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Removed debug messages again

This commit is contained in:
Tiger Wang 2014-02-15 12:58:17 +00:00
parent f4f0099947
commit c6a2e8c688

View File

@ -239,21 +239,15 @@ bool cHopperEntity::MovePickupsIn(cChunk & a_Chunk, Int64 a_CurrentTick)
m_Contents.SetSlot(i, a_Pickup->GetItem());
a_Pickup->Destroy(); // Kill pickup
LOGD("Hopper sucking pickup into an empty slot");
return true;
}
else if (m_Contents.GetSlot(i).IsEqual(a_Pickup->GetItem()) && !m_Contents.GetSlot(i).IsFullStack())
{
m_bFoundPickupsAbove = true;
LOGD("Hopper sucking pickup; previous counts, pickup: %i, hopper: %i", (int)a_Pickup->GetItem().m_ItemCount, (int)m_Contents.GetSlot(i).m_ItemCount);
int PreviousCount = m_Contents.GetSlot(i).m_ItemCount;
a_Pickup->GetItem().m_ItemCount -= m_Contents.ChangeSlotCount(i, a_Pickup->GetItem().m_ItemCount) - PreviousCount; // Set count to however many items were added
LOGD("Hopper sucking pickup; after counts, pickup: %i, hopper: %i", (int)a_Pickup->GetItem().m_ItemCount, (int)m_Contents.GetSlot(i).m_ItemCount);
if (a_Pickup->GetItem().IsEmpty())
{
a_Pickup->Destroy(); // Kill pickup if all items were added