reformat for lua and CI
This commit is contained in:
parent
3bf111c69e
commit
bb5a7d8f15
@ -371,7 +371,7 @@ void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
|||||||
(a_ChunkDesc.GetBlockType(x - 1, y, z) == E_BLOCK_AIR) &&
|
(a_ChunkDesc.GetBlockType(x - 1, y, z) == E_BLOCK_AIR) &&
|
||||||
(a_ChunkDesc.GetBlockType(x, y, z + 1) == E_BLOCK_AIR) &&
|
(a_ChunkDesc.GetBlockType(x, y, z + 1) == E_BLOCK_AIR) &&
|
||||||
(a_ChunkDesc.GetBlockType(x, y, z - 1) == E_BLOCK_AIR) &&
|
(a_ChunkDesc.GetBlockType(x, y, z - 1) == E_BLOCK_AIR) &&
|
||||||
IsDesertVariant(a_ChunkDesc.GetBiome(x, z)
|
IsDesertVariant(a_ChunkDesc.GetBiome(x, z))
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_CACTUS);
|
a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_CACTUS);
|
||||||
@ -394,9 +394,12 @@ void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
|||||||
|
|
||||||
bool cFinishGenSprinkleFoliage::IsDesertVariant(EMCSBiome a_Biome)
|
bool cFinishGenSprinkleFoliage::IsDesertVariant(EMCSBiome a_Biome)
|
||||||
{
|
{
|
||||||
return (a_Biome == biDesertHills) ||
|
return
|
||||||
(a_Biome == biDesert ) ||
|
(
|
||||||
(a_Biome == biDesertM );
|
(a_Biome == biDesertHills) ||
|
||||||
|
(a_Biome == biDesert) ||
|
||||||
|
(a_Biome == biDesertM)
|
||||||
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user