Mark StringToMobType() as deprecated. Use cMonster:StringToMobType() instead
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@ -2928,7 +2928,7 @@ end
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StringToDamageType = {Params = "string", Return = "{{Globals#DamageType|DamageType}}", Notes = "Converts a string representation to a {{Globals#DamageType|DamageType}} enumerated value."},
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StringToDimension = {Params = "string", Return = "{{Globals#WorldDimension|Dimension}}", Notes = "Converts a string representation to a {{Globals#WorldDimension|Dimension}} enumerated value"},
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StringToItem = {Params = "string, {{cItem|cItem}}", Return = "bool", Notes = "Parses the given string and sets the item; returns true if successful"},
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StringToMobType = {Params = "string", Return = "{{cMonster#MobType|MobType}}", Notes = "Converts a string representation to a {{cMonster#MobType|MobType}} enumerated value"},
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StringToMobType = {Params = "string", Return = "{{cMonster#MobType|MobType}}", Notes = "<b>DEPRECATED!</b> Please use cMonster:StringToMobType(). Converts a string representation to a {{cMonster#MobType|MobType}} enumerated value"},
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StripColorCodes = {Params = "string", Return = "string", Notes = "Removes all control codes used by MC for colors and styles"},
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TrimString = {Params = "string", Return = "string", Notes = "Trims whitespace at both ends of the string"},
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md5 = {Params = "string", Return = "string", Notes = "converts a string to an md5 hash"},
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@ -225,6 +225,42 @@ static int tolua_get_AllToLua_g_BlockFullyOccupiesVoxel(lua_State* tolua_S)
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/* function: StringToMobType */
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static int tolua_AllToLua_StringToMobType00(lua_State* tolua_S)
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{
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cLuaState LuaState(tolua_S);
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#ifndef TOLUA_RELEASE
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tolua_Error tolua_err;
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if (
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!tolua_iscppstring(tolua_S,1,0,&tolua_err) ||
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!tolua_isnoobj(tolua_S,2,&tolua_err)
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)
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goto tolua_lerror;
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else
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#endif
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{
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const AString a_MobString = tolua_tocppstring(LuaState, 1, 0);
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eMonsterType MobType = cMonster::StringToMobType(a_MobString);
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tolua_pushnumber(LuaState, (lua_Number) MobType);
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tolua_pushcppstring(LuaState, (const char *) a_MobString);
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}
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LOGWARNING("Warning in function call 'StringToMobType': StringToMobType() is deprecated. Please use cMonster:StringToMobType()");
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LuaState.LogStackTrace(0);
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return 2;
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#ifndef TOLUA_RELEASE
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tolua_lerror:
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tolua_error(LuaState, "#ferror in function 'StringToMobType'.", &tolua_err);
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return 0;
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#endif
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}
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/** function: cWorld:SetSignLines */
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static int tolua_cWorld_SetSignLines(lua_State * tolua_S)
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{
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@ -296,6 +332,8 @@ void DeprecatedBindings::Bind(lua_State * tolua_S)
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tolua_array(tolua_S, "g_BlockIsSolid", tolua_get_AllToLua_g_BlockIsSolid, nullptr);
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tolua_array(tolua_S, "g_BlockFullyOccupiesVoxel", tolua_get_AllToLua_g_BlockFullyOccupiesVoxel, nullptr);
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tolua_function(tolua_S, "StringToMobType", tolua_AllToLua_StringToMobType00);
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tolua_beginmodule(tolua_S, "cWorld");
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tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines);
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tolua_endmodule(tolua_S);
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@ -2,6 +2,7 @@
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#pragma once
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/// This identifies individual monster type, as well as their network type-ID
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// tolua_begin
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enum eMonsterType
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{
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@ -38,15 +39,6 @@ enum eMonsterType
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mtZombiePigman = E_META_SPAWN_EGG_ZOMBIE_PIGMAN,
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} ;
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/** Translates a mob string ("ocelot") to mobtype (mtOcelot).
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OBSOLETE, use cMonster::StringToMobType() instead.
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Implemented in Monster.cpp. */
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extern eMonsterType StringToMobType(const AString & a_MobString);
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// tolua_end
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