derp
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@ -119,8 +119,8 @@ void cArrowEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos)
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(int)std::floor(GetPosX() * 8.0),
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(int)std::floor(GetPosY() * 8.0),
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(int)std::floor(GetPosZ() * 8.0),
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0.5F,
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0.75F + ((float)((GetUniqueID() * 23) % 32)) / 64F
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0.5f,
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0.75f + ((float)((GetUniqueID() * 23) % 32)) / 64.0f
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);
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Destroy();
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@ -134,7 +134,7 @@ void cArrowEntity::CollectedBy(cPlayer * a_Dest)
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{
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if (m_IsInGround && !m_bIsCollected && CanPickup(*a_Dest))
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{
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if (m_PickupState == 1)
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if (m_PickupState == psInSurvivalOrCreative)
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{
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int NumAdded = a_Dest->GetInventory().AddItem(E_ITEM_ARROW);
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if (NumAdded == 0)
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