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Initial version of "DistortedMembraneOverhangs"

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1412 0a769ca7-a7f5-676a-18bf-c427514a06d6
This commit is contained in:
madmaxoft@gmail.com 2013-04-25 19:29:56 +00:00
parent 7387f05650
commit c40eb92de3
3 changed files with 72 additions and 1 deletions

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@ -360,6 +360,10 @@ void cComposableGenerator::InitStructureGens(cIniFile & a_IniFile)
{ {
m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed)); m_StructureGens.push_back(new cStructGenDirectOverhangs(Seed));
} }
else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
{
m_StructureGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
}
else if (NoCaseCompare(*itr, "LavaLakes") == 0) else if (NoCaseCompare(*itr, "LavaLakes") == 0)
{ {
int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10); int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);

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@ -513,7 +513,7 @@ void cStructGenLakes::CreateLakeImage(int a_ChunkX, int a_ChunkZ, cBlockArea & a
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cStructGenBiomeOverhangs: // cStructGenDirectOverhangs:
cStructGenDirectOverhangs::cStructGenDirectOverhangs(int a_Seed) : cStructGenDirectOverhangs::cStructGenDirectOverhangs(int a_Seed) :
m_Noise1(a_Seed), m_Noise1(a_Seed),
@ -625,3 +625,50 @@ bool cStructGenDirectOverhangs::HasWantedBiome(cChunkDesc & a_ChunkDesc) const
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cStructGenDistortedMembraneOverhangs:
cStructGenDistortedMembraneOverhangs::cStructGenDistortedMembraneOverhangs(int a_Seed) :
m_NoiseX(a_Seed + 1000),
m_NoiseY(a_Seed + 2000),
m_NoiseZ(a_Seed + 3000),
m_NoiseH(a_Seed + 4000)
{
}
void cStructGenDistortedMembraneOverhangs::GenStructures(cChunkDesc & a_ChunkDesc)
{
const NOISE_DATATYPE Frequency = (NOISE_DATATYPE)16;
const NOISE_DATATYPE Amount = (NOISE_DATATYPE)1;
for (int y = 50; y < 128; y++)
{
NOISE_DATATYPE NoiseY = (NOISE_DATATYPE)y / 32;
// TODO: proper water level - where to get?
BLOCKTYPE ReplacementBlock = (y > 62) ? E_BLOCK_AIR : E_BLOCK_STATIONARY_WATER;
for (int z = 0; z < cChunkDef::Width; z++)
{
NOISE_DATATYPE NoiseZ = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkZ() * cChunkDef::Width + z)) / Frequency;
for (int x = 0; x < cChunkDef::Width; x++)
{
NOISE_DATATYPE NoiseX = ((NOISE_DATATYPE)(a_ChunkDesc.GetChunkX() * cChunkDef::Width + x)) / Frequency;
NOISE_DATATYPE DistortX = m_NoiseX.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
NOISE_DATATYPE DistortY = m_NoiseY.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
NOISE_DATATYPE DistortZ = m_NoiseZ.CubicNoise3D(NoiseX, NoiseY, NoiseZ) * Amount;
int MembraneHeight = 96 - (int)((DistortY + m_NoiseH.CubicNoise2D(NoiseX + DistortX, NoiseZ + DistortZ)) * 30);
if (MembraneHeight < y)
{
a_ChunkDesc.SetBlockType(x, y, z, ReplacementBlock);
}
} // for y
} // for x
} // for z
}

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@ -143,3 +143,23 @@ protected:
class cStructGenDistortedMembraneOverhangs :
public cStructureGen
{
public:
cStructGenDistortedMembraneOverhangs(int a_Seed);
protected:
cNoise m_NoiseX;
cNoise m_NoiseY;
cNoise m_NoiseZ;
cNoise m_NoiseH;
// cStructureGen override:
virtual void GenStructures(cChunkDesc & a_ChunkDesc) override;
} ;