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Renamed Plugin_NewLua to PluginLua.

This commit is contained in:
madmaxoft 2013-08-09 15:15:56 +02:00
parent 33155a51e2
commit c85acd4ece
8 changed files with 20 additions and 9 deletions

View File

@ -1522,11 +1522,11 @@
>
</File>
<File
RelativePath="..\source\Plugin_NewLua.cpp"
RelativePath="..\source\PluginLua.cpp"
>
</File>
<File
RelativePath="..\source\Plugin_NewLua.h"
RelativePath="..\source\PluginLua.h"
>
</File>
<File

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@ -29,7 +29,7 @@ $cfile "Pawn.h"
$cfile "Player.h"
$cfile "PluginManager.h"
$cfile "Plugin.h"
$cfile "Plugin_NewLua.h"
$cfile "PluginLua.h"
$cfile "Server.h"
$cfile "World.h"
$cfile "Inventory.h"

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@ -29,7 +29,7 @@ TOLUA_API int tolua_AllToLua_open (lua_State* tolua_S);
#include "Player.h"
#include "PluginManager.h"
#include "Plugin.h"
#include "Plugin_NewLua.h"
#include "PluginLua.h"
#include "Server.h"
#include "World.h"
#include "Inventory.h"

View File

@ -6,7 +6,7 @@
#include "Globals.h"
#include "LuaWindow.h"
#include "UI/SlotArea.h"
#include "Plugin_NewLua.h"
#include "PluginLua.h"
#include "Player.h"
#include "lauxlib.h" // Needed for LUA_REFNIL

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@ -7,7 +7,7 @@
#include "Root.h"
#include "World.h"
#include "Plugin.h"
#include "Plugin_NewLua.h"
#include "PluginLua.h"
#include "PluginManager.h"
#include "Player.h"
#include "WebAdmin.h"
@ -19,7 +19,6 @@
#include "BlockEntities/FurnaceEntity.h"
#include "md5/md5.h"
#include "LuaWindow.h"
#include "LuaState.h"
#include "LineBlockTracer.h"

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@ -1,8 +1,12 @@
// PluginLua.cpp
// Implements the cPluginLua class representing a plugin written in Lua
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#define LUA_USE_POSIX
#include "Plugin_NewLua.h"
#include "PluginLua.h"
#include "CommandOutput.h"
extern "C"

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@ -1,4 +1,12 @@
// PluginLua.h
// Declares the cPluginLua class representing a plugin written in Lua
#pragma once
#include "Plugin.h"

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@ -3,7 +3,7 @@
#include "PluginManager.h"
#include "Plugin.h"
#include "Plugin_NewLua.h"
#include "PluginLua.h"
#include "WebAdmin.h"
#include "Item.h"
#include "Root.h"