Fixed pulling/pushing of breakable blocks, which are not required to be moved
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@ -107,6 +107,12 @@ bool cBlockPistonHandler::CanPushBlock(
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return true;
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}
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if(!a_RequirePushable && cBlockInfo::IsPistonBreakable(currBlock))
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{
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// Block should not be broken, when it's not in the pushing direction
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return true;
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}
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if (!CanPush(currBlock, currMeta))
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{
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return !a_RequirePushable;
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@ -273,7 +279,7 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ
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}
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std::unordered_set<Vector3i, VectorHasher<int>> pushedBlocks;
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if (!CanPushBlock(a_BlockX, a_BlockY, a_BlockZ, a_World, true, pushedBlocks, pistonMeta))
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if (!CanPushBlock(a_BlockX, a_BlockY, a_BlockZ, a_World, false, pushedBlocks, pistonMeta))
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{
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// Not pushable, bail out
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return;
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@ -300,8 +306,19 @@ void cBlockPistonHandler::RetractPiston(int a_BlockX, int a_BlockY, int a_BlockZ
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AddPistonDir(moveX, moveY, moveZ, pistonMeta, 1);
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// TODO Do not allow pisons to pull breakable blocks
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a_World->SetBlock(moveX, moveY, moveZ, moveBlock, moveMeta);
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if (cBlockInfo::IsPistonBreakable(moveBlock))
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{
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cBlockHandler * Handler = BlockHandler(moveBlock);
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if (Handler->DoesDropOnUnsuitable())
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{
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cChunkInterface ChunkInterface(a_World->GetChunkMap());
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cBlockInServerPluginInterface PluginInterface(*a_World);
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Handler->DropBlock(ChunkInterface, *a_World, PluginInterface, nullptr, moveX, moveY, moveZ);
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}
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} else
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{
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a_World->SetBlock(moveX, moveY, moveZ, moveBlock, moveMeta);
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}
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}
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}
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