Fixed type issues in CraftingRecipe.cpp
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@ -83,7 +83,7 @@ cItem & cCraftingGrid::GetItem(int x, int y) const
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void cCraftingGrid::SetItem(int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
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void cCraftingGrid::SetItem(int x, int y, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemHealth)
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{
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{
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// Accessible through scripting, must verify parameters:
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// Accessible through scripting, must verify parameters:
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if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
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if ((x < 0) || (x >= m_Width) || (y < 0) || (y >= m_Height))
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@ -228,7 +228,7 @@ void cCraftingRecipe::Clear(void)
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void cCraftingRecipe::SetResult(ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
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void cCraftingRecipe::SetResult(ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemHealth)
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{
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{
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m_Result = cItem(a_ItemType, a_ItemCount, a_ItemHealth);
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m_Result = cItem(a_ItemType, a_ItemCount, a_ItemHealth);
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}
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}
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@ -33,7 +33,7 @@ public:
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int GetWidth (void) const {return m_Width; }
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int GetWidth (void) const {return m_Width; }
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int GetHeight(void) const {return m_Height; }
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int GetHeight(void) const {return m_Height; }
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cItem & GetItem (int x, int y) const;
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cItem & GetItem (int x, int y) const;
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void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
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void SetItem (int x, int y, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemHealth);
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void SetItem (int x, int y, const cItem & a_Item);
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void SetItem (int x, int y, const cItem & a_Item);
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void Clear (void);
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void Clear (void);
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@ -72,13 +72,13 @@ public:
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int GetIngredientsHeight(void) const {return m_Ingredients.GetHeight(); }
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int GetIngredientsHeight(void) const {return m_Ingredients.GetHeight(); }
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cItem & GetIngredient (int x, int y) const {return m_Ingredients.GetItem(x, y); }
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cItem & GetIngredient (int x, int y) const {return m_Ingredients.GetItem(x, y); }
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const cItem & GetResult (void) const {return m_Result; }
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const cItem & GetResult (void) const {return m_Result; }
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void SetResult (ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth);
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void SetResult (ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemHealth);
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void SetResult (const cItem & a_Item)
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void SetResult (const cItem & a_Item)
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{
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{
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m_Result = a_Item;
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m_Result = a_Item;
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}
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}
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void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, int a_ItemCount, short a_ItemHealth)
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void SetIngredient (int x, int y, ENUM_ITEM_ID a_ItemType, char a_ItemCount, short a_ItemHealth)
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{
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{
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m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth);
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m_Ingredients.SetItem(x, y, a_ItemType, a_ItemCount, a_ItemHealth);
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}
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}
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