reformat for lua and CI
This commit is contained in:
parent
3bf111c69e
commit
bb5a7d8f15
@ -371,7 +371,7 @@ void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
(a_ChunkDesc.GetBlockType(x - 1, y, z) == E_BLOCK_AIR) &&
|
||||
(a_ChunkDesc.GetBlockType(x, y, z + 1) == E_BLOCK_AIR) &&
|
||||
(a_ChunkDesc.GetBlockType(x, y, z - 1) == E_BLOCK_AIR) &&
|
||||
IsDesertVariant(a_ChunkDesc.GetBiome(x, z)
|
||||
IsDesertVariant(a_ChunkDesc.GetBiome(x, z))
|
||||
)
|
||||
{
|
||||
a_ChunkDesc.SetBlockType(x, ++Top, z, E_BLOCK_CACTUS);
|
||||
@ -394,9 +394,12 @@ void cFinishGenSprinkleFoliage::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
|
||||
bool cFinishGenSprinkleFoliage::IsDesertVariant(EMCSBiome a_Biome)
|
||||
{
|
||||
return (a_Biome == biDesertHills) ||
|
||||
(a_Biome == biDesert ) ||
|
||||
(a_Biome == biDesertM );
|
||||
return
|
||||
(
|
||||
(a_Biome == biDesertHills) ||
|
||||
(a_Biome == biDesert) ||
|
||||
(a_Biome == biDesertM)
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
@ -412,7 +415,7 @@ void cFinishGenSoulsandRims::GenFinish(cChunkDesc & a_ChunkDesc)
|
||||
int ChunkZ = a_ChunkDesc.GetChunkZ() * cChunkDef::Width;
|
||||
HEIGHTTYPE MaxHeight = a_ChunkDesc.GetMaxHeight();
|
||||
|
||||
for (int x = 0; x < 16; x++)
|
||||
for (int x = 0; x < 16; x++)
|
||||
{
|
||||
int xx = ChunkX + x;
|
||||
for (int z = 0; z < 16; z++)
|
||||
|
@ -121,7 +121,7 @@ class cFinishGenSoulsandRims :
|
||||
public cFinishGen
|
||||
{
|
||||
public:
|
||||
cFinishGenSoulsandRims(int a_Seed) :
|
||||
cFinishGenSoulsandRims(int a_Seed) :
|
||||
m_Noise(a_Seed)
|
||||
{
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user