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Fix max slots logic to only override if acctually present.

This commit is contained in:
tycho 2015-05-18 15:43:26 +01:00
parent 36fe8ee5f5
commit c2303ac4cf

View File

@ -373,12 +373,17 @@ std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv)
TCLAP::ValueArg<int> slotsArg("s", "max-players", "Maximum number of slots for the server to use, overrides setting in setting.ini", false, -1, "number", cmd);
cmd.parse(argc, argv);
int slots = slotsArg.getValue();
auto repo = cpp14::make_unique<cMemorySettingsRepository>();
repo->SetValueI("Server", "MaxPlayers", slots);
if (slotsArg.isSet())
{
int slots = slotsArg.getValue();
repo->SetValueI("Server", "MaxPlayers", slots);
}
repo->SetReadOnly();
@ -387,7 +392,7 @@ std::unique_ptr<cMemorySettingsRepository> parseArguments(int argc, char **argv)
catch (TCLAP::ArgException &e)
{
printf("error reading command line %s for arg %s", e.error().c_str(), e.argId().c_str());
return nullptr;
return cpp14::make_unique<cMemorySettingsRepository>();
}
}