Fixed CheckerboardBiomeGen in negative coords.
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@ -295,11 +295,12 @@ void cBioGenCheckerboard::GenBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::Biome
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{
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for (int z = 0; z < cChunkDef::Width; z++)
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{
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int Base = cChunkDef::Width * a_ChunkZ + z;
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int Base = (cChunkDef::Width * a_ChunkZ + z) / m_BiomeSize;
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for (int x = 0; x < cChunkDef::Width; x++)
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{
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int Add = cChunkDef::Width * a_ChunkX + x;
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a_BiomeMap[x + cChunkDef::Width * z] = m_Biomes[(Base / m_BiomeSize + Add / m_BiomeSize) % m_BiomesCount];
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int BiomeIdx = (((Base + Add / m_BiomeSize) % m_BiomesCount) + m_BiomesCount) % m_BiomesCount; // Need to add and modulo twice because of negative numbers
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a_BiomeMap[x + cChunkDef::Width * z] = m_Biomes[BiomeIdx];
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}
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}
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}
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