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Added more ghast spawning probability

This commit is contained in:
tonibm19 2013-10-12 20:26:57 +02:00
parent c28d3d7771
commit bfbc381e1d

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@ -772,10 +772,10 @@ void cWorld::TickSpawnMobs(float a_Dt)
// Spawn nether mobs
switch (nightRand)
{
case 0: MobType = cMonster::mtGhast; break;
case 1: MobType = cMonster::mtBlaze; break;
case 2: MobType = cMonster::mtZombiePigman; break;
case 3: MobType = cMonster::mtZombiePigman; break;
case 0: MobType = cMonster::mtBlaze; break;
case 1: MobType = cMonster::mtGhast; break;
case 2: MobType = cMonster::mtGhast; break;
case 3: MobType = cMonster::mtGhast; break;
case 4: MobType = cMonster::mtZombiePigman; break;
case 5: MobType = cMonster::mtZombiePigman; break;
case 6: MobType = cMonster::mtZombiePigman; break;