From bf2af73899ba678e1280aded70703a5d105d295d Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 24 Jan 2014 21:54:20 +0000 Subject: [PATCH] Changed a condition to IsGameMode --- src/Mobs/PassiveAggressiveMonster.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/src/Mobs/PassiveAggressiveMonster.cpp b/src/Mobs/PassiveAggressiveMonster.cpp index 28de65905..4b45f9a2a 100644 --- a/src/Mobs/PassiveAggressiveMonster.cpp +++ b/src/Mobs/PassiveAggressiveMonster.cpp @@ -25,8 +25,7 @@ void cPassiveAggressiveMonster::DoTakeDamage(TakeDamageInfo & a_TDI) if ((m_Target != NULL) && (m_Target->IsPlayer())) { - cPlayer * Player = (cPlayer *) m_Target; - if (Player->GetGameMode() != 1) + if (!((cPlayer *)m_Target)->IsGameModeCreative()) { m_EMState = CHASING; }