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Merge branch 'master' into cmake

This commit is contained in:
Tycho Bickerstaff 2013-12-19 00:00:14 +00:00
commit cdca5a3eac
4 changed files with 45 additions and 14 deletions

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@ -1,6 +1,10 @@
Code Stuff Code Stuff
---------- ----------
* Because some devs use MSVC2008, we use C++03 - no C++11 magic for now at least :(
* Use the provided wrappers for OS stuff:
- Threading is done by inheriting from cIsThread, thread synchronization through cCriticalSection, cSemaphore and cEvent, file access and filesystem operations through the cFile class, high-precision timers through cTimer, high-precision sleep through cSleep
* No magic numbers, use named constants: * No magic numbers, use named constants:
- E_ITEM_XXX, E_BLOCK_XXX and E_META_XXX for items and blocks - E_ITEM_XXX, E_BLOCK_XXX and E_META_XXX for items and blocks
- E_ENTITY_TYPE_XXX for mob types - E_ENTITY_TYPE_XXX for mob types

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@ -9,6 +9,7 @@
#include "../Root.h" #include "../Root.h"
#include "../Server.h" #include "../Server.h"
#include "../CommandOutput.h" #include "../CommandOutput.h"
#include "../ChatColor.h"
#include "inifile/iniFile.h" #include "inifile/iniFile.h"
#include "../Entities/Player.h" #include "../Entities/Player.h"
@ -230,18 +231,24 @@ bool cPluginManager::CallHookBlockToPickups(
bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message) bool cPluginManager::CallHookChat(cPlayer * a_Player, AString & a_Message)
{ {
if (ExecuteCommand(a_Player, a_Message)) bool WasCommandForbidden = false;
if (HandleCommand(a_Player, a_Message, true, WasCommandForbidden)) // We use HandleCommand as opposed to ExecuteCommand to accomodate the need to the WasCommandForbidden bool
{ {
return true; return true; // Chat message was handled as command
}
else if (WasCommandForbidden) // Couldn't be handled as command, was it because of insufficient permissions?
{
return true; // Yes - message was sent in HandleCommand, abort
} }
// Check if it was a standard command (starts with a slash) // Check if it was a standard command (starts with a slash)
// If it was, we know that it was completely unrecognised (WasCommandForbidden == false)
if (!a_Message.empty() && (a_Message[0] == '/')) if (!a_Message.empty() && (a_Message[0] == '/'))
{ {
AStringVector Split(StringSplit(a_Message, " ")); AStringVector Split(StringSplit(a_Message, " "));
ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long ASSERT(!Split.empty()); // This should not happen - we know there's at least one char in the message so the split needs to be at least one item long
a_Player->SendMessage(Printf("Unknown Command: \"%s\"", Split[0].c_str())); a_Player->SendMessage(Printf("%s[INFO] %sUnknown command: \"%s\"", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), Split[0].c_str()));
LOGINFO("Player \"%s\" issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str()); LOGINFO("Player %s issued an unknown command: \"%s\"", a_Player->GetName().c_str(), a_Message.c_str());
return true; // Cancel sending return true; // Cancel sending
} }
@ -1251,7 +1258,7 @@ bool cPluginManager::CallHookWorldTick(cWorld & a_World, float a_Dt, int a_LastT
bool cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions) bool cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions, bool & a_WasCommandForbidden)
{ {
ASSERT(a_Player != NULL); ASSERT(a_Player != NULL);
@ -1271,7 +1278,7 @@ bool cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command
// Ask plugins first if a command is okay to execute the command: // Ask plugins first if a command is okay to execute the command:
if (CallHookExecuteCommand(a_Player, Split)) if (CallHookExecuteCommand(a_Player, Split))
{ {
LOGINFO("Player \"%s\" tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player->GetName().c_str(), Split[0].c_str()); LOGINFO("Player %s tried executing command \"%s\" that was stopped by the HOOK_EXECUTE_COMMAND hook", a_Player->GetName().c_str(), Split[0].c_str());
return false; return false;
} }
@ -1281,7 +1288,9 @@ bool cPluginManager::HandleCommand(cPlayer * a_Player, const AString & a_Command
!a_Player->HasPermission(cmd->second.m_Permission) !a_Player->HasPermission(cmd->second.m_Permission)
) )
{ {
LOGINFO("Player \"%s\" tried to execute forbidden command \"%s\".", a_Player->GetName().c_str(), Split[0].c_str()); a_Player->SendMessage(Printf("%s[INFO] %sForbidden command; insufficient privileges: \"%s\"", cChatColor::Rose.c_str(), cChatColor::White.c_str(), Split[0].c_str()));
LOGINFO("Player %s tried to execute forbidden command: \"%s\"", a_Player->GetName().c_str(), Split[0].c_str());
a_WasCommandForbidden = true;
return false; return false;
} }

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@ -289,7 +289,12 @@ private:
bool AddPlugin(cPlugin * a_Plugin); bool AddPlugin(cPlugin * a_Plugin);
/// Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled. /// Tries to match a_Command to the internal table of commands, if a match is found, the corresponding plugin is called. Returns true if the command is handled.
bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions); bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions, bool & a_WasCommandForbidden);
bool HandleCommand(cPlayer * a_Player, const AString & a_Command, bool a_ShouldCheckPermissions)
{
bool DummyBoolean = false;
return HandleCommand(a_Player, a_Command, a_ShouldCheckPermissions, DummyBoolean);
}
} ; // tolua_export } ; // tolua_export

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@ -998,7 +998,7 @@ void cClientHandle::HandleChat(const AString & a_Message)
// Not a command, broadcast as a simple message: // Not a command, broadcast as a simple message:
AString Msg; AString Msg;
Printf(Msg, "<%s%s%s> %s", Printf(Msg, "%s<%s>%s %s",
m_Player->GetColor().c_str(), m_Player->GetColor().c_str(),
m_Player->GetName().c_str(), m_Player->GetName().c_str(),
cChatColor::White.c_str(), cChatColor::White.c_str(),
@ -1216,12 +1216,13 @@ void cClientHandle::HandleRespawn(void)
void cClientHandle::HandleDisconnect(const AString & a_Reason) void cClientHandle::HandleDisconnect(const AString & a_Reason)
{ {
LOGD("Received d/c packet from \"%s\" with reason \"%s\"", m_Username.c_str(), a_Reason.c_str()); LOGD("Received d/c packet from %s with reason \"%s\"", m_Username.c_str(), a_Reason.c_str());
if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason)) if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, a_Reason))
{ {
AString DisconnectMessage; AString DisconnectMessage;
Printf(DisconnectMessage, "%s disconnected: %s", m_Username.c_str(), a_Reason.c_str()); Printf(DisconnectMessage, "%s[LEAVE] %s%s has left the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str());
m_Player->GetWorld()->BroadcastChat(DisconnectMessage, this); cRoot::Get()->BroadcastChat(DisconnectMessage);
LOGINFO("Player %s has left the game.", m_Username.c_str());
} }
m_HasSentDC = true; m_HasSentDC = true;
Destroy(); Destroy();
@ -2287,7 +2288,19 @@ void cClientHandle::SocketClosed(void)
{ {
// The socket has been closed for any reason // The socket has been closed for any reason
LOGD("Client \"%s\" @ %s disconnected", m_Username.c_str(), m_IPString.c_str()); LOGD("Player %s @ %s disconnected", m_Username.c_str(), m_IPString.c_str());
if (m_Username != "") // Ignore client pings
{
if (!cRoot::Get()->GetPluginManager()->CallHookDisconnect(m_Player, "Player disconnected"))
{
AString DisconnectMessage;
Printf(DisconnectMessage, "%s[LEAVE] %s%s has left the game", cChatColor::Yellow.c_str(), cChatColor::White.c_str(), m_Username.c_str());
cRoot::Get()->BroadcastChat(DisconnectMessage);
LOGINFO("Player %s has left the game.", m_Username.c_str());
}
}
Destroy(); Destroy();
} }