Added more ghast spawning probability
This commit is contained in:
parent
c28d3d7771
commit
bfbc381e1d
@ -772,10 +772,10 @@ void cWorld::TickSpawnMobs(float a_Dt)
|
||||
// Spawn nether mobs
|
||||
switch (nightRand)
|
||||
{
|
||||
case 0: MobType = cMonster::mtGhast; break;
|
||||
case 1: MobType = cMonster::mtBlaze; break;
|
||||
case 2: MobType = cMonster::mtZombiePigman; break;
|
||||
case 3: MobType = cMonster::mtZombiePigman; break;
|
||||
case 0: MobType = cMonster::mtBlaze; break;
|
||||
case 1: MobType = cMonster::mtGhast; break;
|
||||
case 2: MobType = cMonster::mtGhast; break;
|
||||
case 3: MobType = cMonster::mtGhast; break;
|
||||
case 4: MobType = cMonster::mtZombiePigman; break;
|
||||
case 5: MobType = cMonster::mtZombiePigman; break;
|
||||
case 6: MobType = cMonster::mtZombiePigman; break;
|
||||
|
Loading…
Reference in New Issue
Block a user