ void cPlayer::Respawn(void)
m_FoodLevel = MAX_FOOD_LEVEL;
m_FoodSaturationLevel = 5;
// Reset Experience
m_CurrentXp = MIN_EXPERIENCE;
m_LifetimeTotalXp = MIN_EXPERIENCE;
// ToDo: send score to client? How?
m_ClientHandle->SendRespawn();
// Extinguish the fire:
@ -1411,14 +1459,16 @@ bool cPlayer::LoadFromDisk()
SetRoll ((float)JSON_PlayerRotation[(unsigned int)2].asDouble());
}
m_Health = root.get("health", 0).asInt();
m_Health = root.get("health", 0).asInt();
m_AirLevel = root.get("air", MAX_AIR_LEVEL).asInt();
m_FoodLevel = root.get("food", MAX_FOOD_LEVEL).asInt();
m_FoodSaturationLevel = root.get("foodSaturation", MAX_FOOD_LEVEL).asDouble();
m_FoodTickTimer = root.get("foodTickTimer", 0).asInt();
m_FoodExhaustionLevel = root.get("foodExhaustion", 0).asDouble();
m_LifetimeTotalXp = (short) root.get("xpTotal", 0).asInt();
m_CurrentXp = (short) root.get("xpCurrent", 0).asInt();
SetExperience(root.get("experience", 0).asInt());
//SetExperience(root.get("experience", 0).asInt());
m_GameMode = (eGameMode) root.get("gamemode", eGameMode_NotSet).asInt();
@ -1460,7 +1510,8 @@ bool cPlayer::SaveToDisk()
root["rotation"] = JSON_PlayerRotation;
root["inventory"] = JSON_Inventory;
root["health"] = m_Health;
root["experience"] = m_XpTotal;
root["xpTotal"] = m_LifetimeTotalXp;
root["xpCurrent"] = m_CurrentXp;
root["air"] = m_AirLevel;
root["food"] = m_FoodLevel;
root["foodSaturation"] = m_FoodSaturationLevel;

View File

@ -32,6 +32,7 @@ public:
EATING_TICKS = 30, ///< Number of ticks it takes to eat an item
MAX_AIR_LEVEL = 300,
DROWNING_TICKS = 10, //number of ticks per heart of damage
MIN_EXPERIENCE = 0,
} ;
// tolua_end
@ -71,21 +72,25 @@ public:
Returns true on success
"should" really only be called at init or player death, plugins excepted
*/
bool SetExperience(int a_XpTotal);
bool SetCurrentExperience(short a_XpTotal);
/* Adds Xp, "should" not inc more than MAX_EXPERIENCE_ORB_SIZE unless you're a plugin being funny, *cough* cheating
Returns the new total experience, -1 on error
/* changes Xp by Xp_delta, you "shouldn't" inc more than MAX_EXPERIENCE_ORB_SIZE
Wont't allow xp to go negative
Returns the new current experience, -1 on error
*/
int AddExperience(int a_Xp_delta);
short DeltaExperience(short a_Xp_delta);
/// Gets the experience total - XpTotal
inline int XpGetTotal(void) { return m_XpTotal; }
/// Gets the experience total - XpTotal for score on death
inline short GetXpLifetimeTotal(void) { return m_LifetimeTotalXp; }
/// Gets the currrent experience
inline short GetCurrentXp(void) { return m_CurrentXp; }
/// Gets the current level - XpLevel
int XpGetLevel(void);
short GetXpLevel(void);
/// Gets the experience bar percentage - XpP
float XpGetPercentage(void);
float GetXpPercentage(void);
// tolua_end
@ -269,6 +274,8 @@ public:
void UseEquippedItem(void);
void SendHealth(void);
void SendExperience(void);
// In UI windows, the item that the player is dragging:
bool IsDraggingItem(void) const { return !m_DraggingItem.IsEmpty(); }
@ -413,13 +420,17 @@ protected:
Int64 m_EatingFinishTick;
/// Player Xp level
int m_XpTotal;
short int m_LifetimeTotalXp;
short int m_CurrentXp;
// flag saying we need to send a xp update to client
bool m_bDirtyExperience;
/// Caculates the Xp needed for a given level, ref: http://minecraft.gamepedia.com/XP
static int XpForLevel(int a_Level);
static short XpForLevel(short int a_Level);
/// inverse of XpAtLevel, ref: http://minecraft.gamepedia.com/XP values are as per this with pre-calculations
static int CalcLevelFromXp(int a_XpTotal);
static short CalcLevelFromXp(short int a_CurrentXp);
bool m_IsChargingBow;
int m_BowCharge;

View File

@ -22,9 +22,9 @@ class cWindow;
class cInventory;
class cPawn;
class cPickup;
class cWorld;
class cMonster;
class cChunkDataSerializer;
class cWorld;
class cFallingBlock;
@ -85,6 +85,7 @@ public:
virtual void SendPlayerPosition (void) = 0;
virtual void SendPlayerSpawn (const cPlayer & a_Player) = 0;
virtual void SendRespawn (void) = 0;
virtual void SendExperience (void) = 0;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) = 0; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) = 0;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) = 0;

View File

@ -72,6 +72,7 @@ enum
PACKET_ENT_STATUS = 0x26,
PACKET_ATTACH_ENTITY = 0x27,
PACKET_METADATA = 0x28,
PACKET_EXPERIENCE = 0x2b,
PACKET_PRE_CHUNK = 0x32,
PACKET_MAP_CHUNK = 0x33,
PACKET_MULTI_BLOCK = 0x34,
@ -690,6 +691,20 @@ void cProtocol125::SendRespawn(void)
void cProtocol125::SendExperience(void)
{
cCSLock Lock(m_CSPacket);
WriteByte (PACKET_EXPERIENCE);
WriteFloat (m_Client->GetPlayer()->GetXpPercentage());
WriteShort (m_Client->GetPlayer()->GetXpLevel());
WriteShort (m_Client->GetPlayer()->GetCurrentXp());
Flush();
}
void cProtocol125::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
// Not needed in this protocol version

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@ -62,6 +62,7 @@ public:
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;

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@ -597,6 +597,18 @@ void cProtocol172::SendRespawn(void)
void cProtocol172::SendExperience (void)
{
cPacketizer Pkt(*this, 0x1F); //Experience Packet
Pkt.WriteFloat(m_Client->GetPlayer()->GetXpPercentage());
Pkt.WriteShort(m_Client->GetPlayer()->GetXpLevel());
Pkt.WriteShort(m_Client->GetPlayer()->GetCurrentXp());
}
void cProtocol172::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) // a_Src coords are Block * 8
{
cPacketizer Pkt(*this, 0x29); // Sound Effect packet

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@ -72,6 +72,7 @@ public:
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override; // a_Src coords are Block * 8
virtual void SendExperience (void) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;
virtual void SendSpawnMob (const cMonster & a_Mob) override;

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@ -466,6 +466,16 @@ void cProtocolRecognizer::SendRespawn(void)
void cProtocolRecognizer::SendExperience(void)
{
ASSERT(m_Protocol != NULL);
m_Protocol->SendExperience();
}
void cProtocolRecognizer::SendSoundEffect(const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch)
{
ASSERT(m_Protocol != NULL);

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@ -97,6 +97,7 @@ public:
virtual void SendPlayerPosition (void) override;
virtual void SendPlayerSpawn (const cPlayer & a_Player) override;
virtual void SendRespawn (void) override;
virtual void SendExperience (void) override;
virtual void SendSoundEffect (const AString & a_SoundName, int a_SrcX, int a_SrcY, int a_SrcZ, float a_Volume, float a_Pitch) override;
virtual void SendSoundParticleEffect (int a_EffectID, int a_SrcX, int a_SrcY, int a_SrcZ, int a_Data) override;
virtual void SendSpawnFallingBlock (const cFallingBlock & a_FallingBlock) override;