Removed unused variable ResultSlot
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@ -446,7 +446,6 @@ void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player)
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void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player)
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{
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const cItem * ResultSlot = GetSlot(0, a_Player);
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cItem & DraggingItem = a_Player.GetDraggingItem();
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// Get the current recipe:
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