Fixed flint drop rates from 1/30 to 1/10 to match the wiki.
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@ -19,7 +19,7 @@ public:
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virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override
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{
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cFastRandom Random;
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if (Random.NextInt(30) == 0)
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if (Random.NextInt(10) == 0)
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{
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a_Pickups.Add(E_ITEM_FLINT, 1, 0);
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}
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