derp
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@ -626,7 +626,7 @@ void cSlotAreaCrafting::HandleCraftItem(const cItem & a_Result, cPlayer & a_Play
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cSlotAreaAnvil::cSlotAreaAnvil(cAnvilWindow & a_ParentWindow) :
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cSlotAreaAnvil::cSlotAreaAnvil(cAnvilWindow & a_ParentWindow) :
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cSlotAreaTemporary(3, a_ParentWindow),
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cSlotAreaTemporary(3, a_ParentWindow),
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m_MaximumCost(0),
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m_MaximumCost(0),
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m_StackSizeToBeUsedInRepair(0);
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m_StackSizeToBeUsedInRepair(0)
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{
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{
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}
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}
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