DistortedHeightmap: Added missing initialization.
This was probably the original cause for the "empty chunks". Fixes #1433.
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@ -122,6 +122,8 @@ const cDistortedHeightmap::sGenParam cDistortedHeightmap::m_GenParam[256] =
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cDistortedHeightmap::cDistortedHeightmap(int a_Seed, cBiomeGenPtr a_BiomeGen) :
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m_NoiseDistortX(a_Seed + 1000),
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m_NoiseDistortZ(a_Seed + 2000),
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m_CurChunkX(0x7fffffff), // Set impossible coords for the chunk so that it's always considered stale
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m_CurChunkZ(0x7fffffff),
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m_BiomeGen(a_BiomeGen),
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m_UnderlyingHeiGen(new cHeiGenBiomal(a_Seed, a_BiomeGen)),
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m_HeightGen(m_UnderlyingHeiGen, 64),
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