diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 660ad3239..3920bdb56 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -451,7 +451,7 @@ void cPlayer::CancelChargingBow(void) void cPlayer::SetTouchGround(bool a_bTouchGround) { - if (IsGameModeSpectator()) // You can fly through the ground in survival + if (IsGameModeSpectator()) // You can fly through the ground in Spectator { return; }