diff --git a/src/UI/SlotArea.cpp b/src/UI/SlotArea.cpp index 2925d1226..61e432665 100644 --- a/src/UI/SlotArea.cpp +++ b/src/UI/SlotArea.cpp @@ -446,7 +446,6 @@ void cSlotAreaCrafting::OnPlayerRemoved(cPlayer & a_Player) void cSlotAreaCrafting::ClickedResult(cPlayer & a_Player) { - const cItem * ResultSlot = GetSlot(0, a_Player); cItem & DraggingItem = a_Player.GetDraggingItem(); // Get the current recipe: