Implented OnPlayerFishing and OnPlayerFished.
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@ -68,6 +68,8 @@ public:
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virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
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virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) = 0;
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virtual bool OnPlayerEating (cPlayer & a_Player) = 0;
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virtual bool OnPlayerFished (cPlayer & a_Player, cItems & a_Reward) = 0;
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virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) = 0;
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virtual bool OnPlayerJoined (cPlayer & a_Player) = 0;
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virtual bool OnPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status) = 0;
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virtual bool OnPlayerMoved (cPlayer & a_Player) = 0;
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@ -630,6 +630,46 @@ bool cPluginLua::OnPlayerEating(cPlayer & a_Player)
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bool cPluginLua::OnPlayerFished(cPlayer & a_Player, cItems & a_Reward)
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{
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cCSLock Lock(m_CriticalSection);
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHED];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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{
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m_LuaState.Call((int)(**itr), &a_Player, &a_Reward, cLuaState::Return, res);
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if (res)
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{
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return true;
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}
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}
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return false;
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}
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bool cPluginLua::OnPlayerFishing(cPlayer & a_Player, cItems & a_Reward)
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{
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cCSLock Lock(m_CriticalSection);
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bool res = false;
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cLuaRefs & Refs = m_HookMap[cPluginManager::HOOK_PLAYER_FISHING];
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for (cLuaRefs::iterator itr = Refs.begin(), end = Refs.end(); itr != end; ++itr)
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{
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m_LuaState.Call((int)(**itr), &a_Player, &a_Reward, cLuaState::Return, res);
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if (res)
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{
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return true;
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}
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}
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return false;
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}
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bool cPluginLua::OnPlayerJoined(cPlayer & a_Player)
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{
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cCSLock Lock(m_CriticalSection);
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@ -64,6 +64,8 @@ public:
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virtual bool OnPlayerAnimation (cPlayer & a_Player, int a_Animation) override;
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virtual bool OnPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
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virtual bool OnPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override;
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virtual bool OnPlayerFished (cPlayer & a_Player, cItems & a_Reward) override;
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virtual bool OnPlayerFishing (cPlayer & a_Player, cItems & a_Reward) override;
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virtual bool OnPlayerEating (cPlayer & a_Player) override;
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virtual bool OnPlayerJoined (cPlayer & a_Player) override;
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virtual bool OnPlayerMoved (cPlayer & a_Player) override;
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@ -694,6 +694,48 @@ bool cPluginManager::CallHookPlayerEating(cPlayer & a_Player)
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bool cPluginManager::CallHookPlayerFished(cPlayer & a_Player, cItems a_Reward)
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHED);
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if (Plugins == m_Hooks.end())
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{
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return false;
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}
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for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
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{
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if ((*itr)->OnPlayerFished(a_Player, a_Reward))
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{
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return true;
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}
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}
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return false;
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}
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bool cPluginManager::CallHookPlayerFishing(cPlayer & a_Player, cItems a_Reward)
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_FISHING);
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if (Plugins == m_Hooks.end())
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{
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return false;
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}
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for (PluginList::iterator itr = Plugins->second.begin(); itr != Plugins->second.end(); ++itr)
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{
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if ((*itr)->OnPlayerFishing(a_Player, a_Reward))
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{
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return true;
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}
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}
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return false;
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}
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bool cPluginManager::CallHookPlayerJoined(cPlayer & a_Player)
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{
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HookMap::iterator Plugins = m_Hooks.find(HOOK_PLAYER_JOINED);
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@ -80,6 +80,8 @@ public: // tolua_export
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HOOK_PLAYER_BREAKING_BLOCK,
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HOOK_PLAYER_BROKEN_BLOCK,
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HOOK_PLAYER_EATING,
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HOOK_PLAYER_FISHED,
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HOOK_PLAYER_FISHING,
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HOOK_PLAYER_JOINED,
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HOOK_PLAYER_LEFT_CLICK,
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HOOK_PLAYER_MOVING,
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@ -168,6 +170,8 @@ public: // tolua_export
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bool CallHookPlayerBreakingBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
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bool CallHookPlayerBrokenBlock (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta);
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bool CallHookPlayerEating (cPlayer & a_Player);
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bool CallHookPlayerFished (cPlayer & a_Player, cItems a_Reward);
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bool CallHookPlayerFishing (cPlayer & a_Player, cItems a_Reward);
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bool CallHookPlayerJoined (cPlayer & a_Player);
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bool CallHookPlayerMoving (cPlayer & a_Player);
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bool CallHookPlayerLeftClick (cPlayer & a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, char a_Status);
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@ -9,9 +9,11 @@
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#pragma once
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#include "../Bindings/PluginManager.h"
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#include "../Entities/Floater.h"
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#include "../Entities/Entity.h"
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#include "../Item.h"
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#include "../Root.h"
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@ -210,10 +212,14 @@ public:
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}
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}
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if (cRoot::Get()->GetPluginManager()->CallHookPlayerFishing(*a_Player, Drops))
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{
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return true;
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}
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Vector3d FloaterPos = FloaterInfo.GetPos();
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Vector3d FlyDirection = a_Player->GetEyePosition() - FloaterPos;
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a_World->SpawnItemPickups(Drops, FloaterPos.x, FloaterPos.y, FloaterPos.z, FlyDirection.x, FlyDirection.y + 1, FlyDirection.z);
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cRoot::Get()->GetPluginManager()->CallHookPlayerFished(*a_Player, Drops);
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}
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}
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else
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